David Gaider wrote...
iakus wrote...
Personally, I'd remind them that the choice they were presented with was not to kill Leliana, but whether or not to defile the Ashes. The fight with Leliana was a consequence of that. So her survival isn't an invalidation of a choice, it's altering its repercussions. As the Ashes (so far as I know) remain defiled by the dragon blood 
Oh, that's true! I will have to remember that. 
Careful what you wish for...we might start seeing players griping about invalidation of consequences if that road is taken, and that way madness lies.

In all seriousness to the OP, my objection to the return of Leliana was primarily that her death appeared pretty unambiguous and there was no hint of explanation as to why she was alive in DA2. Similarly for Anders. That doesn't mean I'm necessarily *happy* about the return of characters like Oghren, where an explanation was given, but it is handled with a clearer nod to people who could reasonably expect them to be dead.
I'm also much more relaxed about the return of Anders, but it was clear that this was done as he was a critical character to the DA2 plot and therefore a bout of retconning was more justifiable. Doesn't make a blind bit of difference to the lore/choice aspect, but it does have the benefit of saying "Look, we feel uncomfortable about bringing characters back from the dead...so we're only going to do it when there's a really good reason to, like Anders."
Or, at least, it would if we didn't have Leliana as (to date) a very distinct opposite, having been resurrected purely for a cameo.
I'd echo previous comments that too many characters have been allowed to come back from the brink of death in this way, although I sympathise with the writers that the freedom DA:O gave us to eliminate companions has caused them grief when wanting to bring characters back for one reason or another.