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Disturbing Revelation


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#26
KiwiQuiche

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I could accept the Crucible being Reaper made; Goodness knows Starbrat did a crap job of deleting the file. But then, the Reapers can't even exterminate cycles properly i.e Leviathans/Protheans and leaving all their crap behind. So maybe it isn't a lie, since it's obvious Reapers are pretty stupid in general, especially the head honcho.

#27
agentN7

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No...i can't see Shepard being emotionally over powered by a V.I who contributed to the very near extinction of the Leviathans. All of the things the V.I says are true(the ending choice options etc..), so there are no conspiracies to be recognized. Plus the dreams made Shepard all the more determind to end the cycle. What i don't understand is why the Catalyst is in Shepards dreams in life form. This obviously points to the probability that the Catalyst was intended to be in the ending scene all along. Either that, or they were so pressed for time they thought the boy in the dream would make a great Catalyst. Some wanabe smart arse at Bioware thought that maybe the controversy would make the Mass Effect series stronger, which is not the case.

Modifié par agentN7, 30 juin 2013 - 12:23 .


#28
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The fact that the Catalyst can get in Shep's head to project the child image is one of those red flags that makes me think he is being indoctrinated. I mean, if the Catalyst is doing that, then what else is he doing?

But.. well.. I guess that theory is invalidated. He's just picking around Shep's mind, but apparently doesn't mean anything bad about it.

Modifié par StreetMagic, 30 juin 2013 - 12:28 .


#29
DirtySHISN0

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N7Gold wrote...
snip


This isn't really a revelation and neither is what i am about to type.

what makes you think any of the choices aren't loaded?

The only obvious choice that isn't loaded is refuse - the reapers already win in that scenario. None of the potential endings have any validity. All guesswork at what may happen, shepard was our point of view so i don't think anything outside of that can be confirmed truth. Obviously we have to see things outside of that for cinematic effect and narrative progression, but still you can head canon a reason to come to he same conclusions.

At the end of the day, its a leap of faith - trusting your crew, your squad, your experiences and your abilities. Hoping that the crucible really is the only way to "defeat" the reapers. If it isn't were screwed.

Truth is, the game was rigged from the start.

#30
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Refuse seems appealing the more I think about it. This way I can log in to multiplayer and play a psychotic Batarian who gives his all in the final battles as the Reapers eventually take over. And the less I log in, my readiness status drops. Eventually it's a total fail.

Modifié par StreetMagic, 30 juin 2013 - 12:48 .


#31
agentN7

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StreetMagic wrote...

The fact that the Catalyst can get in Shep's head to project the child image is one of those red flags that makes me think he is being indoctrinated. I mean, if the Catalyst is doing that, then what else is he doing?

But.. well.. I guess that theory is invalidated. He's just picking around Shep's mind, but apparently doesn't mean anything bad about it.





That what i don't understand, amongst other things. It seems strange why Bioware haven't at least explained the connection between the Catalyst in the dreams/nightmares, and the Catalyst as a virtual intelligence in non organic form that appears before him. It makes no sense whatsoever, considering Shepard wasn't indoctrinated. Perhaps it would have made for a better story if the Leviathans were willing participants in their own experiment, and part of the cycle with the Catalyst and the Reapers, and that they were the ones controlling the reapers, aswell as also controlling the catalyst. The leviathans left scattered throughout the galaxy could be the architects of the experiment who never partook in the experiment themselves, and survived as a result.

Modifié par agentN7, 30 juin 2013 - 02:03 .


#32
AlanC9

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agentN7 wrote...

 What i don't understand is why the Catalyst is in Shepards dreams in life form. This obviously points to the probability that the Catalyst was intended to be in the ending scene all along..


I imagine that Bio always intended some kind of confrontation with an overall Reaper intelligence. The Dark Energy ending would have required someone to tell Shepard why the Reapers were doing the cycles too, and I've never seen an interview where any dev mentioned even considering leaving the Reapers motives mysterious or doing a  simple conventional victory.

