Meta-knowledge/Meta-gaming can't/shouldn't be ignored, especially in Bioware's games which are known for their replayability. You can't count on a gamer not knowing/never finding out. That knowledge can easily be discovered, either through a replay of the game or through discovering it online(though replays would be the more likely way).
The games should(in my opinion of course) account for a player replaying the game, and having content differ between plays. Not only to keep things fresh, but to give reasons for a player to play the game again.
I can't speak as if I'm the average player of Bioware games(I imagine I'm not), but I've played ME1 12 times, ME2 16 times, ME3 three times, DAO 7-8 times(can't remember), and DA2 only once(stopped in the 3rd act on my 2nd playthrough).
Whether a player replays a game or not relies on a gargantuan number of things, such as their personal lives, the time they can put to a game, how they perceive the game, if the game supports replays in certain ways, etc etc.
But in games like the kind Bioware makes, I think replays should be supported by not making everything available in a single playthrough, and part of that I think should extend to romances, by gender choice and elements of character(such as the sexuality of a character or their outlook on certain subjects).
Its also why I wish NG+ was in as I could still be playing DAO to this day, quite possibly. I had a few different characters in DAO(played every origin) and I would've liked to play as them again but making different choices(gender obviously notwithstanding since thats the first choice made). Which is actually part of the reason I played the game more than once- guys and gals had different options. I actually romanced everyone in that game, which I haven't done in any other Bioware game, DA2 or any of the Mass Effect's.
Modifié par LPPrince, 30 juin 2013 - 09:41 .