Ieldra2 wrote...
Yeah yeah, now it's all privilege again.
If the shoe fits...
You know, I actually agree with David Gaider on that, but that doesn't make the worldbuilding issue go away. I could say that the situation calls for representative representation of sexual orientations and since you're arguing for more than that, it's actually you who want to have that privileged position instead.
Are you absolutly certain you know what the word priveleged mean? I don't want to be catered to at the expense of anyone else. I am perfectly willing to share. You are the one who does not.
The point would be pretty much irrefutable, especially since you also insisted that any other solution than the one you prefer would never be realized with no evidence to go for it, even though I have given you a doable example. Instead, I'm willing to actively support the people who want same sex romances to the point where representation is actually equal. I'm willing to sacrifice the number of choices I have in order so that you get that equal representation. I just don't want to have everyone available for everyone because that's not believable. You don't have to agree, but if you continue to confuse the issue and try to invalidate my position by making it all about politics and entitlement I'll continue to call you out on it.
It is perfectly refutable because of these things: 1. you know perfectly well straight romances would never be removed, they never have before. 2. Strictly gay romances are almost unheard of (with the exception of one game in which they were handled offhandedly, and rather unsatifsactorily). 3. David Gaider said in his lecture
here that one of the main reasons BioWare included gay options at all was because once a romance was written, it took little to no writing and development resources to make them available to gay gamers as well. We both know who will have to give up in case more resources would need to be spent.
So I repeat - your position is both priveleged and hypocritical.
And you still have not answered my question.
That question is irrelevant to my position, as I explained in my previous answer to you.
You did not explain, nor can you because the answer to this question is the only thing upon which your argument stands or falls. Without the answer to this questions your argument has no legs.
The problem does not lie in any single character, but in the set of characters. It's like my complaint about Renegade decisions always turning out badly in ME. Any single decision can go any way it wants, but an unbroken pattern has adverse effects on immersion because things just don't work that way. An unbroken pattern of bisexuality is equally unbelievable.
Only because of metagaming. The game itself does not contain bisexuality except for specific characters (Isabela, Zevran, and Leliana, and pansexuality for Anders), So there is nothing to break your obviously fragile suspension of disbelief. And this is where another question I asked before and you failed to answer pops again - If so-called "player-sexuality" offends you in regards to sexual orientation, why does it not bother you to other matters of preference, like species preference (which is much more bizarre than homosexuality), or even hair colour?
What it comes down to: that I'm here debating this topic has nothing, absolutely nothing to do with sex and gender politics in the real world, and everything with immersion and worldbuilding. That sexual orientation comes into it rather than morality or the willingness of writers to sacrifice world consistency for drama is incidental. Maybe you can't believe that because you don't care about these things as much as about your thrice damned gender politics. Maybe you think it's an excuse, and since you can't read my mind I won't be able to disprove it, but I care about the fictional worlds I'm playing in, and I think political issues of the real world, however justified, shouldn't be allowed to adversely affect their believability.
End of rant. Thank you.
What it boils down to is you finding it icky to have your character in a romance with an LI which may have in another player's game been gay.
Politics has nothing to do with it. It's simply a very personal willingness to not be excluded in a game I like. And not feeling so frustrated and disappointed with its rejection of you that you feel forced to quit the game mid way (as I did in both NWN games).
And since these things have 0 (I'll repeat it: ZERO) effect on immersion or worldbuilding. Certainly much less than the drastic changes that the customization of the protagonist's class, build and choice. So nothing at all is sacrificed in any way, except your privelege.
I'm not even going to respond to your presumtuous passive-agrresive remark about how much I don't care about immersion, drama or consistency. Apparently you (unlike myself)
can read minds.
You have yet to establish that such sacrifice even exists. Or even that it is in any way (even the smallest) impared or damaged.