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On Good Writing and How it Applies to Characterization and Sexuality


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#1726
Silfren

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wolfhowwl wrote...

But you can kill her!


That's true...I forget about that because I've never had to.

That said, you could kill Leliana, too.  I'm just sayin'.=]

#1727
zMataxa

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wolfhowwl wrote...

But said element of the plot is poorly done.

If the player isn't given the ability to stop it, Anders' scheme should succeed because it is clever.

It should not succeed because everyone else goes completely stupid and Hawke is blatantly railroaded so Anders can win and Dragon Age 2 can finally stagger to its endgame.

_____________

Ahhh, so that's why you feel it was poorly implemented.
That's a toughie.
I can totally understand the "railroad" feeling.  I had it more than a few times myself.
But, it then needs to be asked out loud, how many choices do the devs have to offer to make most players happy with the game? 
I suppose they could have offered one more pro-mage and one pro-templar and one pro-moderate solution to satisfy their varied audience.
But what would have cost to implement that? 
And how easy would it have been to integrate with a sequel without too many widely diverging stories.
What would you say to that?

#1728
Lebanese Dude

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Silfren wrote...

wolfhowwl wrote...

But you can kill her!


That's true...I forget about that because I've never had to.

That said, you could kill Leliana, too.  I'm just sayin'.=]


I did it once...

Deleted my character after that.

Never again. :pinched:

#1729
Plaintiff

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I never kill/dismiss companions when I can avoid it, even if I hate them, because I want to experience as much content in one playthrough as possible.

#1730
Jedi Master of Orion

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Plaintiff wrote...

To say that Merrill was inconsistent, we'd have to first know something, anything, about her character in DA:O. And we don't. She demonstrated no personality of any kind in the five minutes we spent with her, so how can we say that her portrayal in DA2 is inaccurate?


That's not true. Her role in DAO is short but we do definitely get hints about her personality. She's no-nonsense and confident. She won't take Fenarel along with the Maharial when investigating the ruins unless she hears the Keeper gave him permission. She's curious about elven history but also unwilling to defy the Keeper's wishes. Even if one were to say she had "no personality" though, her portrayal in DA 2 is still inconsistent. Her goofy cartoonish awkwardness and mannerisms are completly absent in the first game. She's not a shy nerd with any comical misunderstandings in DAO.

Modifié par Jedi Master of Orion, 01 décembre 2013 - 06:23 .


#1731
zMataxa

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Lebdood wrote...

Silfren wrote...
That said, you could kill Leliana, too.  I'm just sayin'.=]


I did it once...

Deleted my character after that.

Never again. :pinched:

_______________

Ahhh, a BSNer with great taste :D

#1732
Silfren

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Plaintiff wrote...

I never kill/dismiss companions when I can avoid it, even if I hate them, because I want to experience as much content in one playthrough as possible.


I don't kill companions simply because I never play a character willing to do that.  It would actually be interesting to have a companion in DA:I who turns out to be so morally repugnant that only an Inquisitor of a similar moral alignment to them would not want to kill them.

#1733
Plaintiff

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Silfren wrote...

Plaintiff wrote...

I never kill/dismiss companions when I can avoid it, even if I hate them, because I want to experience as much content in one playthrough as possible.


I don't kill companions simply because I never play a character willing to do that.  It would actually be interesting to have a companion in DA:I who turns out to be so morally repugnant that only an Inquisitor of a similar moral alignment to them would not want to kill them.

Oh, my characters are perfectly willing. I just don't, because metagaming. XD

I do kill Loghain, though, every time. Or have Alistair duel him, which amounts to the same thing.

#1734
Silfren

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Plaintiff wrote...

Silfren wrote...

Plaintiff wrote...

I never kill/dismiss companions when I can avoid it, even if I hate them, because I want to experience as much content in one playthrough as possible.


I don't kill companions simply because I never play a character willing to do that.  It would actually be interesting to have a companion in DA:I who turns out to be so morally repugnant that only an Inquisitor of a similar moral alignment to them would not want to kill them.

