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More ethnic diversity in character creation and npc's


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#101
Silfren

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Star fury wrote...

Silfren wrote...

It's rather obvious from this and other threads that no, not everyone was making euro-looking characters.  At least insofar as the CC permitted it.

Nice way of generalizing about what entire groups of people do.


Still don't see a reason why to make a black/Asian Cousland or Hawke. Especially Hawke. 


The exact same reason why people would want to make a PoC Warden from any other origin.  People have already commented on the weirdness of creating black or latino Couslands, so I assure you, those who do this are already aware of the issue.  Yet they do it anyway, so clearly it matters to them.  It's one of the reasons why the feature in DA2 of making the Hawke relatives' appearances change to make your PC was such a vast improvement, despite having its own limitations.

#102
Guest_Catch This Fade_*

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I DEMAND A LOW FADE FOR INQUISITION!

#103
Plaintiff

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Frankly, I think it's lame that Bioware would create a homogeneously white setting in the first place. Homogeneously white settings are lame.

If they have to retcon the lore to make their setting less lame, then that's what they should do.

#104
Silfren

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Plaintiff wrote...

Frankly, I think it's lame that Bioware would create a homogeneously white setting in the first place. Homogeneously white settings are lame.

If they have to retcon the lore to make their setting less lame, then that's what they should do.


And given all the things they already have retconned...HEAVEN FORBID they retcon the world's ethnic demographics.

#105
Fetunche

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In jade empire I wouldn't have created a white character even if I could have as it would not have made sense in that setting. However for those people who want to create nonsensical minimes, dress them in bikini armour and equip them with giant purple dildos as weapons, let them it doesn't prevent others from making characters that make sense to them. As long as the game world is consistent with the lore who cares what others do in their games.

#106
Guest_The Mad Hanar_*

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 I want to make a Mexican Adam Sandler. #keepthedreamalive.

#107
Eveangaline

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The Mad Hanar wrote...

 I want to make a Mexican Adam Sandler. #keepthedreamalive.


You can't make terrible movies in Thedas, how will your adam sandler make money?

#108
Guest_Catch This Fade_*

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Fetunche wrote...

In jade empire I wouldn't have created a white character even if I could have as it would not have made sense in that setting. However for those people who want to create nonsensical minimes, dress them in bikini armour and equip them with giant purple dildos as weapons, let them it doesn't prevent others from making characters that make sense to them. As long as the game world is consistent with the lore who cares what others do in their games.

I don't think anyone wants Saints Row 3 level of nonsensical customization in a Dragon Age game.

Modifié par J. Reezy, 01 juillet 2013 - 08:00 .


#109
Guest_The Mad Hanar_*

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Eveangaline wrote...

The Mad Hanar wrote...

 I want to make a Mexican Adam Sandler. #keepthedreamalive.


You can't make terrible movies in Thedas, how will your adam sandler make money?


By yelling at people and convincing them hes funny, they'll start throwing money at him eventually.

#110
Star fury

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n7stormrunner wrote...

I can understand cousland but why not hawke, hawke's family change with em.


Did they change skin colour too?

#111
Nightdragon8

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Star fury wrote...

n7stormrunner wrote...

I can understand cousland but why not hawke, hawke's family change with em.


Did they change skin colour too?



yes

#112
LobselVith8

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Star fury wrote...

Silfren wrote...

It's rather obvious from this and other threads that no, not everyone was making euro-looking characters.  At least insofar as the CC permitted it.

Nice way of generalizing about what entire groups of people do. 


Still don't see a reason why to make a black/Asian Cousland or Hawke. Especially Hawke.  


You don't understand why someone would create a non-white protagonist? A main character who is supposed to be the creation of the player?

#113
LOLandStuff

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LobselVith8 wrote...

Star fury wrote...

Silfren wrote...

It's rather obvious from this and other threads that no, not everyone was making euro-looking characters.  At least insofar as the CC permitted it.

Nice way of generalizing about what entire groups of people do. 


