Can we please be more feminine?
#1
Posté 30 juin 2013 - 01:53
I hope that some of you Bioware developers read this and please take some of it into account.
A few of my (female) friends and myself would like to ask to please let the female protagonist dress/act a bit more feminine if she wants it.
What we mean is, in DA2 it was clear that all mage robes and armour for the woman Hawke were just the male version fitted on a woman's form. This was very frustrating as every other woman in the game had a wee bit of
sex appeal, even Aveline has a wee bit of cleavage at some point. All of the other women in the game tended to be pretty and had feminine clothes/robes/armour/features. Heck, even her own sister had a very pretty set of
robes. Please don't think we are asking to run around jiggling in bikinis but making us the "feminised" Hawke/Protagonist is nearly just as bad. I can't tell you how disappointed we were when we played the Mark of the Assaion DLC and we got to go to Orlais (the fashion Capital of Thedas) and what do we get to wear at a fancy social event? A set of purple trousers? Really? Come on, you can do better than that. Just because we are heroes and leaders doesn't mean we check our womanhood at the door.
If you are going to let the protagonist be female than let us have the choice to at least dress like one. Again, PLEASE, do not interpret this as us wanting to run around in "barely there" robes/armour but rather give us the same
choices the NPC or Companions have at least. Also, if you consider that there are times when the female protagonist might want to talk her way into something or flirt with a guard to sneak in somewhere or something like
that, giving us a little more to work with physically would help the allusion.
And please if you are going to let us have a choice to what we look like (face/hair/eyes/ and all of that) give us the option to have long hair! Most women in DA2 had long hair (Aveline withstanding) and we don't get that
choice? Also, why no blonde hair? (yes I know there was kind of a washed out blonde but compared to say Meredith’s or Lady Elegant’s is was horrible).
I guess what we want is, that if you are going to allow us to play a female protagonist then let us be female and not just a watered down version of the male protagonist?
Thanks for listening!
#2
Posté 30 juin 2013 - 02:02
#3
Posté 30 juin 2013 - 02:05
I completely understand where you're coming from.
Sometimes a girl just wants to have pretty feet.
At the same time, I'd rather resources be assigned to fixing the DA2 hands than the lack of models for female apparel. (Though in some cases, like the dress, it would be the same number of models ... just needed a variation.)
#4
Posté 30 juin 2013 - 02:07
#5
Posté 30 juin 2013 - 02:10
#6
Posté 30 juin 2013 - 02:12
Modifié par ag99, 01 juillet 2013 - 01:55 .
#7
Posté 30 juin 2013 - 02:13
The lack of Orlesian finery for Hawke in Mark of the assassin was awful, for both genders. So many pretty leathers and my rogue gets none?!
(And being able to pick between a dress/robe or pants would have been nice for both genders.) -So support there
And more hair is always good. I would approve of longer hair for both genders (because men can also be worth it
And for color, why stop at blonde? Where is purple? -Support all around.
#8
Guest_Morocco Mole_*
Posté 30 juin 2013 - 02:13
Guest_Morocco Mole_*
#9
Posté 30 juin 2013 - 02:14
#10
Posté 30 juin 2013 - 02:16
#11
Posté 30 juin 2013 - 02:16
No, but it is a role playing game, so why can't we role play feminine characters that like to dress up for every day, special occasions, and/or battle?Morocco Mole wrote...
I am just going to say that Dragon Age is not a dressup game.
#12
Posté 30 juin 2013 - 02:17
I can respect no purple hair or male dresses for Orlesian social parties (private parties may be different, I suppose).
I was happy leaving anything riské to Isabela.
#13
Posté 30 juin 2013 - 02:17
#14
Guest_Morocco Mole_*
Posté 30 juin 2013 - 02:18
Guest_Morocco Mole_*
FINE HERE wrote...
No, but it is a role playing game, so why can't we role play feminine characters that like to dress up for every day, special occasions, and/or battle?
If your character ends up at a ball? Sure. But knowing Bioware you'll probably get a real ugly dress like in ME3. So be careful what you wish for.
#15
Posté 30 juin 2013 - 02:19
And yet it has a very prominent 'dress-up' aspect, like many Western RPGs.Morocco Mole wrote...
I am just going to say that Dragon Age is not a dressup game.
If you don't care about a feature, good news! You don't have to talk about it.
#16
Posté 30 juin 2013 - 02:19
#17
Posté 30 juin 2013 - 02:20
#18
Guest_Morocco Mole_*
Posté 30 juin 2013 - 02:20
Guest_Morocco Mole_*
MisanthropePrime wrote...
