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New Nexus URL


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#1
Arkalezth

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Just a heads up, in case someone has missed it: The Nexus has a separated site for each game now. The new URL for NWN2 is: neverwinter2.nexusmods.com

So, just like the old one, but with a '2' (remove the '2' for the NWN1 site).

#2
Dann-J

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Which means that any links we've embedded into old forum posts now don't work... Image IPB

#3
Arkalezth

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Yep. Well, I believe the links are the same, but adding a 2, as stated above. However, it can be confusing, as they may link to a totally different mod now (for instance, check the mod I linked here without the 2).

#4
Dark0ne-

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The old links should still work; we've setup a redirect on the original NWN domain (which is now just for NWN 1 mods) to check for the file on the new NWN 2 domain before reporting on whether the file truly doesn't exist.

There might be some unfortunate overlap on one or two recent files uploaded, so sorry about that.

Modifié par Dark0ne-, 28 juin 2013 - 12:13 .


#5
Tchos

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Hmm, bad choice. Breaking links is never good. Before, when they split Morrowind and Oblivion from a single Elder Scrolls section to each having its own section, the old links still worked...sort of. Prior to that, each game had its own special domain rather than subdomains of nexusmods.com -- tesnexus.com, dragonagenexus,com, etc., and some of those are still active and redirect old links to the proper mods on the central domain. So with that and the Vault being down, almost every unedited link for NWN games is broken.

Edit: Correction.  I used the old link I still had for the BGR module, and I was shown a brief "File not found" before being redirected to the actual module.  I don't think it did that before, when the change first happened.

Modifié par Tchos, 28 juin 2013 - 12:21 .


#6
Arkalezth

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True, that's cool. I just happened to test it with a very recent mod/link, but this one redirects indeed, and it's only 23 days old, so it looks like almost every link should work.

Tchos wrote...
I don't think it did that before, when the change first happened.

Same here; I mistakenly used the old link a couple of times these days and the mod couldn't be found. The redirectioning feature must have been added afterwards.

Modifié par Arkalezth, 28 juin 2013 - 12:27 .


#7
painofdungeoneternal

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Dark0ne- wrote...

The old links should still work; we've setup a redirect on the original NWN domain (which is now just for NWN 1 mods) to check for the file on the new NWN 2 domain before reporting on whether the file truly doesn't exist.

There might be some unfortunate overlap on one or two recent files uploaded, so sorry about that.



Was actually trying to get in touch with you Dark0ne-, our forums now only let us send PM's to friends hence the friend request. Would like to be able to communicate with you about the Vault being down, the new Vault, and my program Never Launcher i am developing which has features similar to your own Nexus Module Manager ( except it's a lot more geared towards this games file formats )

Basically want to figure out how to tie the nexus into everything else i am doing. ( tools to help a module author distribute their creations on the vault, nexus, drop box or their own site is my overall goal, and also allow them to manage their content easier )

Anyway enough off topic.

#8
Dark0ne-

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The redirectioning feature must have been added afterwards.


We added it about 18 hours ago. We wanted to get the move done first and then tweak up and fix a few things after, and the redirect was one of them :)

Was actually trying to get in touch with you Dark0ne-, our forums now only let us send PM's to friends hence the friend request.


Another great Social Site idea, huh? ;)

I've accepted your request, look forward to hearing from you.

#9
Arkalezth

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I don't know if the process is complete, but it looks like some tags were lost in the new NWN2 site, like the ones that specify the level range of the modules.