Still don't see a reason why to make a black/Asian Cousland or Hawke. Especially Hawke.  


You don't understand why someone would create a non-white protagonist? A main character who is supposed to be the creation of the player?


The nerve on some people. Making their character the way they want.

#114
Nightdragon8

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LOLandStuff wrote...

LobselVith8 wrote...

Star fury wrote...

Silfren wrote...

It's rather obvious from this and other threads that no, not everyone was making euro-looking characters.  At least insofar as the CC permitted it.

Nice way of generalizing about what entire groups of people do. 


Still don't see a reason why to make a black/Asian Cousland or Hawke. Especially Hawke.  


You don't understand why someone would create a non-white protagonist? A main character who is supposed to be the creation of the player?


The nerve on some people. Making their character the way they want.


he is talking from a lore standpoint.... geez people^_^

#115
Thiefy

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MisanthropePrime wrote...

These multi-quote posts are getting unwieldy so I'm just going to state my case in what's hopefully a clear list of bullet points.
1) I have no problem with a variety of non-white-looking races appearing in Thedas. The presence of Antivans, Tevinters and Rivainis only enriches the world- hell, due to most of my own ancestry being tied to the Mediterranean I am actually fascinated by the former two nations.
2) What I do have a problem with is people who are NOT from those ethnic groups nevertheless display their phenotypes, IE, a Fereldan Noble character (PC or NPC) who inexplicably looks Rivaini or "African"
3) I'm also not thrilled about people from these races being disproportionately represented in areas where there's no real reason for them to be in: this has not been a problem in the previous games and I don't expect it to be a problem going forward, but some people treat the status-quo as a problem and I want to refute that. People who are visually non-white should logically only appear in significant numbers in A) their home territories B) cosmopolitan cities or C) border regions


Anyway, just a few minor lore tidbits
Duncan is half-Rivaini, half-Fereldan, and his background is actually a great example of how a non-white character can appear in a place like Ferelden. He was born in Ferelden, moved to the cosmopolitan city of Val Royeaux at a young age and later joined an international, wide-ranging group that gave him good reason to scour the rest of the world.
I'd be fine with Malcolm Hawke being of any race from the setting and Hawke and his siblings being mixed-race, but unfortunately whatever skintone and preset you pick for Hawke makes his mother look like him as well, which means the daughter of a noble family that has been in Kirkwall for ages can inexplicably look like a Rivaini, which is not something I'm hunky dory with.


I don't think anyone is asking for what you are imagining though. What people are asking for is more visibility for PoC, not an entire race-lift on towns and countries. Have you played Mark of the Assassin? There was a Chasind warrior there. Didn't anyone ask why he was there or how he got there? I haven't been back on the BSN long but I'll assume it wasn't a problem. I'm sure people didn't really ask that his presence be explained or the lore behind him being in Orlais.  Why can't the exact same thing as him (or Duncan) be done with a handful of characters throughout the game, logically?

he is talking from a lore standpoint.... geez people

But the other two are making a point that not everyone is white and they would like a world where they can make a main character reflect that - and not be the only one in game with those features. Infact, several people made excellent points to back that up, and it just looks like Star Fury is ignoring those points. Or at least didn't bother to read them.

Modifié par Thief-of-Hearts, 01 juillet 2013 - 01:27 .


#116
Star fury

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Nightdragon8 wrote...

LOLandStuff wrote...

LobselVith8 wrote...

Star fury wrote...

Silfren wrote...

It's rather obvious from this and other threads that no, not everyone was making euro-looking characters.  At least insofar as the CC permitted it.

Nice way of generalizing about what entire groups of people do. 


Still don't see a reason why to make a black/Asian Cousland or Hawke. Especially Hawke.  


You don't understand why someone would create a non-white protagonist? A main character who is supposed to be the creation of the player?


The nerve on some people. Making their character the way they want.


he is talking from a lore standpoint.... geez people^_^


The funny thing is that I'm Asian. =]

Modifié par Star fury, 01 juillet 2013 - 01:53 .