Oh, my characters are perfectly willing. I just don't, because metagaming. XD

I do kill Loghain, though, every time. Or have Alistair duel him, which amounts to the same thing.


Heh.  I always have Alistair duel Loghain, since from my character's standpoint she feels she owes it to him to let him have that fight...and the question of killing Loghain is kind of always taken out of her hands.

There's always an element of metagaming for me after the first playthrough because at that point I generally know what will happen and now I'm playing toward a specific storyline with a particular kind of personality in mind for my PC.  I don't play characters who hate their companions enough to want to kill them. 

Anders might've been the exception, were it not that I can't bring myself to disagree with what he did and see it as wrong.

#1735
PMC65

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Jedi Master of Orion wrote...

Plaintiff wrote...

To say that Merrill was inconsistent, we'd have to first know something, anything, about her character in DA:O. And we don't. She demonstrated no personality of any kind in the five minutes we spent with her, so how can we say that her portrayal in DA2 is inaccurate?


That's not true. Her role in DAO is short but we do definitely get hints about her personality. She's no-nonsense and confident. She won't take Fenarel along with the Maharial when investigating the ruins unless she hears the Keeper gave him permission. She's curious about elven history but also unwilling to defy the Keeper's wishes. Even if one were to say she had "no personality" though, her portrayal in DA 2 is still inconsistent. Her goofy cartoonish awkwardness and mannerisms are completly absent in the first game. She's not a shy nerd with any comical misunderstandings in DAO.


To be honest, I didn't realize that they were supposed to be the same character. It wasn't until I read it here on the BSN and then I went back to DAO and nope ... they do not seem like the same character. They do not talk the same, look the same or act the same. But I've noticed that Bioware has a tendency to do that with characters at times.

I wish that there was more consistency with all characters in appearance, voice, and personality. But then, their reasons for taking a creative off-road may make sense if I were there in that brain storming session. Who knows.

I did find Merrill funny in DAII, her voice actress did a superb job.  

#1736
Plaintiff

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Well, we all know how I feel about what Anders did. I wish the game had given me the option to express definite approval, rather than ranging from outright anger to uncertainty.

Sebastian: "If I'd been in that Chantry today, would you be waffling?"

Me: "No, Sebastian, I'd be cheering. You bug the crap out of me."

Modifié par Plaintiff, 01 décembre 2013 - 07:04 .


#1737
Hellion Rex

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Plaintiff wrote...

Well, we all know how I feel about what Anders did. I wish the game had given me the option to express definite approval, rather than ranging from outright anger to uncertainty.

Sebastian: "If I'd been in that Chantry today, would you be waffling?"

Me: "No, Sebastian, I'd be cheering. You bug the crap out of me."


I too had wished Sebastian had been in that Chantry. Self-righteous annoying choir boy....<_<
Although he was kinda cute.;)

#1738
Silfren

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eluvianix wrote...

Plaintiff wrote...

Well, we all know how I feel about what Anders did. I wish the game had given me the option to express definite approval, rather than ranging from outright anger to uncertainty.

Sebastian: "If I'd been in that Chantry today, would you be waffling?"

Me: "No, Sebastian, I'd be cheering. You bug the crap out of me."


I too had wished Sebastian had been in that Chantry. Self-righteous annoying choir boy....<_<
Although he was kinda cute.;)


Yeah.  Didn't much care for the man, but those eyes...!

#1739
Plaintiff

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What bugged me more was how indecisive and stupid I found him.

"When times are good, the kingdom rules itself."

NO, Sebastian, times are good BECAUSE the kingdom has competent leadership. Jesus Christ.

#1740
Zeldrik1389

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Plaintiff wrote...

What bugged me more was how indecisive and stupid I found him.

"When times are good, the kingdom rules itself."

NO, Sebastian, times are good BECAUSE the kingdom has competent leadership. Jesus Christ.


Imo, if we mix Anders and Sebastian together and split them evenly, then we might have a decent male character. One jump right to the extreme, the other couldn't get off his ass and start doing something useful for a change. But they are evenly whiny so guess there's no help for that.

