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Is Bioware working late nights and weekends to get RTO out?


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#101
Bonkz

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I really don't get why some people so easily call others "fanboys" or use sentences that imply that, just cause they have a different opinion than them.

RtO's deadline was missed. I would like to play it and i was surprised that it got delayed again.
Missing a deadline isn't something new for any company around the globe. Especially when it has to do with software. People that say "An hour of gameplay and bioware fails to deliver again = fail" just don't know what they're talking about. As others said, think of the 3 platforms and the difference even in the versions of the game, at least for PC.

Also Krisd2, I've read around as much as i could, where did you see exactly someone saying that working hard is insane? I doubt anyone thinks that. Working hard doesn't mean working 24/7 though, it means being productive at the hours you are at work.

Modifié par Bonkz, 19 janvier 2010 - 10:23 .


#102
Titius.Vibius

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Working around the clock? Haha. I doubt it superman. Its just a PR stunt to quell the bad image lingering after three botched releases. Pathetic excuse.

#103
Bonkz

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Oh and there i was thinking they were spending 24 hours a day working and their families had to go over to visit them cause they've missed them. You are really smart you know that? :P

To reply seriously, I'm sure they are working hard to resolve this problem. How many hours exactly they work, I don't care and i don't want to know. Implying that a company that needs to fix a problem for its customers, is just "pretending" to work hard to make the "fans" feel better is absurd.

Modifié par Bonkz, 19 janvier 2010 - 11:38 .


#104
Shadowulph

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They are not even working on this anymore! It is obvious all they care about now is Mass Effect 2 it has more hype then DA:O ever had. DA:O is now in the past for them and they are looking to the bright future of Mass Effect...

#105
ladydesire

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adam_nox wrote...


I doubt they are treating RtO like crunch time.  The release of the main product was the big money maker, everything else besides RtO was finished already.  This doesn't bode well for future development post-release.  I imagine part of this is EA, and their lack of faith that extra content will bring in big enough profits.  I wouldn't be surprised if after DAOs initial release they moved many devs onto mass effect 2, seen as a much more important title for their bottom line.


Mass Effect 2 is handled by an entirely separate team. Dragon Age has at least two, more likely three teams working on it; one handles the DLC, another handles patches (and has to work with the DLC team sometimes) and the third is the one that was working on the original campaign and then started on the expansion.

#106
Sloth Of Doom

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Shadowulph wrote...

They are not even working on this anymore! It is obvious all they care about now is Mass Effect 2 it has more hype then DA:O ever had. DA:O is now in the past for them and they are looking to the bright future of Mass Effect...


Obviously you are correct.  That definitely isn't one of the most ignorant, idiotic things ever typed on these forums.  You most certainly have a deep understanding of not only the gaming industry, but marketing and business as a whole.  In fact, you should be running a gaming company, so knowledgeable do you sound.

<_<

#107
BTA1

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Hopefully they don't force the workers to do overtime because of annoying customers.

Modifié par BTA1, 20 janvier 2010 - 12:00 .


#108
addiction21

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meh no need for any more poo talk...

Modifié par addiction21, 20 janvier 2010 - 12:07 .


#109
fo0fight3r

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addiction21 wrote...

meh no need for any more poo talk...


did you say "poo" of "foo" ? Image IPBImage IPB

#110
krisd2

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[quote]Bonkz wrote...


Also Krisd2, I've read around as much as i could, where did you see exactly someone saying that working hard is insane?

[/quote]
[quote]DoctorPringles wrote...

[quote]
Because
they have families and lives. Yeah, they're actual people. I would
never want to play a DLC if I knew that some developers had to give up
a week with their families just so I could play it. Lets see -you- give
up a week with all the people you care about to create a program for a
bunch of unappreciative forum-trolls.

[/quote]

I was refering to statements like that. You got me he didn't use the word insane.

Modifié par krisd2, 20 janvier 2010 - 02:58 .


