so it is OK to live in denial like they did and stubbornly proceed to just ignore negative feedback in every way that suits them? come on....they had THREE SHOTS at solving this.....three.....and they chose not to so where exactly does that leave us?HYR 2.0 wrote...
^ That.crimzontearz wrote...
I know all of the (minus the romance forum stuff....I never went there) but I have no issue with the vitriol between members (if they want to fight amongst each other while wevall enjoy the game who cares) my problem is that after ME3 there is vitriol between users and a SEA OF RESENTMENT for bioware.....while Bioware seems not to give a crap while resenting us for resenting them because we did not like their art or their handling of our reaction
and I am sorry but I blame Bioware for most of it
BioWare not wanting to deal with emotionally-charged ranting/raving over first-world problems ("wahhh, my video gaem haz bad endan") is more than understandable. If fans around here were rational, then there'd be no excuse for ignoring us.
As is...
Why was the Starchild a bad choice storywise?
#126
Posté 04 juillet 2013 - 09:08
#127
Posté 04 juillet 2013 - 09:12
crimzontearz wrote...
I was one of their biggest supporters.....so were many other.....and we were veiledly told we were too dumb to understand the endingWittingEight65 wrote...
Why would Bioware care for those who do nothing else but insult them?
we were told we were unimaginative for not realizing DA2 had a short dev cycle because of the awesome tech and people at Bioware even when people working on it outside of bioware said the game was a cash grab rushjob
so uhm.....they care about no one but Washington, Lincoln and Franklin? that's OK then.....
I invite you to see the link on my signature.
#128
Posté 04 juillet 2013 - 09:19
WittingEight65 wrote...
crimzontearz wrote...
I was one of their biggest supporters.....so were many other.....and we were veiledly told we were too dumb to understand the endingWittingEight65 wrote...
Why would Bioware care for those who do nothing else but insult them?
we were told we were unimaginative for not realizing DA2 had a short dev cycle because of the awesome tech and people at Bioware even when people working on it outside of bioware said the game was a cash grab rushjob
so uhm.....they care about no one but Washington, Lincoln and Franklin? that's OK then.....
I invite you to see the link on my signature.
read it before, one sided and unimpressive
#129
Posté 04 juillet 2013 - 09:31
#130
Posté 04 juillet 2013 - 09:33
I had no idea you wrote it in the first placeWittingEight65 wrote...
You hurt my feelings.
#131
Posté 04 juillet 2013 - 09:34
crimzontearz wrote...
so it is OK to live in denial like they did and stubbornly proceed to just ignore negative feedback in every way that suits them? come on....they had THREE SHOTS at solving this.....three.....and they chose not to so where exactly does that leave us?
Not sure what "three shots" you're referring to.
There are two types of "negative feedback" though: constructive criticism, and vitriol.
All I'm saying is this: you can't have it both ways. You either maintain a level-head, and then complain BioWare is ignoring you for no good reason, OR you spew out vitriol... just don't be surprised if they don't want to engage in dialogue with you, in that case. That's what fanboys don't seem to get: nobody wants to be the target of hatred. And if I may, I'd say that holding hatred towards people over a video game is going completely overboard with one's emotions.
#132
Posté 04 juillet 2013 - 09:38
#133
Posté 04 juillet 2013 - 09:41
I was level headed enough to get info about certain shortcomings straight from the devs prior to release......but it does not matter, right now all I want to do is just sit back and watch what happens next because I will win regardlessHYR 2.0 wrote...
crimzontearz wrote...
so it is OK to live in denial like they did and stubbornly proceed to just ignore negative feedback in every way that suits them? come on....they had THREE SHOTS at solving this.....three.....and they chose not to so where exactly does that leave us?
Not sure what "three shots" you're referring to.
There are two types of "negative feedback" though: constructive criticism, and vitriol.
All I'm saying is this: you can't have it both ways. You either maintain a level-head, and then complain BioWare is ignoring you for no good reason, OR you spew out vitriol... just don't be surprised if they don't want to engage in dialogue with you, in that case. That's what fanboys don't seem to get: nobody wants to be the target of hatred. And if I may, I'd say that holding hatred towards people over a video game is going completely overboard with one's emotions.
#134
Posté 04 juillet 2013 - 09:43
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
Maybe people were expecting ABCDEFGHIJKLM, but I'd argue that was highly unrealistic to begin with.
#135
Posté 04 juillet 2013 - 10:03
HYR 2.0 wrote...