#33
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The only cool bits of ME3 WERE the conventional victories. They were proxy fights, but the Rannoch and Tuchanka battles were awesome. And it gave an idea of their structual weakness (Rannoch did at least), tough they'd still be. This idea of not winning a conventional victory was thrown out by their very own game, in those two storyarcs (additionally the whole philosophical premise of the Catalyst's motives was thrown out if you sided with Geth). With enough work, the galaxy could mount some bold attacks. Instead, the Catalyst is necessary to defeat the Reapers... just because. Just because Walters is a jerk who thought it'd be cool to ruin an entire game universe because he wanted to rip off the Matrix. Nothing else to see here. Move on.

Modifié par StreetMagic, 30 juin 2013 - 03:15 .


#34
The Night Mammoth

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N7Gold wrote...
Paragon players understandably would view destroying the Reapers as a selfish choice,

How is it selfish if it's what every other person in the galaxy wants and is expecting to happen? Because Shepard survives if you've got high EMS? If you metagame, sure, but the Catalyst still basically says that Shepard will die if he chooses Destoy on account of being 'partly synthetic', whatever the hell that means. 

#35
AlanC9

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DirtySHISN0 wrote...

All guesswork at what may happen, shepard was our point of view so i don't think anything outside of that can be confirmed truth. Obviously we have to see things outside of that for cinematic effect and narrative progression, but still you can head canon a reason to come to he same conclusions.


Wait.... so things from outside Shepard's POV can't be trusted because Shepard's the usual POV? When you saw Saren and Benezia plotting in ME1 you thought the game might be lying to us?

Really?

#36
crimzontearz

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disturbing revelation.....I thought delivery was better in DMC than ME3

not sure why

#37
OdanUrr

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AlanC9 wrote...

DirtySHISN0 wrote...

All guesswork at what may happen, shepard was our point of view so i don't think anything outside of that can be confirmed truth. Obviously we have to see things outside of that for cinematic effect and narrative progression, but still you can head canon a reason to come to he same conclusions.


Wait.... so things from outside Shepard's POV can't be trusted because Shepard's the usual POV? When you saw Saren and Benezia plotting in ME1 you thought the game might be lying to us?

Really?


In reality, Benezia and Saren were planning a surprise party for Shepard's birthday. Unfortunately, Shepard overreacted and killed them all.

#38
AlanC9

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StreetMagic wrote...
The only cool bits of ME3 WERE the conventional victories. They were proxy fights, but the Rannoch and Tuchanka battles were awesome. And it gave an idea of their structual weakness (Rannoch did at least), tough they'd still be. This idea of not winning a conventional victory was thrown out by their very own game, in those two storyarcs (additionally the whole philosophical premise of the Catalyst's motives was thrown out if you sided with Geth). With enough work, the galaxy could mount some bold attacks. Instead, the Catalyst is necessary to defeat the Reapers... just because. Just because Walters is a jerk who thought it'd be cool to ruin an entire game universe because he wanted to rip off the Matrix. Nothing else to see here. Move on.


What's wrong with throwing out the Catalyst's premises? Better than the Dark Energy ending where he , and the Reapers, would have been right all along. 

I don't see how taking out two destroyer-class Reapers under very favorable circumstances makes conventional victory look possible. When the British artillery destroyed a Martian tripod at Shepperton, H.G. Wells wasn't trying to show that conventional victory was possible there. 

#39
AlanC9

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OdanUrr wrote...

In reality, Benezia and Saren were planning a surprise party for Shepard's birthday. Unfortunately, Shepard overreacted and killed them all.


:D

#40
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AlanC9 wrote...

StreetMagic wrote...
The only cool bits of ME3 WERE the conventional victories. They were proxy fights, but the Rannoch and Tuchanka battles were awesome. And it gave an idea of their structual weakness (Rannoch did at least), tough they'd still be. This idea of not winning a conventional victory was thrown out by their very own game, in those two storyarcs (additionally the whole philosophical premise of the Catalyst's motives was thrown out if you sided with Geth). With enough work, the galaxy could mount some bold attacks. Instead, the Catalyst is necessary to defeat the Reapers... just because. Just because Walters is a jerk who thought it'd be cool to ruin an entire game universe because he wanted to rip off the Matrix. Nothing else to see here. Move on.


