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Next Mass Effect: Do you think they learned from their Mistakes?


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#1
Zakuspec089

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What do you think?

In Next Mass Effect this is what I hope for. :)

Exploration, Exploration and Vehicles, new and old locations.

A good and wonderful story again.

Playing Any Species, Any Gendere or The Most popular Species, that can do it.

New features and moeds for Offline and Online.

New characters both Male and Female, More Aliens this time and some Humans.

Also New Mobile Mass Effect Games as well.

Well That what I did like. :)

#2
HellbirdIV

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Honestly I'm sort of expecting EA to shut down BioWare, effectively cancelling any future installments in the franchise.

#3
KenLyns

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LOL maybe they'll pick up the canceled ME Team Assault first-person shooter:



#4
Armass81

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Mac Walters is the main writer again....

What does that tell you?

#5
PharaohSteve

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What does it tell me?

#6
KenLyns

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Flying turians, that's what.

Wait, Eva Core was blonde?

Image IPB

Image IPB

Modifié par KenLyns, 05 juillet 2013 - 02:46 .


#7
Ninja Stan

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I think that there will be a big difference in what BioWare thinks are the mistakes it needs to learn from and what the fans think are the mistakes that need to be learned from. BioWare has to make decisions that are the best for the game. Some fans believe that only their opinion/taste/preference/tolerance matters and want the game more tailored to themselves. This is not something BioWare is interested in doing, nor is "what Francis R. Gamer wants in the next game" necessarily a "mistake" in ME3.

#8
Guest_StreetMagic_*

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I'm just another person with their own peculiarities on what they want, but ultimately what I want is them to a restore a sense of continuity to the MEU (future continuity). I would think that's in anyone's interests, but who knows. If they have learned that, then we're all good. Maybe in bizarro land, it's a good idea to torch the franchise and replace it with inconsequential prequel fluff.

Modifié par StreetMagic, 05 juillet 2013 - 05:07 .


#9
Ninja Stan

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StreetMagic wrote...

I'm just another person with their own peculiarities on what they want, but ultimately what I want is them to a restore a sense of continuity to the MEU (future continuity). I would think that's in anyone's interests, but who knows. If they have learned that, then we're all good. Maybe in bizarro land, it's a good idea to torch the franchise and replace it with inconsequential prequel fluff.

That is a subjective statement of preference that doesn't provide anything specific that BioWare can act on. Which "continuity"? What "sense" of that continuity would you like them to restore? How was that continuity taken away? Is this something BioWare can/should fix for everyone, because most everyone feels this way, or is it more of a personal preference because of what you didn't like about ME3?

See, if you want BioWare to learn from their "mistakes," there has to be a separation between "what I didn't like" and "what isn't good." And those things aren't necessarily the same, and certainly not the same for everyone. The more buzzwords and memes you use, the less clear you are about what you like and don't like. "Turn down the suck, turn up the rock" and "make the next game better" may be exactly what you want--you know exactly what you mean and how you feel by those words--but you have to be able to communicate it to others. Communication is a two-way street, and I've had heated arguments where my "opponent" and I are actually in agreement but can't adequately communicate it. :)

#10
MrFob

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I got to say, I am surprised where that rather defensive attitude is coming from Stan. I think it's obvious that the matter of what is considered a mistake and what isn't is subjective and up to each person's perspective. There are people on these boards who are of the opinion that no mistakes were made throughout the ME trilogy, there are others who think it was a total screw up and there is every colour of the spectrum in between. People can hardly do more than express their own opinions on the matter.
Also, since the statement "what isn't good" is highly subjective by definition and therefore basically equivalent with "what I don't like", I don't quite get your point there either. Of course, you can see it from the perspective of the developers, that's fine but it's also just a perspective (it happens to be the only one that counts in terms of development but still). You can also see it from the perspective of "what is good for the financial success of the franchise", that's equally valid but it still is just a perspective and certainly doesn't cover quality as a whole.
That's what people are generally discussing on these boards, opinions and perspectives on certain things. I get that you want to make it clear that no one can assume that their opinion is the only one that counts but StreetMagic for example already made it perfectly clear in the beginning of his post that that's not even an issue so I don't see why you are lecturing him on the matter.

As for the topic, I also think that the continuity of the universe has been neglected for the sake of dramatic moments and sub-plots ever since ME2 and I'd like to see a more cohesive future of the franchise as well. Examples for where continuity suffered in the series:
- The whole development of Cerberus from a black ops unit to a secret terrorist organisation to a galactic army
- The way the protagonist gets shoved around in between games (ME1 to ME2 and especially with Shepard's sudden and unseen incarceration in ME3)
- The way the comics (Evolution especially but also e.g. He Who Laughs Best) take organisations like Cerberus and characters like Joker and put them into a completely different context than has been established previously.
- Character inconsistencies, like Mordin saying he was fine with what he did in ME2 and suddenly taking a 180 on the genophage issue in ME3
- Logical inconsistencies like the "new" mars archives in ME3 and -yes - certain aspects of the ME3 endings that I don't want to mention here due to this being a non-spoiler section.
- Some gameplay changes that needed a lo of complicated explanation to be brought into accord with the established lore, like the heat sink reloading.

