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Disturbing Revelation


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#51
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IntelligentME3Fanboy wrote...

why would mac walters want to ruin mass effect,what a stupid idea.


Well, he did anyways. So why isn't all that important in the longrun.

Modifié par StreetMagic, 30 juin 2013 - 04:58 .


#52
Cheviot

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StreetMagic wrote...

IntelligentME3Fanboy wrote...

why would mac walters want to ruin mass effect,what a stupid idea.


Well, he did anyways. So why isn't all that important in the longrun.


He didn't, though. 

#53
AresKeith

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IntelligentME3Fanboy wrote...

i don't understand some people's logic.There's something called "reboot" Infamous 2 ending didn't leave room for a sequel either,so what did they do?Reboot


You mean retcon :bandit:

#54
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Cheviot wrote...

StreetMagic wrote...

IntelligentME3Fanboy wrote...

why would mac walters want to ruin mass effect,what a stupid idea.


Well, he did anyways. So why isn't all that important in the longrun.


He didn't, though. 


Enlighten me then. You tell me if it's possible they could write any kind of sequel or continuity to this universe that takes into account the galaxy wide differences of Control, Destroy, and Synthesis. That's three completely different games (if they tried at all).

And I doubt many will settle for little side stories or prequels that ultimately don't matter. And they won't matter since history in this universe is destined to eventually lead to those 3 choices above. It puts a big cloud of fate over anything that happens.. Every action, every war, every moral choice, every life can ultimately be reduced to their final pointless conclusions: Control, Destroy, Synthesis. Life stops becoming a mystery, a struggle, there are no Wow moments left when all that matters is those choices. Games are supposed to be about surprises and working your way through patterns.. but none of that matters.

To me, that sounds like a dead end franchise.

Modifié par StreetMagic, 30 juin 2013 - 05:11 .


#55
ShepnTali

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The 'good' ending of Infamous 2 is the canon they're going with in Second Son. Not a reboot.

#56
AlanC9

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remydat wrote...

The obvious flaw in the logic is why would the Catalyst allow Shep to choose any option other than what we presume the Catalyst to want. If the point of the Crucible was to guide the player to choose Control or Synthesis then when Shep starts walking over to the Destroy option to blow the tube, Marauders should pop out and merk his ass.

Then just allow another organic up and rinse and repeat until you find one willing to pick Synthesis. If that means harvesting this cycle and waiting until next cycle then so be it..


Right. A lot of alternative ending theories fail this way. They can be made workable only if the Catalyst is not permitted to interfere with Shepard's free choice. This means some sort of override in the Catalyst's programming, either pre-existing or delivered with the Crucible.

#57
AlanC9

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ShepnTali wrote...

The 'good' ending of Infamous 2 is the canon they're going with in Second Son. Not a reboot.


Right. Most games with very divergent endings end up going with one canon choice for the sequel.

It's not a problem for ME4 any more than it was a problem for Fallout 2.

Edit: I mean right in principle; I don't know jack about the Infamous games.

Modifié par AlanC9, 30 juin 2013 - 05:25 .


#58
IntelligentME3Fanboy

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ShepnTali wrote...

The 'good' ending of Infamous 2 is the canon they're going with in Second Son. Not a reboot.

not really,it's a sort of reboot,good ending eliminates all conduits

#59
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If it's not a problem, so be it. I wouldn't complain about a canon choice, if it came to that. I'm not particularly attached to any of them. My concern is more about continuity. I think that's more important than what color it comes in.

Modifié par StreetMagic, 30 juin 2013 - 05:24 .


#60
ShepnTali

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IntelligentME3Fanboy wrote...

ShepnTali wrote...

The 'good' ending of Infamous 2 is the canon they're going with in Second Son. Not a reboot.

not really,it's a sort of reboot,good ending eliminates all conduits


Nope.

"Seven years have passed since then, and the surviving conduits are demonized as “bioterrorists” by the American media and feared by average citizens. To deal with these bioterrorists, the government has set up the Department of Unified Protection, a fast-responding and oppressive organization which actively identifies and holds without trial conduits in dedicated containment facilities."

http://gematsu.com/2...n-game-informer

#61
AresKeith

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ShepnTali wrote...

IntelligentME3Fanboy wrote...

ShepnTali wrote...

The 'good' ending of Infamous 2 is the canon they're going with in Second Son. Not a reboot.

not really,it's a sort of reboot,good ending eliminates all conduits


Nope.

"Seven years have passed since then, and the surviving conduits are demonized as “bioterrorists” by the American media and feared by average citizens. To deal with these bioterrorists, the government has set up the Department of Unified Protection, a fast-responding and oppressive organization which actively identifies and holds without trial conduits in dedicated containment facilities."

http://gematsu.com/2...n-game-informer


Infamous 2 "Good" ending

"Cole activates the device and launches a powerful surge of energy that killed every Conduit and Conduit gene bearer on the planet, subsequently curing those who were infected by the plague. As the people of New Marais celebrate, Zeke brings the body of Cole MacGrath into the city."

They retconned that part to make Second Son's setting and plot make more sense

#62
ShepnTali

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Welcome to sequel world, where all the 'facts' may not be so factual.

#63
remydat

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AlanC9 wrote...

Right. A lot of alternative ending theories fail this way. They can be made workable only if the Catalyst is not permitted to interfere with Shepard's free choice. This means some sort of override in the Catalyst's programming, either pre-existing or delivered with the Crucible.


