Mass Effect Movie
#26
Posté 18 janvier 2010 - 04:13
#27
Posté 18 janvier 2010 - 04:19
Hathur wrote...
Seriously... when is the last time you saw a movie based on a game that was any good?
Never. This is not a thing that is possible.
#28
Posté 18 janvier 2010 - 04:20
Cmdr.SpaceCowboy wrote...
The only version of a Mass Effect movie I'd want to see, is if I could watch my game play through as one. Finish a play through, then have it saved to watch as a show later. Could be interesting, as a way to remember what ya did and all.
This I can support
#29
Posté 18 janvier 2010 - 04:25
#30
Posté 18 janvier 2010 - 04:30
-Garrus investigating that elcor serial killer
-The First Contact War
-Blasto taking on C-Sec for some reason
-Corporate intrigue on Noveria
#31
Posté 18 janvier 2010 - 04:37
kregano wrote...
Here are some good plots they could use:
-Garrus investigating that elcor serial killer
-The First Contact War
-Blasto taking on C-Sec for some reason
-Corporate intrigue on Noveria
Here's a better idea. Rather than butchering the franchise with a movie about those topics, how about including it as DLC or an expansion pack... or Mass Effect 3, 4, 5.. whatever.
The fact remains that those plots would be a thousand fold more interesting told through the game.. not a ******-poor movie adaptation of a game.
#32
Posté 18 janvier 2010 - 04:54
The reason video game movies suck is because the people attached to them are horrible film makers, horrible screen writers, and horrible actors. Of course your movie is going to turn out to be trash when you've got that going on. It's not an issue of transferring it from one format to another, and it's certainly not an issue of length.
The same thing was said about comic book movies until a few years ago. And then TALENTED people actually started working on them. They managed to attract guys like Christian Bale, Christopher Nolan, Sam Raimi, and Robert Downey Jr. and all of a sudden the comic book film became one of the most popular and profitable genres.
And don't even get me started on books. Mystic River and Gone Baby Gone were spectacular books, far longer than the scripts that were used to turn them into films and yet Mystic River and Gone Baby Gone were both easily two of the best movies to be released in the years they were released. Why? Because they had talented people like Clint Eastwood, Kevin Bacon, Casey Afleck, and Sean Penn involved.
Also, while game may take 50 hours to complete, that does not mean the game contains 50 hours of narrative. In that time frame you're including loads of side missions that usually add little to nothing, action sequences FAR longer than anything that's going to be in a move that, again, add nothing to the narrative, and other factors that add to the time played that in no way shape or form add to the lore or narrative of the game. In reality, a 50 hour playthrough has at absolute best, 15-20 hours of narrative.
#33
Posté 18 janvier 2010 - 08:54
Amen.sinosleep wrote...
You guys are being WAY too harsh on the movie industry.
The reason video game movies suck is because the people attached to them are horrible film makers, horrible screen writers, and horrible actors. Of course your movie is going to turn out to be trash when you've got that going on. It's not an issue of transferring it from one format to another, and it's certainly not an issue of length.
The same thing was said about comic book movies until a few years ago. And then TALENTED people actually started working on them. They managed to attract guys like Christian Bale, Christopher Nolan, Sam Raimi, and Robert Downey Jr. and all of a sudden the comic book film became one of the most popular and profitable genres.
And don't even get me started on books. Mystic River and Gone Baby Gone were spectacular books, far longer than the scripts that were used to turn them into films and yet Mystic River and Gone Baby Gone were both easily two of the best movies to be released in the years they were released. Why? Because they had talented people like Clint Eastwood, Kevin Bacon, Casey Afleck, and Sean Penn involved.
Also, while game may take 50 hours to complete, that does not mean the game contains 50 hours of narrative. In that time frame you're including loads of side missions that usually add little to nothing, action sequences FAR longer than anything that's going to be in a move that, again, add nothing to the narrative, and other factors that add to the time played that in no way shape or form add to the lore or narrative of the game. In reality, a 50 hour playthrough has at absolute best, 15-20 hours of narrative.
There's no reason Mass Effect couldn't be an amazing movie, it just depends on who gets their hands on it.
There will be the issue of players favourite bits being cut, or the Shepard in the movie making different choices, but too bloody bad, regardless of what you think, that doesn't mean it will be a bad movie. If the lack of choices makes the Mass Effect story bad, then you must have a very poor opinion of the story. What do you do when you finish the game? "Wow making choices was fun, but otherwise the story completely sucked!" If you think like that why on Earth do you give a damn about a movie?
#34
Posté 22 janvier 2010 - 03:04
#35
Posté 24 janvier 2010 - 07:48
An other thing: the constructors needs to work on details (tecnical, cultural-in music,language,finearts,ext.- , theoretical, philosophical details) more then before. Because the World of MassEffect is good, but not seasoned enought, to make a movie.