How feminine can you be when you're still wrist deep in your enemy's guts? Whether you like it or not, the actions of your typical RPG protagonist are stereotypically "masculine". Refer to Sten's question as to whether or not the female Warden is actually female.
Also true.
#19
Posté 30 juin 2013 - 02:24
As feminine as you want.MisanthropePrime wrote...
How feminine can you be when you're still wrist deep in your enemy's guts?
Emphasis on stereotypically.Whether you like it or not, the actions of your typical RPG protagonist are stereotypically "masculine".
And why do we care what Sten thinks? His culture has extremely rigid ideas about gender roles that virtually nobody else in Thedas subscribes to.Refer to Sten's question as to whether or not the female Warden is actually female.
#20
Posté 30 juin 2013 - 02:28
The qualities of femininity and masculinity are stereotypical. You cannot divorce the term from stereotypes and connotations.Emphasis on stereotypically.
#21
Posté 30 juin 2013 - 02:28
you mean the one with the mace? if so then yeah that looks coolag99 wrote...
i would also like an armor like this (like the "mage chick")
#22
Posté 30 juin 2013 - 02:29
Morocco Mole wrote...
MisanthropePrime wrote...
How feminine can you be when you're still wrist deep in your enemy's guts? Whether you like it or not, the actions of your typical RPG protagonist are stereotypically "masculine". Refer to Sten's question as to whether or not the female Warden is actually female.
Also true.
I think the actions you chose to describe are barbaric, rather than masculine. A healer mage or either gender might never kill anyone outside a cutscene: and yes, that wouldn't flow with the story as presented by the dialogue, but it might well be how someone enjoys roleplaying their RPG. If the male protagonist can clean up and play nice with the Nobles, so can the female protagonist.
Also, it isn't the hero's barbarous qualities (which I don't doubt that they engender) which make them a leader to their group. Sten is not inspired to stay with the Warden because of their combat ability, but rather their perseverence in a just cause (to end the Blight (whether that is pursued through just means...)). Isabela doesn't return Koslun's (sp?) writings because she is either emboldened or intimidated by Hawke's skill in battle ... but I actually have no idea why she returns (I cannot fathom it is only "because she likes you.").
#23
Posté 30 juin 2013 - 02:31
Barbarism is such a loaded term, but it usually also connotes masculinity: when I say "Barbarian" does the image of a large, muscular, bare-chested man with long hair, a beard and hefting large, phallic weapons not come up?Mademon wrote...
Morocco Mole wrote...
MisanthropePrime wrote...
How feminine can you be when you're still wrist deep in your enemy's guts? Whether you like it or not, the actions of your typical RPG protagonist are stereotypically "masculine". Refer to Sten's question as to whether or not the female Warden is actually female.
Also true.
I think the actions you chose to describe are barbaric, rather than masculine. A healer mage or either gender might never kill anyone outside a cutscene: and yes, that wouldn't flow with the story as presented by the dialogue, but it might well be how someone enjoys roleplaying their RPG. If the male protagonist can clean up and play nice with the Nobles, so can the female protagonist.
Also, it isn't the hero's barbarous qualities (which I don't doubt that they engender) which make them a leader to their group. Sten is not inspired to stay with the Warden because of their combat ability, but rather their perseverence in a just cause (to end the Blight (whether that is pursued through just means...)). Isabela doesn't return Koslun's (sp?) writings because she is either emboldened or intimidated by Hawke's skill in battle ... but I actually have no idea why she returns (I cannot fathom it is only "because she likes you.").
#24
Posté 30 juin 2013 - 02:33
You certainly can, by recognising that they're purely subjective concepts.MisanthropePrime wrote...
The qualities of femininity and masculinity are stereotypical. You cannot divorce the term from stereotypes and connotations.Emphasis on stereotypically.
Which is why I asked OP to provide examples of what she would personally consider to be "feminine" dress.
#25
Posté 30 juin 2013 - 02:35
I understand that some people might not think having a lot of options, with clothes or hair is important, but people like me play the game and design a character that looks as close to myself as possible, so lack of feminine objects or features is a real let down. And looking feminine is something that is abit important to me because there aren't many games that let you play as a female hero, they mostly are written for men and even interactions in relationships are designed for males [when you have a bi partner, just feels like you're playing out the scene as a male, instead of feminine touch, see Fenris relationship for example]. This is one of those few games that lets you be a chick, but it would be nice if it wasn't just a change of voice, model and clothes and deep down you'd get the feeling that you are this woman..





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