If Quarian Marksman had Arc grenades instead of Sabotage?
#51
Guest_MasterReefa_*
Posté 03 juillet 2013 - 03:37
Guest_MasterReefa_*
Sabotage has its uses. More so in platinum then gold.
#52
Posté 03 juillet 2013 - 03:37
BSN's dislike of them is...confusing.
#53
Guest_Air Quotes_*
Posté 03 juillet 2013 - 03:40
Guest_Air Quotes_*
prostheticlimbs wrote...
Homing Grenades are good.
BSN's dislike of them is...confusing.
I really like Split Homing nades on my Demolisher.
#54
Posté 03 juillet 2013 - 03:41
For one thing, and that is detonating Tech explosions while you're soloing.prostheticlimbs wrote...
Homing Grenades are good.
I find soloing very boring and on the rare occasions when I do solo I'd have much better tools to use than Homing Grenades.
Modifié par iOnlySignIn, 03 juillet 2013 - 03:42 .
#55
Guest_Air Quotes_*
Posté 03 juillet 2013 - 03:45
Guest_Air Quotes_*
iOnlySignIn wrote...
For one thing, and that is detonating Tech explosions while you're soloing.prostheticlimbs wrote...
Homing Grenades are good.
I find soloing very boring and on the rare occasions when I do solo I'd have much better tools to use than Homing Grenades.
They are "fire and forget". You peek out - fire split nades and get back into cover in one motion. Minimum exposure.
#56
Posté 03 juillet 2013 - 03:48
Air Quotes wrote...
iOnlySignIn wrote...
For one thing, and that is detonating Tech explosions while you're soloing.prostheticlimbs wrote...
Homing Grenades are good.
I find soloing very boring and on the rare occasions when I do solo I'd have much better tools to use than Homing Grenades.
They are "fire and forget". You peek out - fire split nades and get back into cover in one motion. Minimum exposure.
ALL grenades are fire-and-forget. Not much of a bonus feature.
#57
Posté 03 juillet 2013 - 03:48
iOnlySignIn wrote...
He has no CC and no Cloak. Would still be just an alternative TSol that is slightly trickier (and more fun) to use.lightswitch wrote...
lol I suggested this on the last page kind of as a joke....iOnlySignIn wrote...
Instead of Sabotage give him Stim Packs.
Problem Solved.
A QMS with Stim Packs would be able to break the 5000 DPS plateau with the right loadout - and that's not even counting headshot multipliers or ammo power damage. Would be crazy OP.
Edit: Also, I mean post-nerf Stim Packs, with possible further Shield bonus reduction (proportional to his base Shields).
Trickier? What are you smoking? We're talking about stim packs here. FWIW a GI with a Hurricane can't break the 5000 DPS plateau
Modifié par lightswitch, 03 juillet 2013 - 03:49 .
#58
Guest_Air Quotes_*
Posté 03 juillet 2013 - 03:54
Guest_Air Quotes_*
lightswitch wrote...
iOnlySignIn wrote...
He has no CC and no Cloak. Would still be just an alternative TSol that is slightly trickier (and more fun) to use.lightswitch wrote...
lol I suggested this on the last page kind of as a joke....iOnlySignIn wrote...
Instead of Sabotage give him Stim Packs.
Problem Solved.
A QMS with Stim Packs would be able to break the 5000 DPS plateau with the right loadout - and that's not even counting headshot multipliers or ammo power damage. Would be crazy OP.
Edit: Also, I mean post-nerf Stim Packs, with possible further Shield bonus reduction (proportional to his base Shields).
Trickier? What are you smoking? We're talking about stim packs here. FWIW a GI with a Hurricane can't break the 5000 DPS plateau
On Paper DPS <--------- Practical DPS + Stagger + Debuff
Modifié par Air Quotes, 03 juillet 2013 - 03:54 .
#59
Posté 03 juillet 2013 - 04:02
Air Quotes wrote...
lightswitch wrote...
iOnlySignIn wrote...
He has no CC and no Cloak. Would still be just an alternative TSol that is slightly trickier (and more fun) to use.lightswitch wrote...
lol I suggested this on the last page kind of as a joke....iOnlySignIn wrote...
