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where do I put new spell nss files?


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#1
psiiijay

psiiijay
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 I used to create alot of spells in nwn1 and never had this prob- the impact spell script written on the spell.2da (if it's a custom spell) never appeare to work. I create a new spell.nss put it in the override and change the spell impact script in the 2da to mach the name in the override (this is what I know is all that needs to be done in nwn1). 
everytime i do this - the spell is not firing any script. Its ignoring the override nss spell file (because I can still put an original spell script to fire on my new spell and it will fire it- so the prob is not it the 2da file I guess). Is there something I'm missing??

#2
I_Raps

I_Raps
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First, open the .nss file and save it (File/Open Conversation/Script). This will compile it and produce an .ncs file, which is what the 2da looks for.

Second, depending on your Toolset settings, the script files might be saved in your Modules folder rather than Override.  If so, the files will be deleted when you exit the Toolset unless you save the module.  When you save/compile the script, watch the feedback box and see where it put the scripts.  If they are in the Module temp folder, copy them into Override before exiting the Toolset.

[edit]  Also, make sure there isn't another version of Spells.2da in an Override subfolder (there will be one if you have reeron's "Spell Fixes" for example).  While playing, the subfolder version takes precedence.

Modifié par I_Raps, 28 juin 2013 - 12:01 .


#3
psiiijay

psiiijay
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Great- You've solved it, THANKS!