... yeah, I still don't get this ongoing gripe against ME3's "ABC" ending.
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
Maybe people were expecting ABCDEFGHIJKLM, but I'd argue that was highly unrealistic to begin with.
Maybe because people realized (and was debated here) that having multiple endings to ME1 or ME2 would make going into the game impossible if BW had to balance several different outcomes. However, this was the final ending to the trilogy and BW could have done a little bit more than a ABC ending through a color filter.
#136
Posté 04 juillet 2013 - 10:04
Interesting. What didn't you understand? A lot has been written about the issue.HYR 2.0 wrote...
... yeah, I still don't get this ongoing gripe against ME3's "ABC" ending.
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
Maybe people were expecting ABCDEFGHIJKLM, but I'd argue that was highly unrealistic to begin with.
Modifié par AngryFrozenWater, 04 juillet 2013 - 10:05 .
#137
Posté 04 juillet 2013 - 10:21
HYR 2.0 wrote...
... yeah, I still don't get this ongoing gripe against ME3's "ABC" ending.
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
Maybe people were expecting ABCDEFGHIJKLM, but I'd argue that was highly unrealistic to begin with.
I'd assume that people didn't have problems (for the most part) with 1 and 2's endings since there was going to be a third game to close it all out. But ME2 didn't leave them much room going into 3, and I think that made it a lot harder on how they were going to end it, since 2 deviates way the fudge over there, and then 3 brings it back way the hell over here.
#138
Posté 04 juillet 2013 - 10:51
#139
Posté 04 juillet 2013 - 11:01
mk123 wrote...
I might be in a minority here but I kind of feel that Starkid could have been very interesting - the idea of the AI who is powerful but still severely limited by its programming had potential. But it wasn't foreshadowed at all or explored nearly enough, so it just appears as a deus ex machine out of nowhere.
Someone posted on this board a long while back suggesting that if they had written the starkid from a Star Trek perspective you could of showed him the error of his ways via logic and reason and talked him in to shutting himself and the reapers down. They could of finished the series off with a sophisticated story telling way instead trying to make it an artsy way by having implied trendy meaning to it.
Modifié par Bakgrind, 04 juillet 2013 - 11:10 .
#140
Posté 04 juillet 2013 - 11:05
Headcount wrote...
HYR 2.0 wrote...
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
.
Maybe because people realized (and was debated here) that having multiple endings to ME1 or ME2 would make going into the game impossible if BW had to balance several different outcomes. However, this was the final ending to the trilogy and BW could have done a little bit more than a ABC ending through a color filter.
Like KotOR and ToB's AB endings? Or BG, BG2, and SoU's A endings? Not sure how to classify HotU and DA:O in this system, since I don't know what counts for a full letter.
Modifié par AlanC9, 04 juillet 2013 - 11:06 .
#141
Posté 04 juillet 2013 - 11:15
Modifié par Kelwing, 04 juillet 2013 - 11:31 .
#142
Posté 04 juillet 2013 - 11:22
HYR 2.0 wrote...
... yeah, I still don't get this ongoing gripe against ME3's "ABC" ending.
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
Maybe people were expecting ABCDEFGHIJKLM, but I'd argue that was highly unrealistic to begin with.
I believe that has to do with Casey Hudson saying pre-release that it wouldn't be an abc ending...
#143
Posté 04 juillet 2013 - 11:34
Bill Casey wrote...
HYR 2.0 wrote...
... yeah, I still don't get this ongoing gripe against ME3's "ABC" ending.
Maybe I'm not understanding it right, but ME1's AB ending was not a problem to people. Neither was ME2's.
Maybe people were expecting ABCDEFGHIJKLM, but I'd argue that was highly unrealistic to begin with.
I believe that has to do with Casey Hudson saying pre-release that it wouldn't be an abc ending...
Original quote, populary twisted to "no ABC ending" on BSN, was:
"It's not even in any way like traditional game endings, where you can say how many endings there are or whether you got ending A, B or C..."
Which is true because without some EMS manual you don't know which endings you wil get. This quote simply means that number of endings and their "quality" (destroyed/saved Earth) isn't set in stone for everyone and it is based on your action.
But some fans had unrealistic interpretation of this, which were also based on infamous IGN article with quote about 16 endings, which was supposed to be about Witcher 2, not ME3.
Modifié par JamesFaith, 04 juillet 2013 - 11:34 .
#144
Posté 04 juillet 2013 - 11:37
FreshRevenge wrote...