It's more than that you would have to override the Catalyst to not only not interfere but to actively stop doing what the Reapers have been trying to do the whole damn series which is trying to kill Shep.  The Reapers know the Citadel is the goal but there is not a single reaper on the Citadel.  None.  No Marauder, no Cannibal.  Nothing.

The only logical reason would be that the Catalyst makes a conscious decision to not have any Reapers there which basically rules out any sort of sinister plan in which it wants Shep to choose Synthesis and only Synthesis.

#64
thehomeworld

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Interesting theory OP but if I was them I still wouldn't have given my food a choice to kill me. Also even if destroy did everything the starbrat mentioned kill the geth, kill EDI, blow up the relays, and killed Shep I still would've chosen it why? Because it guarantees the reapers are dead.

I think the preEC was excessive killing Shep off 3 times in a row but now post EC them letting him live in destroy is odd considering his state being crushed and no one's gong to fined him so he'll die soon anyway his cybernetics aren't that good. I think they should've done a fourth option that wasn't the FU ending but did however allow shep to rig up all three devices to blow them up and stun all the reapers in a sovereign type moment and while they're all out of it the victory fleet wins by sheer fire power and advantage and our shep lives would've made more sense. They just needed to invent the 3rd option that had him live rather then tack it on.

#65
agentN7

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Of course i'd sacrifice Edi. Look what happened to all of those Batarians.

#66
dorktainian

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calitreview.com/24673/video-game-review-mass-effect-3/

this is a nice little review. sums it all up really.

Modifié par dorktainian, 01 juillet 2013 - 10:33 .


#67
shodiswe

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@ op , NO

#68
Hadeedak

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StreetMagic wrote...

The fact that the Catalyst can get in Shep's head to project the child image is one of those red flags that makes me think he is being indoctrinated. I mean, if the Catalyst is doing that, then what else is he doing?

But.. well.. I guess that theory is invalidated. He's just picking around Shep's mind, but apparently doesn't mean anything bad about it.


To be fair, Leviathans apperantly communicate like that, or convey (simple) ideas through their thralls, complete with taking the forms of someone relevant to the dialogue. And like it or lump it, your Shepard feels bad about the kid who died on Earth. It'd make sense if their robot communicated in the same way. After all, we're making ours to speak and form our favored symbols to communicate with us.

Though if it'd chosen to communicate with Shepard by going all rachni-queen on Anderson or TIM's corpse, I'd probably be so horrified I'd still be laughing about it.

Modifié par Hadeedak, 01 juillet 2013 - 01:46 .


#69
dorktainian

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Hadeedak wrote...

StreetMagic wrote...

The fact that the Catalyst can get in Shep's head to project the child image is one of those red flags that makes me think he is being indoctrinated. I mean, if the Catalyst is doing that, then what else is he doing?

But.. well.. I guess that theory is invalidated. He's just picking around Shep's mind, but apparently doesn't mean anything bad about it.


To be fair, Leviathans apperantly communicate like that, or convey (simple) ideas through their thralls, complete with taking the forms of someone relevant to the dialogue. And like it or lump it, your Shepard feels bad about the kid who died on Earth. It'd make sense if their robot communicated in the same way. After all, we're making ours to speak and form our favored symbols to communicate with us.

Though if it'd chosen to communicate with Shepard by going all rachni-queen on Anderson or TIM's corpse, I'd probably be so horrified I'd still be laughing about it.

the leviathan does say that the reapers improved their techniques resulting in indoctrination.  So you can be fairly sure that not everything is as it appears.  also....of note.  If you listen to the drum role as you choose your path, at the top of the drum thuds is a voice (high pitched monotone) saying 'Synthesis'  (check it out - it is there) and it repeats at the top of each drum thud.   

it amazes me no one has mentioned it - bar myself.

Modifié par dorktainian, 01 juillet 2013 - 02:03 .


#70
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dorktainian wrote...


it amazes me no one has mentioned it - bar myself.


Since I'm trying to replay, I'll keep an eye (or ear) out.

#71
Hadeedak

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That's because the brain tries to filter noise into recognizable language chunks if it sounds sufficiently like speech, which is why we can understand speech in a crowd, among other things. I just did the ending not too long ago. And now that you mention it, I'll probably hear something there. It's unlikely I'll hear "Synthesis" as you did. For one thing, synthesis is phonetically very percussive.

I don't doubt you're hearing it. I doubt it's a deliberate creation inserted by Bioware. See also, Harbinger's "Save us/Join us/Free us" growl. Though that one, I'm pretty sure there's something there. I just don't know what.

Modifié par Hadeedak, 01 juillet 2013 - 02:13 .


#72
dorktainian

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seriously. it's syn-the-sis. 3 monotone sounds. first time i heard it i thought it was a bit weird so i listened again (i've ripped it from game now) and it is synthesis in a high monotone voice.

#73
BattleCop88

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AresKeith wrote...

IntelligentME3Fanboy wrote...

i don't understand some people's logic.There's something called "reboot" Infamous 2 ending didn't leave room for a sequel either,so what did they do?Reboot


You mean retcon :bandit:

You mean recall ;)

#74
AlanC9

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How about looking up the exact second on a YouTube clip, so we can all hear exactly what you're talking about?

#75
ShepnTali

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AlanC9 wrote...

How about looking up the exact second on a YouTube clip, so we can all hear exactly what you're talking about?


Good idea, because I don't hear it even after being conditioned