#117
Tarek

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Eveangaline wrote...

The Mad Hanar wrote...

 I want to make a Mexican Adam Sandler. #keepthedreamalive.


You can't make terrible movies in Thedas, how will your adam sandler make money?


SNAAPPPAGEEEEEEEEEE=]

Modifié par Tarek, 01 juillet 2013 - 01:41 .


#118
Sutekh

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I don't really see what's the problem here, and I'm not even considering the numerous misconceptions about Europe population, medieval or not, and the tired argument about Earth-realism in a fantasy world where sciences - including genetics and anthropology - have left the building a long time ago, if they were ever there ("think outside the damn box" comes to mind, though).

Someone wants to make a player character of whatever ethnicity they like. They didn't even ask for the NPC's ethnicities to be changed and more varied; they asked for more freedom for their character. So, tell me, would it break your Holy Immersion that player X, whom you'll never meet and whose game you'll never see, make a character of an ethnicity that (allegedly) should not be there because... reasons?

You would only be exposed to it for a brief moment in the CC, and only if you explore more types, hairstyles and play with the sliders. So why do you care?

Modifié par Sutekh, 01 juillet 2013 - 01:43 .


#119
Thiefy

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Star fury wrote...
The funniy thing is that I'm Asian. =]


So am I, doesn't mean what you and I want in a main character are the same thing. ^_^

#120
nightscrawl

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Star fury wrote...

n7stormrunner wrote...

I can understand cousland but why not hawke, hawke's family change with em.


Did they change skin colour too?


Skin and facial features. Although I've read that Charade, Gamlen's daughter, looks the same no matter your preset. However, one can assume that she takes after her mother instead, so that's fine with me.

I don't know why people care what others do in their own game. If someone wants to play a PoC Warden or Hawke, why do you (general "you") care? If they add more of those options in the CC, or improve their existent options, you won't go that far on the skin slider to see them anyway.

As with most CC threads, I'll say that adding more options will benefit the player AND the devs. The player will have the freedom to create the PC that they want, and the devs will be able to create a wider variety of NPCs to populate the world and make it seem more alive. It's a win-win for everyone.

Modifié par nightscrawl, 01 juillet 2013 - 02:36 .


#121
Chaos Lord Malek

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This was already explained by Ladilaw i think.

We need some sticky post right at the top of the forums with all the important informations and posts from Bioware. Otherwise the same questions will be asked over and over again.

#122
nightscrawl

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Chaos Lord Malek wrote...

This was already explained by Ladilaw i think.

We need some sticky post right at the top of the forums with all the important informations and posts from Bioware. Otherwise the same questions will be asked over and over again.

I'm not sure if it was Mike that addressed it, but yes. It has been mentioned by devs that part of the reason for skin limitations in DAO and DA2 is because of game engine limitations.

However, I don't really understand that in light of mods like Pineappletree's Vibrant Colors which looks perfectly fine in DAO. I think DA2 skin is considerably worse when it comes to tint changing.

Image IPB

#123
Nightdragon8

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my only guess is that shading can make some colors really dark compared to others. and maybe it was an issue of game disk space. you can only compress texures so far.

#124
Thiefy

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Nightdragon8 wrote...

my only guess is that shading can make some colors really dark compared to others. and maybe it was an issue of game disk space. you can only compress texures so far.

 I seriously hope that isn't the case otherwise there are some very unfortunate implications there.

#125
What a Succulent Ass

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I don't understand it either.

All I know is that DA skin (and ME to a lesser extent) looked exponentially more tore down by tint. Just smooth looking like the burnt side of the brownie crust on a rusted tin pan.

my only guess is that shading can make some colors really dark compared to others. and maybe it was an issue of game disk space. you can only compress texures so far.

Girl, no. That would be much worse. Because you really don't need fifty shades of beige and then two tints of petroleum-covered plastic.

Modifié par Random Jerkface, 01 juillet 2013 - 02:46 .