Shinian2 wrote...
Fair enough, but on the other hand, I've heard that being stabbed with a dagger sucks, to say the least, but I'd be very surprised if someone who had actually been stabbed would refuse to play a game where people fighting with daggers or swords is the games major selling point.
More to the point (no pun intended) I've only successfully romanced one woman in my life but being able to romance Morrigan, Miranda or Leliana doesnt remind me of the fact that I wouldn't stand a chance with women like that in real life, nor does it concern me. That is to say, I guess I don't see where you are coming from.
Being stabbed isn't boring, though. And while I don't see how this is relevant to the topic at hand, people who have been physically attacked in real life can be and often
are bothered by fictional depictions of violence. Rape scenes or even the mention of rape, can trigger discomfort in people who have experienced that trauma in real life.
As for romances, characters aren't locked out of them based on their choice of
species, or even (barring a few rare instances) for committing acts that their love interest finds utterly despicable. Compared to that, why would gender matter at all?
In fact, Dragon Age has deliberately crafted a society where gender matters very little. Why should the mechanics not reflect that?
Modifié par Plaintiff, 30 juin 2013 - 04:06 .