Aller au contenu

Photo

To save the Council or Not


  • Ce sujet est fermé Ce sujet est fermé
134 réponses à ce sujet

#101
RyuKazuha

RyuKazuha
  • Members
  • 402 messages
I also chose to get Anderson into the Coucil. He's way more suited to lead. Udina talks way to much and about the wrong things.

#102
pharos_gryphon

pharos_gryphon
  • Members
  • 293 messages
I opted to save the Council. It wasn't so much that I liked the Council members themselves... I wanted to shoot that Turian almost as bad as I did Udina... but it was the idea of the Council itself that was worth saving. No Council would mean a whole -group- of Udinas, being a jerk not just to me, but to the entire galactic community. Would rather a couple inept councilmembers then a whole group of ****s lording it over all my alien buddies.

#103
Zoe Dedweth

Zoe Dedweth
  • Members
  • 221 messages
I usually save the council even with my renegade shep. I have a save for each type of my 5 playthroughs but my primary all save the council. It's just good sense - My shep does what needs to be done. The Council are there for stability and wisdom. It's best to keep the leadership structure inplace during crisis.

#104
Guest_AwesomeEffect_*

Guest_AwesomeEffect_*
  • Guests
I saved the Council, you all mentioned the reasons.

Here is another reason, I’ll explain this quicky: “You know, one good thing about the Reapers is how it brings people together”. By people I also mean aliens.
Someone had to make the first move, I made the first one. I gave them proof that humans can be something different then what they think and that we will be there to help. I’ll wait and see if they will now help us in the future.
If they don’t, I’ll be pissed and I’m sure they will regret it.

Modifié par AwesomeEffect, 18 janvier 2010 - 12:01 .


#105
Guest_vilnii_*

Guest_vilnii_*
  • Guests
Nah I always save the council.



Killing them will generate bad blood with the other races, and humanity will surely need their forces against the reapers



What is the use being the authority when other races view you as an enemy

#106
ThisIsMadness91

ThisIsMadness91
  • Members
  • 673 messages
I saved the Council. Even though they constantly annoyed me (except for the salarian, he seemed alright), I couldn't bring myself to let them die. And in the end, it paid off.

#107
toksikshok

toksikshok
  • Members
  • 55 messages
i love killing them

#108
DSKzZziX

DSKzZziX
  • Members
  • 126 messages
I saved them on the main play through, killed them on the renegade playthrough

#109
thespianicism

thespianicism
  • Members
  • 228 messages
I went for the destroy Sovereign at all costs route. My character was a paragon, but I thought it was the most practical choice. Their lives weren't worth the death of so many.

Modifié par thespianicism, 18 janvier 2010 - 01:49 .


#110
Whitewolf

Whitewolf
  • Members
  • 95 messages
Saved them with my neutral character as i saw it an opportunity to raise human influence in intergalactic politics (and lessening hostility towads humans from another council races).

Also, no choice between Andersson and Udina from me.

#111
Gnomejello

Gnomejello
  • Members
  • 32 messages
I played paragon through-and-through, but sacrificed the council. The entire universe was at stake; human and council races alike. Politicians are replaceable. The reapers had to be prevented from returning at any cost, including the council.

#112
tom.bleaker

tom.bleaker
  • Members
  • 256 messages
I felt the proper political move was to save the Council. While I may not like them personally, saving them would go a long way toward dampening anti-human xenophobia. Nobody can seriously question human commitment after that. I doubt the Illusive Man will agree with me. I think he would have let the Council die in order to advance the cause of humanity more ... directly.

#113
DPSSOC

DPSSOC
  • Members
  • 3 033 messages
Council dies everytime for me. Regardless of how I feel about them, hate their guts by the way, destroying Sovereign is more important and we can't risk losing any ships to save the Council. I never take the option to set up an all human Council though, that strikes me as a remarkably bad idea.

#114
shnellegaming

shnellegaming
  • Members
  • 698 messages
I usually choose to save the council. I figure its better to keep the members as a known quantity then to start all over. They owe you now too along with Captain Andersen. Also strategically its better to take care of the geth so they don't flank you later as you are fighting Sovereign. And I like the Destiny Ascension.



If I'm Renegade then I just choose the neutral option and make a new council. I don't go prohuman ever.

#115
OrioTecc

OrioTecc
  • Members
  • 29 messages
let them die the first time through because it didn't seem like a good idea to gamble the entire battle's success on three people who could be replaced anyway. It was kill Sovreign or be exterminated by countless reapers. Without being able to see into the future, it was the only choice that made any strategic sense.