Instead of Sabotage give him Stim Packs.
Problem Solved.
A QMS with Stim Packs would be able to break the 5000 DPS plateau with the right loadout - and that's not even counting headshot multipliers or ammo power damage. Would be crazy OP.
Edit: Also, I mean post-nerf Stim Packs, with possible further Shield bonus reduction (proportional to his base Shields).
Trickier? What are you smoking? We're talking about stim packs here. FWIW a GI with a Hurricane can't break the 5000 DPS plateau
On Paper DPS <--------- Practical DPS + Stagger + Debuff
Debuffs are already taken into account in those figures. Not sure why you'd need a staggering power when you've got Stim Packs to absorb damage and likely the best DPS in the game to waste on whatever is unlucky enough to be in your vicinity.
Modifié par lightswitch, 03 juillet 2013 - 04:02 .
#60
Posté 03 juillet 2013 - 04:08
Also inb4lolcainmines :3
#61
Guest_Air Quotes_*
Posté 03 juillet 2013 - 04:09
Guest_Air Quotes_*
lightswitch wrote...
Air Quotes wrote...
lightswitch wrote...
iOnlySignIn wrote...
He has no CC and no Cloak. Would still be just an alternative TSol that is slightly trickier (and more fun) to use.lightswitch wrote...
lol I suggested this on the last page kind of as a joke....iOnlySignIn wrote...
Instead of Sabotage give him Stim Packs.
Problem Solved.
A QMS with Stim Packs would be able to break the 5000 DPS plateau with the right loadout - and that's not even counting headshot multipliers or ammo power damage. Would be crazy OP.
Edit: Also, I mean post-nerf Stim Packs, with possible further Shield bonus reduction (proportional to his base Shields).
Trickier? What are you smoking? We're talking about stim packs here. FWIW a GI with a Hurricane can't break the 5000 DPS plateau
On Paper DPS <--------- Practical DPS + Stagger + Debuff
Debuffs are already taken into account in those figures. Not sure why you'd need a staggering power when you've got Stim Packs to absorb damage and likely the best DPS in the game to waste on whatever is unlucky enough to be in your vicinity.
Not only stagger, but detonating ammo powers too. Stim packs will not give your shieldgate back, stagger and explosions will help you to not get hit and delay enemies or kill them.
#62
Guest_Air Quotes_*
Posté 03 juillet 2013 - 04:11
Guest_Air Quotes_*
M1A2 Abrams Tank wrote...
I want Multi-Frags on him as opposed to Arc-grenades it would be repetitive to have Arcs on him like the other the male two Quarians.
Also inb4lolcainmines :3
Well Arcs suit the Quarians. Multi-frags would be weird.
#63
Posté 03 juillet 2013 - 04:16
Air Quotes wrote...
DHKany wrote...
QFT.prostheticlimbs wrote...
People would complain he is OP.
Doesn't matter if he is or isn't.
although tac scan with marksman does make for a nice boss melting combo. People (namely mr tacscan auto aims headshots aka stardusk) were already speculating that he would be OP.
Yeah, but it's not really better than Warp which can be spammed and detonated. Area scan? Who needs it, when everyone can have a Geth Scanner.
you know 25% rebuff is nothing to laugh at.
#64
Posté 03 juillet 2013 - 04:18
We have three kits with Arc grenades, one with Multi-frags and I think it boring to have three kits with the same two powers.Air Quotes wrote...
M1A2 Abrams Tank wrote...
I want Multi-Frags on him as opposed to Arc-grenades it would be repetitive to have Arcs on him like the other the male two Quarians.
Also inb4lolcainmines :3
Well Arcs suit the Quarians. Multi-frags would be weird.
#65
Posté 03 juillet 2013 - 04:26
#66
Posté 03 juillet 2013 - 04:27
Actually, isn't Tac Scan a 32.5% debuff (including the weapon or power damage buff at R4)?DHKany wrote...
Air Quotes wrote...
DHKany wrote...
QFT.prostheticlimbs wrote...
People would complain he is OP.