Modifié par devbio, 24 janvier 2010 - 07:50 .
#36
Posté 13 février 2010 - 08:53
Well yeah... they do, because they choose such poor lacking in story games. Super Mario (yeah I know that was when games were lacking in story), Doom? Silent Hill had potential, and it wasnt really THAT bad... just the acting was TERRIBLE!
I wouldn't mind a game based on the video game trilogy. It could be done, it really isn't that hard, but the problem is most publishers give up the rights to the creative process. Its a reason the Halo movie wont be made...
Anyway my 2 cents
#37
Posté 13 février 2010 - 09:05
#38
Posté 13 février 2010 - 09:16
Every time Boll makes an adaptation of a video game an angel gets its wings.:innocent:Zomg_A_Chicken wrote...
As long as it does not have Uwe Boll in it, I'm ok with it
Just imagine it: In the Name of the King: A Dungeon Siege Tale... IN SPACE! It'll be glorious.
Modifié par GuidelineDailyAmount, 13 février 2010 - 09:18 .
#39
Posté 02 mars 2010 - 07:19
#40
Posté 02 mars 2010 - 07:20
#41
Posté 02 mars 2010 - 11:44
#42
Posté 02 mars 2010 - 12:16
Also, Bioware, if you ever need an extra actress, hit me up. I'll do it for free! (lol)
#43
Posté 02 mars 2010 - 12:34
As for a Mass Effect movie... well, it could work, but as others have said, it would have to be based in the Mass Effect universe and set outside of the game series in order to work.
However, I second the idea that I'd love to just be able to watch/replay the game as a movie. I discussed it with a couple of friends recently... heck, even my non-gaming friends have been impressed by the spectacle that is Mass Effect.
#44
Posté 02 mars 2010 - 10:32
#45
Posté 02 mars 2010 - 11:24
Terror_K wrote...
I think a Mass Effect movie should be two things if it is to work:-
1) Accurate to the current lore. I don't want to see Michael Bay or J.J. Abrams' "vision of" Mass Effect, I want to see Mass Effect as it is and always should be. No changes because the director envisions "something better" and all that rubbish. Remain true to the source material or don't bother. Recent movies don't give me confidence, though Mass Effect may be safer because it is still very much a current IP.
2) Don't base the movie on the game directly. Make a Mass Effect movie based on the First Contact War or something else. Basing it on the game is pointless and kind of backwards (Mass Effect took the idea of interactive cinema in leaps and bounds... taking away that freedom is counter to that and senseless).
I'd also like that they get Drew involved, and have Casey as a major voice as an executive producer/producer at least. And if they insist on doing a movie based on the game, at least cast it right. Keith David and Seth Green could easily play their respective roles live-action for instance.
My thoughts are the EXACT opposite of yours. If they make a movie I want it to be a new take on Shepard's adventure that captures the essence of the Mass Effect story and not some canon/lore tie-in/spin-off. The best adaptations aren't slavishly faithful to the original work. I want a director who understands the characters and ideas but isn't a fanboy, or at least doesn't let it get in the way of making a great movie. I love the Harry Potter movies and the books. It would be the same with Mass Effect: each work would bring something a little different to the table.
Modifié par Octorox, 02 mars 2010 - 11:26 .
#46
Posté 02 mars 2010 - 11:26
Octorox wrote...
Terror_K wrote...
I think a Mass Effect movie should be two things if it is to work:-
1) Accurate to the current lore. I don't want to see Michael Bay or J.J. Abrams' "vision of" Mass Effect, I want to see Mass Effect as it is and always should be. No changes because the director envisions "something better" and all that rubbish. Remain true to the source material or don't bother. Recent movies don't give me confidence, though Mass Effect may be safer because it is still very much a current IP.
2) Don't base the movie on the game directly. Make a Mass Effect movie based on the First Contact War or something else. Basing it on the game is pointless and kind of backwards (Mass Effect took the idea of interactive cinema in leaps and bounds... taking away that freedom is counter to that and senseless).
I'd also like that they get Drew involved, and have Casey as a major voice as an executive producer/producer at least. And if they insist on doing a movie based on the game, at least cast it right. Keith David and Seth Green could easily play their respective roles live-action for instance.
My thoughts are the EXACT opposite of yours. If they make a movie I want it to be a new take on Shepard's adventure that captures the essence of the Mass Effect story and not some canon/lore tie-in/spin-off. The best adaptations aren't slavishly faithful to the original work.
as much as i would like to see a live action movie happen id prefer an animated film anyday honestly... how would wrex look for a live action film cgi or a guy in a costume?
#47
Posté 02 mars 2010 - 11:28
Tazzmission wrote...
Octorox wrote...
Terror_K wrote...