What's wrong with throwing out the Catalyst's premises? Better than the Dark Energy ending where he , and the Reapers, would have been right all along. 

I don't see how taking out two destroyer-class Reapers under very favorable circumstances makes conventional victory look possible. When the British artillery destroyed a Martian tripod at Shepperton, H.G. Wells wasn't trying to show that conventional victory was possible there. 




That it happened at all is the first step. The war has only been on for less than a year. Javik's people were able to hold off for hundreds of years, and merely by attrition, and sacrificing entire planets to create distraction. Shepard was taking plans of unification and outright aggression on Reaper weaknesses, not attrition. And was succeeding. That is promising.

edit: Anyways, win or not, Refuse seems more and more like the better choice to me. It's my way of saying this is all ****ing stupid. And the developers can say the same to me. :lol:

Modifié par StreetMagic, 30 juin 2013 - 03:49 .


#41
Kel Riever

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WittingEight65 wrote...

TheProtheans wrote...

WittingEight65 wrote...

Disturbing revelation: The ending was good.


Disturbing revelation: Your opinion sucks



Image IPB


The ratio seems about right here. :lol:

#42
Guest_StreetMagic_*

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I can't even take people seriously when they say that. They're sycophants. Probably fantasize about becoming crowned new community managers, if they defend ME3's ending enough.

Modifié par StreetMagic, 30 juin 2013 - 03:53 .


#43
Cheviot

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StreetMagic wrote...

I can't even take people seriously when they say that. They're sycophants. Probably fantasize about becoming crowned new community managers, if they defend ME3's ending enough.


As someone who likes the endings, I'd have to say no, that is not something I fantasize about.  Now, if we're talking nightmares...

#44
dreamgazer

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Still wondering why it would be financially and creatively beneficial for Walters to "torch the franchise" if he's still wanting to write comics about the universe.

#45
Cheviot

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dreamgazer wrote...

Still wondering why it would be financially and creatively beneficial for Walters to "torch the franchise" if he's still wanting to write comics about the universe.


And also the implication that he would jepardize the livelihoods of his fellow workers and friends because, well, because what?

#46
remydat

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The obvious flaw in the logic is why would the Catalyst allow Shep to choose any option other than what we presume the Catalyst to want. If the point of the Crucible was to guide the player to choose Control or Synthesis then when Shep starts walking over to the Destroy option to blow the tube, Marauders should pop out and merk his ass.

Then just allow another organic up and rinse and repeat until you find one willing to pick Synthesis. If that means harvesting this cycle and waiting until next cycle then so be it.

So sorry, it makes no logical sense for the Catalyst to have Sinister motives but yet basically take no precautions to prevent Shep from choosing the option he does not want Shep to choose.

The last hostile enemy we face in the game is Marauder Shields and the Catalyst doesn't even bother to have reaper minions stationed within the Citadel.

#47
AresKeith

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dreamgazer wrote...

Still wondering why it would be financially and creatively beneficial for Walters to "torch the franchise" if he's still wanting to write comics about the universe.


I wouldn't say torch the franchise, but the current endings does make it almost impossible to do a sequel 

#48
IntelligentME3Fanboy

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why would mac walters want to ruin mass effect,what a stupid idea.

#49
shit's fucked cunts

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AresKeith wrote...

I wouldn't say torch the franchise, but the current endings does make it almost impossible to do a sequel

Hey, where there's a Will, there's a way.

The guy who played Mordin in ME3 is named Will, soooo.. yunno.

Modifié par Zazzerka, 30 juin 2013 - 04:42 .


#50
IntelligentME3Fanboy

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i don't understand some people's logic.There's something called "reboot" Infamous 2 ending didn't leave room for a sequel either,so what did they do?Reboot