To save the Council or Not
#101
Posté 18 janvier 2010 - 09:21
#102
Posté 18 janvier 2010 - 09:23
#103
Posté 18 janvier 2010 - 10:23
#104
Guest_AwesomeEffect_*
Posté 18 janvier 2010 - 11:34
Guest_AwesomeEffect_*
Here is another reason, I’ll explain this quicky: “You know, one good thing about the Reapers is how it brings people together”. By people I also mean aliens.
Someone had to make the first move, I made the first one. I gave them proof that humans can be something different then what they think and that we will be there to help. I’ll wait and see if they will now help us in the future.
If they don’t, I’ll be pissed and I’m sure they will regret it.
Modifié par AwesomeEffect, 18 janvier 2010 - 12:01 .
#105
Guest_vilnii_*
Posté 18 janvier 2010 - 12:19
Guest_vilnii_*
Killing them will generate bad blood with the other races, and humanity will surely need their forces against the reapers
What is the use being the authority when other races view you as an enemy
#106
Posté 18 janvier 2010 - 12:20
#107
Posté 18 janvier 2010 - 01:13
#108
Posté 18 janvier 2010 - 01:45
#109
Posté 18 janvier 2010 - 01:47
Modifié par thespianicism, 18 janvier 2010 - 01:49 .
#110
Posté 18 janvier 2010 - 02:03
Also, no choice between Andersson and Udina from me.
#111
Posté 18 janvier 2010 - 02:16
#112
Posté 18 janvier 2010 - 02:17
#113
Posté 18 janvier 2010 - 02:21
#114
Posté 18 janvier 2010 - 02:31
If I'm Renegade then I just choose the neutral option and make a new council. I don't go prohuman ever.
#115
Posté 18 janvier 2010 - 02:42
#116
Posté 18 janvier 2010 - 04:51
#117
Posté 18 janvier 2010 - 04:55
#118
Posté 18 janvier 2010 - 05:00
Now, had there been more substantial reasons for saving the council, such listening to me like I was next ruler of the universe...well...I might have just saved them then.
#119
Posté 18 janvier 2010 - 05:00
#120
Posté 18 janvier 2010 - 05:06
shnellegaming wrote...
I usually choose to save the council. I figure its better to keep the members as a known quantity then to start all over. They owe you now too along with Captain Andersen. Also strategically its better to take care of the geth so they don't flank you later as you are fighting Sovereign. And I like the Destiny Ascension.
If I'm Renegade then I just choose the neutral option and make a new council. I don't go prohuman ever.
People keep saying that but it is far from accurate IMO. Sound tactics is killing the guy who is trying to call in the reiniforcements which will wipe you out. Killing soveriegn saves all life i the Galaxy. Allowing your self to get flanked might mean your fleet gets wiped out if you stop soverieign but you won the war and at least organic life survives in the Galaxy.
Sound tactics is knowing when to sacrifice a battle in ordert to win the war.
#121
Posté 18 janvier 2010 - 05:17
Ahglock wrote...
People keep saying that but it is far from accurate IMO. Sound tactics is killing the guy who is trying to call in the reiniforcements which will wipe you out. Killing soveriegn saves all life i the Galaxy. Allowing your self to get flanked might mean your fleet gets wiped out if you stop soverieign but you won the war and at least organic life survives in the Galaxy.
Sound tactics is knowing when to sacrifice a battle in ordert to win the war.
Well Sound tactics also say don't leave your a** wide open for a counter attack. Also you have to go through the geth fleet to get to the Reaper if don't want to leave your back door open for a counter attack. With Shep in control of the Citadel there are no reaper fleets inbound at that time. So you did have time to come in and save the Citadel Council.
People who speak of tactics should really take a few classes in them first. (Not trying to insult, just pointing out that most of the posters here have little to no military background).
Semper Fi Gents. We will find out how things will change in the next game based on your end game decsions.
#122
Posté 18 janvier 2010 - 05:19
#123
Posté 18 janvier 2010 - 05:30
JohnPazur wrote...
Ahglock wrote...
People keep saying that but it is far from accurate IMO. Sound tactics is killing the guy who is trying to call in the reiniforcements which will wipe you out. Killing soveriegn saves all life i the Galaxy. Allowing your self to get flanked might mean your fleet gets wiped out if you stop soverieign but you won the war and at least organic life survives in the Galaxy.
Sound tactics is knowing when to sacrifice a battle in ordert to win the war.
Well Sound tactics also say don't leave your a** wide open for a counter attack. Also you have to go through the geth fleet to get to the Reaper if don't want to leave your back door open for a counter attack. With Shep in control of the Citadel there are no reaper fleets inbound at that time. So you did have time to come in and save the Citadel Council.
People who speak of tactics should really take a few classes in them first. (Not trying to insult, just pointing out that most of the posters here have little to no military background).
Semper Fi Gents. We will find out how things will change in the next game based on your end game decsions.
Actually, I do have military background, and no offense taken.
If you take the scene at base value, without knowing what the alternatives are (like it's your first ever playthrough), stopping Soverign from calling the rest of the reapers is a sound tactic. Also, and I may be wrong, but didn't the ward arms close, sheilding the fleets rear from counter attack?
#124
Posté 18 janvier 2010 - 05:35
#125
Posté 18 janvier 2010 - 06:13




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