I think a Mass Effect movie should be two things if it is to work:-
1) Accurate to the current lore. I don't want to see Michael Bay or J.J. Abrams' "vision of" Mass Effect, I want to see Mass Effect as it is and always should be. No changes because the director envisions "something better" and all that rubbish. Remain true to the source material or don't bother. Recent movies don't give me confidence, though Mass Effect may be safer because it is still very much a current IP.
2) Don't base the movie on the game directly. Make a Mass Effect movie based on the First Contact War or something else. Basing it on the game is pointless and kind of backwards (Mass Effect took the idea of interactive cinema in leaps and bounds... taking away that freedom is counter to that and senseless).
I'd also like that they get Drew involved, and have Casey as a major voice as an executive producer/producer at least. And if they insist on doing a movie based on the game, at least cast it right. Keith David and Seth Green could easily play their respective roles live-action for instance.
My thoughts are the EXACT opposite of yours. If they make a movie I want it to be a new take on Shepard's adventure that captures the essence of the Mass Effect story and not some canon/lore tie-in/spin-off. The best adaptations aren't slavishly faithful to the original work.
as much as i would like to see a live action movie happen id prefer an animated film anyday honestly... how would wrex look for a live action film cgi or a guy in a costume?
There are way stranger looking aliens in movies...Mass Effect has a very "realistic" visual style so it's not like making a live-action Mario movie.
#48
Posté 02 mars 2010 - 11:31
AmstradHero wrote...
I've disliked almost every movie based on a computer game... though I gave passes to Max Payne and Hitman. Though that may be because I only played Max Payne 2, and didn't play any of the Hitman series. And I still live in hope that it might be possible for the Prince of Persia movie to do something special.
As for a Mass Effect movie... well, it could work, but as others have said, it would have to be based in the Mass Effect universe and set outside of the game series in order to work.
However, I second the idea that I'd love to just be able to watch/replay the game as a movie. I discussed it with a couple of friends recently... heck, even my non-gaming friends have been impressed by the spectacle that is Mass Effect.
Why? why can't there be "game canon" and "movie canon"? classical works like Hamlet have been adapted in a million different forms by a million different people. I don't see why great stories have to be chained to "canon" when adapted across media.
#49
Posté 03 mars 2010 - 12:05
ElizabethDeLoria wrote...
I'm pretty sure that if Zach Schneider (Watchmen) got his hands on it, it would have serious potential to be a great movie. Schneider is really well known for sticking to canon and keeping things kosher for the fanbase (as a fanboy himself, usually) while being able to draw in new audiences.
Also, Bioware, if you ever need an extra actress, hit me up. I'll do it for free! (lol)
PLEASE! NO ZACK SNYDER!
I'd rather not have Mass Effect become a glorified fight scene, nor do I want the movie filmed in that weird CGI tint that 300 and Watchmen were in. As a HUGE Watchmen fan I thought he did little justice to the graphic novel (not to mention he KILLED the ending)
Once again, I'd have to suggest my man Ridley Scott for this job.
Modifié par theartistformerlyknownas, 03 mars 2010 - 12:06 .
#50
Posté 03 mars 2010 - 12:08
Octorox wrote...
Tazzmission wrote...
Octorox wrote...
Terror_K wrote...
I think a Mass Effect movie should be two things if it is to work:-
1) Accurate to the current lore. I don't want to see Michael Bay or J.J. Abrams' "vision of" Mass Effect, I want to see Mass Effect as it is and always should be. No changes because the director envisions "something better" and all that rubbish. Remain true to the source material or don't bother. Recent movies don't give me confidence, though Mass Effect may be safer because it is still very much a current IP.
2) Don't base the movie on the game directly. Make a Mass Effect movie based on the First Contact War or something else. Basing it on the game is pointless and kind of backwards (Mass Effect took the idea of interactive cinema in leaps and bounds... taking away that freedom is counter to that and senseless).
I'd also like that they get Drew involved, and have Casey as a major voice as an executive producer/producer at least. And if they insist on doing a movie based on the game, at least cast it right. Keith David and Seth Green could easily play their respective roles live-action for instance.
My thoughts are the EXACT opposite of yours. If they make a movie I want it to be a new take on Shepard's adventure that captures the essence of the Mass Effect story and not some canon/lore tie-in/spin-off. The best adaptations aren't slavishly faithful to the original work.
as much as i would like to see a live action movie happen id prefer an animated film anyday honestly... how would wrex look for a live action film cgi or a guy in a costume?
There are way stranger looking aliens in movies...Mass Effect has a very "realistic" visual style so it's not like making a live-action Mario movie.
i know but knowing hollywood they f up the whole thing. now if bioware took this idea to ILM than maybe ill be for it. ILM did all the star wars digital charachters so if anyone should do any cgi for this film its them




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