#116
Fromyou

Fromyou
  • Members
  • 360 messages
Save because I want my shepard to dance in front of them saying " I told you so I told you so"

#117
Scrimgeour10

Scrimgeour10
  • Members
  • 124 messages
Save them on most of my playthroughs...I think it's great when the asari on the Destiny Ascension realise that they're getting reinforcements and say: 'It's the Alliance!' The whole 'humanity saves the day' vibe is great! Posted Image

#118
CapsFan67

CapsFan67
  • Members
  • 67 messages
The needs of the many...and all that. It was a simple tactical choice for me.



Now, had there been more substantial reasons for saving the council, such listening to me like I was next ruler of the universe...well...I might have just saved them then.

#119
OriginalDiSarray

OriginalDiSarray
  • Members
  • 198 messages
Saved the council. The galaxy is such a big place and humans aren't up to the job. of running it.

#120
Ahglock

Ahglock
  • Members
  • 3 660 messages

shnellegaming wrote...

I usually choose to save the council. I figure its better to keep the members as a known quantity then to start all over. They owe you now too along with Captain Andersen. Also strategically its better to take care of the geth so they don't flank you later as you are fighting Sovereign. And I like the Destiny Ascension.

If I'm Renegade then I just choose the neutral option and make a new council. I don't go prohuman ever.


People keep saying that but it is far from accurate IMO.  Sound tactics is killing the guy who is trying to call in the reiniforcements which will wipe you out.  Killing soveriegn saves all life i the Galaxy.  Allowing your self to get flanked might mean your fleet gets wiped out if you stop soverieign but you won the war and at least organic life survives in the Galaxy.


Sound tactics is knowing when to sacrifice a battle in ordert to win the war.

#121
JohnPazur

JohnPazur
  • Members
  • 56 messages

Ahglock wrote...

People keep saying that but it is far from accurate IMO.  Sound tactics is killing the guy who is trying to call in the reiniforcements which will wipe you out.  Killing soveriegn saves all life i the Galaxy.  Allowing your self to get flanked might mean your fleet gets wiped out if you stop soverieign but you won the war and at least organic life survives in the Galaxy.

Sound tactics is knowing when to sacrifice a battle in ordert to win the war.


Well Sound tactics also say don't leave your a** wide open for a counter attack. Also you have to go through the geth fleet to get to the Reaper if don't want to leave your back door open for a counter attack. With Shep in control of the Citadel there are no reaper fleets inbound at that time. So you did have time to come in and save the Citadel Council.

People who speak of tactics should really take a few classes in them first. (Not trying to insult, just pointing out that most of the posters here have little to no military background).

Semper Fi Gents. We will find out how things will change in the next game based on your end game decsions.

#122
withateethuh

withateethuh
  • Members
  • 203 messages
Saving the council also presents a cooler cutscene of the Alliance flying in a ****ing **** up.

#123
CapsFan67

CapsFan67
  • Members
  • 67 messages

JohnPazur wrote...

Ahglock wrote...

People keep saying that but it is far from accurate IMO.  Sound tactics is killing the guy who is trying to call in the reiniforcements which will wipe you out.  Killing soveriegn saves all life i the Galaxy.  Allowing your self to get flanked might mean your fleet gets wiped out if you stop soverieign but you won the war and at least organic life survives in the Galaxy.

Sound tactics is knowing when to sacrifice a battle in ordert to win the war.


Well Sound tactics also say don't leave your a** wide open for a counter attack. Also you have to go through the geth fleet to get to the Reaper if don't want to leave your back door open for a counter attack. With Shep in control of the Citadel there are no reaper fleets inbound at that time. So you did have time to come in and save the Citadel Council.

People who speak of tactics should really take a few classes in them first. (Not trying to insult, just pointing out that most of the posters here have little to no military background).

Semper Fi Gents. We will find out how things will change in the next game based on your end game decsions.


Actually, I do have military background, and no offense taken.

If you take the scene at base value, without knowing what the alternatives are (like it's your first ever playthrough), stopping Soverign from calling the rest of the reapers is a sound tactic. Also, and I may be wrong, but didn't the ward arms close, sheilding the fleets rear from counter attack?

#124
JohnPazur

JohnPazur
  • Members
  • 56 messages
I remember them being open once the fleet goes in. With a sitting target like Soverign you need to move and shoot. Thats the only thing that will save you from a tank.

#125
Big_Stupid_Jelly

Big_Stupid_Jelly
  • Members
  • 345 messages
I've done both endings, but I get most satisfaction from saving the council. There's that special feeling when you know you've done something right. Now, would I do it if it was real? I'm not sure, but the way I see it is the Alliance Fleet had to go by the Ascension on it's approach to the Citadel, so it wasn't exactly going out of it's way to save it.