Silent Protangonist vs Voiced Protagonist
#26
Posté 04 juillet 2013 - 06:34
#27
Posté 04 juillet 2013 - 06:34
#28
Posté 04 juillet 2013 - 06:38
Marakov7 wrote...
I definitely prefer a silent PC, but would be happy with an option to mute just the PC during cutscenes and read the subtitles. Male Hawke's voice was so irritating, and don't even get me started on the pathetic facial expressions - whoever was responsible for that should have been fired.
Male Hawke's voice was fine. Stop nitpicking. Pathetic facial expressions? I don't see it, it was pretty good. Just because you found the expressions in the game to be pathetic, does not mean you have the right to order someone to get fired for something YOU found to your disliking.
#29
Posté 04 juillet 2013 - 06:39
Sontemuka wrote...
Voiced. But please, PLEASE, let the dialogue that I choose be exactly what the Inquisitor speaks.
That's more adventure game territory.
#30
Posté 04 juillet 2013 - 06:39
wolfhowwl wrote...
Male hawke was so bad.
Nope, not really. I see you're new here, I bet you just joined the "hate Hawke" bandwagon for no apparent reason, obviously.
#31
Posté 04 juillet 2013 - 06:44
franciscoamell wrote...
I prefer voiced protagonists. Makes it feel like my character is more there. If that makes any sense. Maybe I wouldn't mind silent protagonists if they just "spoke" more often. The Warden and the main character from Skyrim stood there awkwardly without "saying" anything for quite a long time and it was really immersion breaking for me personally.
You can't bring Skyrim into this, sorry, but you can't. TES always had a silent protagonist because there's just so much dialogue and writing, that it would literally take years and more resources to have a voiced protagonist for each race and how they'd sound, not to mention the genders and whatnot. So don't bring Skyrim or Oblivion, or Morrowind, or Daggerfall, or any of the TES games into this discussion. Because TES is a wholly different game than DA. <_<
#32
Posté 04 juillet 2013 - 06:46
#33
Posté 04 juillet 2013 - 06:48
It doesn't matter how different the games are, my personal preference is a voiced protagonist and that's not gonna change. Will I ever get what I'd prefer? Probably not, but that won't change anything.Darksiders2 wrote...
franciscoamell wrote...
I prefer voiced protagonists. Makes it feel like my character is more there. If that makes any sense. Maybe I wouldn't mind silent protagonists if they just "spoke" more often. The Warden and the main character from Skyrim stood there awkwardly without "saying" anything for quite a long time and it was really immersion breaking for me personally.
You can't bring Skyrim into this, sorry, but you can't. TES always had a silent protagonist because there's just so much dialogue and writing, that it would literally take years and more resources to have a voiced protagonist for each race and how they'd sound, not to mention the genders and whatnot. So don't bring Skyrim or Oblivion, or Morrowind, or Daggerfall, or any of the TES games into this discussion. Because TES is a wholly different game than DA. <_<
#34
Posté 04 juillet 2013 - 06:48
#35
Posté 04 juillet 2013 - 06:50
I will only accept a silent protagonist if every single cutscene is mimed in the comedic slapstick style of the LEGO videogames.
#36
Posté 04 juillet 2013 - 06:53
Darksiders2 wrote...
Marakov7 wrote...
I definitely prefer a silent PC, but would be happy with an option to mute just the PC during cutscenes and read the subtitles. Male Hawke's voice was so irritating, and don't even get me started on the pathetic facial expressions - whoever was responsible for that should have been fired.
Male Hawke's voice was fine. Stop nitpicking. Pathetic facial expressions? I don't see it, it was pretty good. Just because you found the expressions in the game to be pathetic, does not mean you have the right to order someone to get fired for something YOU found to your disliking.
I did not ORDER "someone to get fired," I simply said that they should have been fired...obviously my opinion. Everybody is entitled to their opinion...even you. Don't be so defensive...it's unbecoming.
#37
Posté 04 juillet 2013 - 07:04
#38
Posté 04 juillet 2013 - 07:34
However, there are games that a voiced protagonist really adds to the experience of the game. But they are mainly the old point-and-click adventure games by Lucas arts. For example Dominic Armato as Guybrush Threepwood is magnificent in his comedic timing and really enhances the game.
#39
Posté 04 juillet 2013 - 07:44
#40
Posté 04 juillet 2013 - 07:49
wolfhowwl wrote...
Male hawke was so bad.
He was so perfect. Especially sarcastic Hawke performance was amazing.
Modifié par 9TailsFox, 04 juillet 2013 - 07:49 .
#41
Posté 04 juillet 2013 - 07:49
9TailsFox wrote...
I prefer silent. I still read all the lines and i can pick from several voices in my head.I don't have problem with voiced protagonist i have problem with paraphrases, this is worse think in games ever. I hate say i love cake and then kill someone. it's much easier understand emotion then you can read full line. I don't have problem understand sarcasm, joke,flirt, then i have full sentences. Pictures helped in DA2 but still it's not the same.
I agree that paraphrasing of the dialogue choices is a lot more harmful to the roleplaying experience than the protagonist having a voice. You should never, ever, be surprised by what the character you are roleplaying is saying only the responses of the NPC's.
Modifié par Cstaf, 04 juillet 2013 - 07:51 .
#42
Posté 04 juillet 2013 - 07:58
SergeantSnookie wrote...
I personally prefer silent. I rarely like the voice I have to use with voiced PCs, I usually have to design my character so the voice will fit with him/her, there are more options with a silent PC, and I have no issue reading the voice in my head in my desired tone.
Voiced PC may add more emotion to a scene, but sometimes said emotion isn't going to be what you want your character to be feeling.
But that's just, like, my opinion, man.
This.
#43
Posté 04 juillet 2013 - 08:07
I just hope it's not Paul Ruebens....
#44
Posté 04 juillet 2013 - 08:12
#45
Posté 04 juillet 2013 - 08:12
#46
Posté 04 juillet 2013 - 08:17
since in DA the voice actors are just english, for me are almost as if the characters are silent. In effect, the only voices I really liked where Morrigan and Alistair, even if sometimes he was a little annoyng.
I just can't really relate to english voices. and I usually have to read the subtitles to undestand something, so I really don't pay attention to what or how are said the things. still, I hated the totally change of voice of femHawke when choosing a different "icon" (I hate those. really hate those)
#47
Posté 04 juillet 2013 - 08:50
The voiced vs silent opinions seem pretty split on the most part and bioware can do what they want with their game BUT we are the ones who actually have to buy the thing and i honestly feel adding a silent option would really be a grateful addition for those who prefer to keep the PC silent.
#48
Posté 04 juillet 2013 - 08:57
#49
Posté 04 juillet 2013 - 09:00
Also sarcastic Hawke is 'really' annoying.
#50
Posté 04 juillet 2013 - 09:07
I'm not mute, and neither should my character be. Makes it feel like everyone else is deciding what my character says or did but me. As if all of my party members were obnoxious people who dragged my character along for an adventure and my protag was too shy and soft spoken to be heard over their prattleing.
Modifié par Darth Brotarian, 04 juillet 2013 - 09:07 .





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