Doesn't matter if he is or isn't.
although tac scan with marksman does make for a nice boss melting combo. People (namely mr tacscan auto aims headshots aka stardusk) were already speculating that he would be OP.
Yeah, but it's not really better than Warp which can be spammed and detonated. Area scan? Who needs it, when everyone can have a Geth Scanner.
you know 25% rebuff is nothing to laugh at.
Modifié par Miniditka77, 03 juillet 2013 - 04:28 .
#67
Posté 03 juillet 2013 - 04:29
M1A2 Abrams Tank wrote...
We have three kits with Arc grenades, one with Multi-frags and I think it boring to have three kits with the same two powers.Air Quotes wrote...
M1A2 Abrams Tank wrote...
I want Multi-Frags on him as opposed to Arc-grenades it would be repetitive to have Arcs on him like the other the male two Quarians.
Also inb4lolcainmines :3
Well Arcs suit the Quarians. Multi-frags would be weird.
Yeah, that's kinda why I suggested Homing. Too much repetition. Besides, Homing Grenades seem like a more strategic option. They just fit the kit. A lot more than Multi-frags, at least.
Modifié par oO Stryfe Oo, 03 juillet 2013 - 04:33 .
#68
Posté 03 juillet 2013 - 04:30
Probs true Minid, I need to check again.
#69
Posté 03 juillet 2013 - 04:36
#70
Posté 03 juillet 2013 - 04:38
DHKany wrote...
you know 25% rebuff is nothing to laugh at.
32.5% if you take it for all buffs all the way.
Let me explain things this way: pretend our Quarian had no passives, mods, or consumables at all, instead he had just the 22.5% damage from stimpacks. Once you're done multiplying that 22.5% by the 32.5% from TS and the 50% RoF from MM, all of a sudden his damage modifier is 2.43 (assuming you're using a full auto weapon).
Compare that to the damage modifier of a vanilla Human Soldier with full weapon damage spec in passives, consumables, weapons mods, and with Adrenaline Rush active: 2.68. That's right, with only the additive damage bonus from Stim Packs combined with his multiplicative bonuses the QMS almost paces a fully equipped and specced ARush user - the difference is less than a consumable weapon amp.
Of course once the QMS's passives etc. come into play his damage modifier jumps to a considerable 4.42 and leaves ARush in dust. Point is: multiplicative bonuses are awesome, the QMS has two of the best in the game, and the 80% additive bonus from Tac Cloak sometimes gets a little bit more credit than it deserves around here.
Modifié par lightswitch, 03 juillet 2013 - 04:56 .
#71
Posté 03 juillet 2013 - 04:44
But I want to blister the field with explosives like it said in the character information.oO Stryfe Oo wrote...
Yeah, that's kinda why I suggested Homing. Too much repetition. Besides, Homing Grenades seem like a more strategic option. They just fit the kit. A lot more than Multi-frags, at least.
#72
Posté 03 juillet 2013 - 05:00
Modifié par megawug, 03 juillet 2013 - 05:00 .
#73
Posté 03 juillet 2013 - 05:04
Fact.
#74
Posté 03 juillet 2013 - 05:10
M1A2 Abrams Tank wrote...
But I want to blister the field with explosives like it said in the character information.oO Stryfe Oo wrote...
Yeah, that's kinda why I suggested Homing. Too much repetition. Besides, Homing Grenades seem like a more strategic option. They just fit the kit. A lot more than Multi-frags, at least.
take a Scorpion
#75
Posté 03 juillet 2013 - 05:21
Depending on which point of view I wish to take, the Quarian Marksman can have the second highest DPS(GI says hi and that he can break 5k with the Hurricane), or end up being beaten by a few more kits even if I did give him Stim Packs.
I can also make Tactical Scan look more beneficial to the Quarian Male Engineer if I want to, despite it being the same buff and that he theoretically does the least DPS of any of the Quarian Males(this is actually why it's more beneficial from a certain point of view).
Giving him Stim Packs would still make him OP though. As would Arc Grenade, but I say that mostly because I think most grenades themselves are OP.
Modifié par Cyonan, 03 juillet 2013 - 05:22 .





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