Okay most people would agree with me here. That the Starchild or the catalyst was a bad idea. Before I jump into it myself. Why do you think about the Starchild?
Also I am not sure if this was mentioned but is the Starchild really Harbinger? Because once you shoot it, it says so be it with Harbingers voice.
Second first: nah. Starchild isn't Harbinger, it just uses Harbinger's voice.
First second: Every writer will agree on my statement: "It's always a bad idea to introduce a new character in the very final moments of your story changing the plot. It's twice as bad if said character throws everything you know out of the window. And it's thrice as bad if said character reminds you of the Architect in Matrix II."
Modifié par CptData, 04 juillet 2013 - 11:38 .
#145
Posté 05 juillet 2013 - 12:02
Your ending is determined by which of three buttons in the final chamber you press (totally unlike, say, Deus Ex HR), and hiding behind technicalities doesn't change that - yeah, sure, he might not technically have lied in any legally binding statements but you'd be fool to ever trust anything Casey says again.Original quote, populary twisted to "no ABC ending" on BSN, was:
"It's not even in any way like traditional game endings, where you can say how many endings there are or whether you got ending A, B or C..."
Which is true because without some EMS manual you don't know which endings you wil get. This quote simply means that number of endings and their "quality" (destroyed/saved Earth) isn't set in stone for everyone and it is based on your action.
#146
Guest_StreetMagic_*
Posté 05 juillet 2013 - 12:28
Guest_StreetMagic_*
Modifié par StreetMagic, 05 juillet 2013 - 12:28 .
#147
Posté 05 juillet 2013 - 12:35
AlexMBrennan wrote...
Your ending is determined by which of three buttons in the final chamber you press (totally unlike, say, Deus Ex HR), and hiding behind technicalities doesn't change that - yeah, sure, he might not technically have lied in any legally binding statements but you'd be fool to ever trust anything Casey says again.Original quote, populary twisted to "no ABC ending" on BSN, was:
"It's not even in any way like traditional game endings, where you can say how many endings there are or whether you got ending A, B or C..."
Which is true because without some EMS manual you don't know which endings you wil get. This quote simply means that number of endings and their "quality" (destroyed/saved Earth) isn't set in stone for everyone and it is based on your action.
And number of these buttons is based on your EMS which is based on your action during game.
Quite different then DEHR where was just one secret ending and three with same choice for everyone.
#148
Guest_StreetMagic_*
Posté 05 juillet 2013 - 12:36
Guest_StreetMagic_*
JamesFaith wrote...
AlexMBrennan wrote...
Your ending is determined by which of three buttons in the final chamber you press (totally unlike, say, Deus Ex HR), and hiding behind technicalities doesn't change that - yeah, sure, he might not technically have lied in any legally binding statements but you'd be fool to ever trust anything Casey says again.Original quote, populary twisted to "no ABC ending" on BSN, was:
"It's not even in any way like traditional game endings, where you can say how many endings there are or whether you got ending A, B or C..."
Which is true because without some EMS manual you don't know which endings you wil get. This quote simply means that number of endings and their "quality" (destroyed/saved Earth) isn't set in stone for everyone and it is based on your action.
And number of these buttons is based on your EMS which is based on your action during game.
Quite different then DEHR where was just one secret ending and three with same choice for everyone.
You mention EMS like it's a good thing. Throwing pus on the wound.
It's a mechanic devoid of any intrinsic story element. Anyone can game it the way the want. The story choices in the first 40 hours of the game is what should affect things. But it all gets funneled into an EMS system that doesn't differentiate the various elements that make it up.
Modifié par StreetMagic, 05 juillet 2013 - 12:39 .
#149
Posté 05 juillet 2013 - 12:55
That's about it.
Modifié par Mr.House, 05 juillet 2013 - 12:56 .
#150
Posté 05 juillet 2013 - 12:58
Yeah, that's not why IT formed...HYR 2.0 wrote...
Now we have ending battles that consist of rabid fanboy vitriol between both sides. One group that formed as a result of this (IT) was so out-of-hand that they've been banned from the discussion.
IT formed because Arrival and Mass Effect 3 looks like Shepard's being indoctrinated...
That's what the game literally looks like...
In fact, I liked the ending quite a bit when I thought that was the case...
But Bioware said it isn't and banned any discussion of it...
They kept IT around for the positivity it brought to the forums during the backlash and then dumped it at their earliest convenience. We took a ton of **** for defending Bioware...
Modifié par Bill Casey, 05 juillet 2013 - 01:41 .





Retour en haut