#111
Aslend

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I am merely curious as to what caused the OC to become unplayable after installation of RTO, if I had to wager, I would put my money on the Micro$oft database. There indeed is where people should be venting, not at Biwoare, per se. Are They working on fixing it? Oh Hell yes they are and as fast as their little coding hands can look into it. Is working around the clock  more of a creative advertising way to get the heat off? possibly.
Image IPB

Modifié par Aslend, 20 janvier 2010 - 03:51 .


#112
Timurlane

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From what I know, dlc needs to be certified by the console companies before it can be released.



From that (coupled with the known working leaked copy) one could infer that the work is done and they have submitted the dlc to be certified. So no they would not be working additional hours to get the content out since it is more likely that they are waiting for certification (or in this case, re-certification for at least the 2nd if not 3rd time) before it can be released.

#113
Bonkz

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krisd2 wrote...

Bonkz wrote...


Also Krisd2, I've read around as much as i could, where did you see exactly someone saying that working hard is insane?

DoctorPringles wrote...

Because
they have families and lives. Yeah, they're actual people. I would
never want to play a DLC if I knew that some developers had to give up
a week with their families just so I could play it. Lets see -you- give
up a week with all the people you care about to create a program for a
bunch of unappreciative forum-trolls.


I was refering to statements like that. You got me he didn't use the word insane.


That's just speculation on DrPringles's side. But then again your reply based on that comment was, "Hey, that is just working hard, why isn't it normal?" then i really hope you never have to do it and see for yourself how it is :)

Modifié par Bonkz, 20 janvier 2010 - 09:05 .


#114
Tekkaman Saber

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BTA1 wrote...

Hopefully they don't force the workers to do overtime because of annoying customers.


They probably are, EA and Activision (though activision has nothing to do with this) has quite a reputation for utilising overtime and crunch time to excessive limits inorder to make developers reach deadlines.
Infact by what I have read it is quite a common occurance for developers to stay overnight at the office inorder to get a few extra hours on the poject...

#115
PSUHammer

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krisd2 wrote...

Wow people really really love bioware in this forum.
Why does asking a company to work hard on a date that they put out destroy families and utterly crush its employees


I think it is sarcasm directed at the generally insane (or real immature) and impatient gaming culture that believes that developers are evil thieves out to steal your money and ruin your lives.  You can always tell who these people are as they exist in every game forum out there.  They say stupid things like "Bioware stole my money and now I have to wait longer for them to steal my next five bucks!!!  Make them work around the clock to get this tiny piece of entertainment out for my own satisfaction.  I need more of an excuse not to go outside and talk to real people!!!!!"

It's entertainment, folks.  It gets released when it gets released.  Getting worked up over a video game release is not a good sign as to how you will handle real life challenges...

B)

Modifié par Hammer6767, 21 janvier 2010 - 01:32 .


#116
PSUHammer

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Aslend wrote...

I am merely curious as to what caused the OC to become unplayable after installation of RTO, if I had to wager, I would put my money on the Micro$oft database. There indeed is where people should be venting, not at Biwoare, per se. Are They working on fixing it? Oh Hell yes they are and as fast as their little coding hands can look into it. Is working around the clock  more of a creative advertising way to get the heat off? possibly.
Image IPB


That's the thing...why would people feel the need to vent over this?  Patience....patience.

:blush:

#117
Bonkz

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Hammer6767 wrote...

krisd2 wrote...

Wow people really really love bioware in this forum.
Why does asking a company to work hard on a date that they put out destroy families and utterly crush its employees


I think it is sarcasm directed at the generally insane (or real immature) and impatient gaming culture that believes that develors are evil thieves out to steal your money and ruin your lives.  You can always tell who these people are as they exist in every game forum out there.  They say stupid things like "Bioware stole my money and now I have to wait longer for them to steal my next five bucks!!!  Make them work around the clock to get this tiny piece of entertainment out for my own satisfaction.  I need more of an excuse not to go outside and talk to real people!!!!!"

It's entertainment, folks.  It gets released when it gets released.  Getting worked up over a video game release is not a good sign as to how you will handle real life challenges...