Modifié par Zeldrik1389, 01 décembre 2013 - 08:51 .


#1741
Silfren

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Plaintiff wrote...

What bugged me more was how indecisive and stupid I found him.

"When times are good, the kingdom rules itself."

NO, Sebastian, times are good BECAUSE the kingdom has competent leadership. Jesus Christ.


I think that's the chief reason behind most people's dislike of him.  I wish that the game had an option for me to sneer in his face when he gets all pissy about leaving Anders alive.  He's too chickensh*t to make a decision and stick to it, much less to do his own dirty work, and I'm supposed to be afraid of his threat to raze Kirkwall to the ground?

#1742
Nightdragon8

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you know it would be intresting if one of your companions betrays you and continue to betray you. and the only sulotions are to kill them or make a counter plan to the betrayal.

#1743
Fredward

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Nightdragon8 wrote...
you know it would be intresting if one of your companions betrays you and continue to betray you. and the only sulotions are to kill them or make a counter plan to the betrayal.


Right? A unapologetic manipulator that played you for fool since day one. Potential LI for added poignancy.

#1744
Kidd

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Plaintiff wrote...

Well, we all know how I feel about what Anders did. I wish the game had given me the option to express definite approval, rather than ranging from outright anger to uncertainty.

Sebastian: "If I'd been in that Chantry today, would you be waffling?"

Me: "No, Sebastian, I'd be cheering. You bug the crap out of me."

I agree, where was my "aaaall riiight"-option? The nicest thing you can say is pretty much "their blood is on your hands" in an accusatory tone. 

#1745
Guest_Morocco Mole_*

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Foopydoopydoo wrote...

Right? A unapologetic manipulator that played you for fool since day one. Potential LI for added poignancy.


Anders

#1746
Plaintiff

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Foopydoopydoo wrote...

Nightdragon8 wrote...
you know it would be intresting if one of your companions betrays you and continue to betray you. and the only sulotions are to kill them or make a counter plan to the betrayal.


Right? A unapologetic manipulator that played you for fool since day one. Potential LI for added poignancy.

I can imagine how that would go down with the people who think the LIs are too "abnormal" and dramatic already.

#1747
Fredward

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Morocco Mole wrote...
Anders


Hardly. Ignoring the fact that he was possessed and thus not exactly fully reponsible for his actions the man would not stop apologizing. I mean someone whose with you from close to the start who actively sells you out to an enemy and then tries to kill you at some point.

Plaintiff wrote...
I can imagine how that would go down with the people who think the LIs are too "abnormal" and dramatic already.


Those people are boring and should be ignored. :D

Modifié par Foopydoopydoo, 01 décembre 2013 - 11:08 .


#1748
Guest_Morocco Mole_*

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Hardly. Ignoring the fact that he was possessed and thus not exactly fully reponsible for his actions the man would not stop apologizing. I mean someone whose with you from close to the start who actively sells you out to an enemy and then tries to kill you at some point.


He is emotionally abusive and potentially manipulates Hawke into doing his own dirty work.

Abusers 'apologize' for their actions all the time. Doesn't mean they are any less abusive or even being truly sincere about them.

Modifié par Morocco Mole, 01 décembre 2013 - 11:10 .


#1749
Fredward

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Morocco Mole wrote...
He is emotionally abusive and potentially manipulates Hawke into doing his own dirty work.

Abusers 'apologize' for their actions all the time. Doesn't mean they are any less abusive or even being truly sincere about them.


Yeah whatever. He's not the kind of character I mean.

#1750
Lebanese Dude

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Plaintiff wrote...

Well, we all know how I feel about what Anders did. I wish the game had given me the option to express definite approval, rather than ranging from outright anger to uncertainty.

Sebastian: "If I'd been in that Chantry today, would you be waffling?"

Me: "No, Sebastian, I'd be cheering. You bug the crap out of me."


Ya know...you can always turn off the Exiled Prince DLC :D