CATO LOL HAHAHAHHAHA!!!!!! SO FUNNY
Modifié par XFG-65, 03 juillet 2013 - 05:52 .
Modifié par XFG-65, 03 juillet 2013 - 05:52 .
SpaceV3gan wrote...
No PVP. Ever. Multiplayer must fit ME lore and universe. So far they've done it pretty well.
Overall, most things should stay the same. What definitely needs a change are the Poor matchmaking system and the Random Store.
Also, I would like the game to prioritize cooperative, serious team work. All vanilla kits and most earlier DLC kits were that way. Then came Earth and things went to another direction.
Now the most rewarding way of play this game is by having 4 high-DPS loners.
Evil Justicar wrote...
I must agree with XFG-65, the ur guns are ultrarare for a reason. People just want everything unlocked so fast, and if they would get the manifest maxed, then they just would want new guns or quit playing totally because there's nothing left to unlock. I also understand players like Cirvante, when you don't get an ur gun after spending some millions. I've had those situations and have a maximus manifestos. Personally I just play the game with the kits and guns I have and not for maxing my manifest. I will have the same attitude when the next game arrives. If you play only for the credits and guns...then comes the pain!
Modifié par sandboxgod, 03 juillet 2013 - 07:14 .
DcIhNaGv3z wrote...
I would like to see the class system dropped, and instead have all the various aspects of the game put into a create-a-kit system. Where all the various weapons, powers, abilities, gear, species, etc., have some "cost" associated with it, and players have a fixed amount to "spend" on a kit. Its actually a very easy system to balance by making powerful weapons/powers more expensive, forcing players to sacrifice a lot to use something powerful.
Modifié par biddy1785, 04 juillet 2013 - 04:41 .
QFTToLazy4Name wrote...
1. Better net code is a must. Off host lag kills many kits.
2.
Make biotics have more CC ability, like they did in ME1. Obviously not
quite as strong as in ME1, because floating entire rooms of Primes would
be ridiculous, but as it stands right now biotics are best used in
conjunction with Warp/Incendiary ammo, or for massive spike damage with a
focus on single targets (Multiple targets CAN be hit, but it usually
isn't the case).
Modifié par FatherOfPearl, 04 juillet 2013 - 12:59 .
Cirvante wrote...
...
Modifié par JB27, 03 juillet 2013 - 11:25 .
biddy1785 wrote...
Isn't this you? http://social.biowar...ndex/16630102/1
cory257383 wrote...
Ohh the yahg and hanar must be playable characters
cato_84 wrote...
To lighten the mood -
Can't remember the artist or title of a song stuck in your head? Simply record and release the song and wait to be sued for breach of copyright. The information you need will be on the writ.