B)


This ^

#118
Bfler

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I think we have had enough patience. Its almost a month since the first announced release. Other companies which do such mistakes would go out of business very fast.

#119
mdeeRocks

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jellmoo32 wrote...

mdeeRocks wrote...

Your understanding is wrong. Some bad companies work people like crazy, but then they at least lose all good people to better companies out there (one of which I have pleasure to work for) or (at worst) get sued like EA.

Overtime is counterproductive, bad management practice and really brings nothing of value in a long term.


I assure you that OT is a very common practice across all gaming/software companies. As your project approaches a milestone, more effort is required to bring things in line, especially when you attempt to balance needs vs code freezes.

Whether or not it is counter productive is a different argument. In general though, companies simply do not have enough employees in any given department to get by any specific milestone without having overtime occurring. This is especially true in intensive departments like QA. 


I work for quite well known game developer and have been working for various ones (including EA back in the days when they were great company) for last 15 years. One of a former Bioware employes sits next to me every day.

I haven't done any excessive overtime since 2001. Couple of hours here and there and that's it and I have been paid for it in a form of post-release bonus or pay per hour cash. It has been different in 90s, but it changed as game industry matured. It's not longer only 20ish single males who make games.

I don't know about QA, I don't work in QA.

By the way, I cannot understand how one can "like" to do overtime, I know absolutely no one who likes it, that includes executive producers and leads. Well maybe if it's paid loads of money, but time > money (at least when you get to certain age).

Anyway, it's a bit off topic.

#120
Harelda

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Bfler wrote...



I think we have had enough patience. Its almost a month since the first announced release. Other companies which do such mistakes would go out of business very fast.






Well yes, were they transferring organs from hospital to hopsital for transplant I can understand why a series of errors involving things not arriving on time may result in loss of future contracts.



But they're making video games. Which, incidently, are not life and death. Really. Ever. The RtO being released will not, as far as I'm aware, come with a bit that'll cure cancer (although I could be wrong).

#121
krisd2

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Bonkz wrote...

Hammer6767 wrote...

krisd2 wrote...

Wow people really really love bioware in this forum.
Why does asking a company to work hard on a date that they put out destroy families and utterly crush its employees


I think it is sarcasm directed at the generally insane (or real immature) and impatient gaming culture that believes that develors are evil thieves out to steal your money and ruin your lives.  You can always tell who these people are as they exist in every game forum out there.  They say stupid things like "Bioware stole my money and now I have to wait longer for them to steal my next five bucks!!!  Make them work around the clock to get this tiny piece of entertainment out for my own satisfaction.  I need more of an excuse not to go outside and talk to real people!!!!!"

It's entertainment, folks.  It gets released when it gets released.  Getting worked up over a video game release is not a good sign as to how you will handle real life challenges...

B)


This ^

Consumers demanding some accountability is not a sign how they will handle real life challenges imo. Just like all of us are held accountable at our jobs/school w/e.

#122
Sloth Of Doom

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krisd2 wrote...
Consumers demanding some accountability is not a sign how they will handle real life challenges imo. Just like all of us are held accountable at our jobs/school w/e.


What is it that you think bioware is 'accountable' for, here?  I'm honestly curious.

#123
mousestalker

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To their stockholders, I hope. If Bioware thinks that they are accountable to anyone else, then the company is in trouble.

#124
Awildawn

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I would never ask people to work week ends for a DLC especially when there's an expansion pack looming on the horizon.

#125
I Valente I

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Merlik wrote...

With 2 letdown announcements (or is it 3?), It just seems that they would be in overdrive to get it to us ASAP... maybe they are but it doesn't seem that way. 


you remind me of the kind of person that goes to McDonald's or something, orders a $1 meal and then after driving home and finding out it doesn't have pickles, you call customer service and complain because it's your right as a customer to have pickles. It's true it is your right but seriously, who actually bothers with something small like that, or this. You have no say in what hours Bioware asks of it's employees, to them, you are a dollar menu shopper  

Modifié par I Valente I, 20 janvier 2010 - 09:19 .