Mind you, all of these inconsistencies on their own are rather minor and I know that anyone can come up with a long winded explanation and counter for each of these points but put together, they just hurt the overall consistency of the universe in my opinion.
Yes, this is my personal opinion, this is where I and I alone believe BW made mistakes and I hope they will learn from them and try to do better in the future of this franchise (because I really like Mass Effect, despite these - subjective - flaws).
Will they? I don't know but I hope so (I am sure there are people who hope for the opposite).

Modifié par MrFob, 05 juillet 2013 - 08:39 .


#11
Guanxii

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To say Mordin's character arc is a cronological inconsistantacy makes you look pretty ignorant.

It's always weighed heavy on his conscious throughout - he's tried just about every religion to try and reconcile his guilt, justify his actions and find forgiveness and redemption... shepard routinely implies subtly and sometimes implicitly that mordin is hiding his feelings behind his words and that he knows Mordin knows that it was wrong e.g. "- look at that dead woman on the table...did you save her", etc..

Mordin is still trying to reconcile his guilt all the way through ME3 from "genophage was right idea at the time.../reaper invasion necessitates course correction" to "I made a MISTAKE, okay!...  focused on big picture... big picture made of little pictures ...can't hide behind statistics, my responsabilty to fix, etc".

Modifié par Guanxii, 05 juillet 2013 - 09:11 .


#12
Vapaa

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Zakuspec089 wrote...
Exploration, Exploration and Vehicles, new and old locations.


Only tasteful exploration; boring wasteland exploration in a dreadful space jeep is a no-no

Zakuspec089 wrote...
A good and wonderful story again.


Consistency is what matters the most, looking back at ME as a whole trilogy, I only see a scattered mess

Zakuspec089 wrote...
Playing Any Species, Any Gendere or The Most popular Species, that can do it.


In a miracle world, maybe, but that's not a mistake to begin with

Zakuspec089 wrote...
New features and moeds for Offline and Online.


New features are welcome, but again, that's not a mistake

Zakuspec089 wrote...
New characters both Male and Female, More Aliens this time and some Humans.


The first one isn't a mistake, as for the second, I totally want that

Now what I really want is consequences if you are a racist or hating douche; I think ME companions were too indifferent to what Shepard did and said, I'd like to see an approval bar like in DA (of something like that, not necessary a carbon copy)

Modifié par Vapaä, 05 juillet 2013 - 09:35 .


#13
FlamingBoy

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The company is a bit of a wreck, their are already some bad indications from the upcoming DA 3 (I am sorry, Inquisition :P). They are walking PR disasters and until thats fixed I see very little hope.

They are incredibly arrogant, almost as much as the consumer. But that is not how the business game works, The consumer has the right to be arrogant anything less would mean an unfair system in the capitalist sense. Unless a company can handle every PR incident with respect to the consumer your going to have problems.

Throwing around terms like "sugar on top" (prothean dlc) and "artistic integrity" (ray muzkya) is not the best way to do that.

#14
Cakcedny

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Sorry what mistakes? Bioware did pretty well, but you guys just don't buy it.

#15
Tomeran

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One word: Citadel.

Yeah, they've learned.

If nothing else, that DLC got my hopes up that they have.

#16
Clarian

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Unfortunately, I don't have any reason to think they've learned from their mistakes. This is simply because they haven't even admitted to the particular mistakes that I found most disappointing.

Ninja Stan wrote...
I think that there will be a big difference in what BioWare thinks are the mistakes it needs to learn from and what the fans think are the mistakes that need to be learned from.



This is exactly right. When custom ME3 Sheps came out looking...just...wrong (wrong-shaped heads, dead stares, stunted eyelashes) and hundreds of posts were made about it, Bioware didn't think that was a mistake it needed to learn from. Rather, it dismissed the issue as being due to new lighting and shaders (even though that's blatantly untrue), and then, once a fan-made fix was released, locked the thread about it.

Ninja Stan wrote...
Some fans believe that only their opinion/taste/preference/tolerance matters and want the game more tailored to themselves. This is not something BioWare is interested in doing, nor is "what Francis R. Gamer wants in the next game" necessarily a "mistake" in ME3.


Again, exactly right. A lot of fans wanted ME3 Shep to look like the same person as ME2 Shep; Bioware wasn't interested in doing that, and indeed, they never even admitted to a mistake at all.

Bottom line: As far as the ME and DA franchises, despite the fact that I loved the first games, Bioware has made it clear that they are no longer interested in making the kind of games I want to play.  The next installments are not on my radar.

(A couple pics to illustrate what I'm talking about, Helpful hint: the differences between the ones in the middle and the ones on the right are not due to lighting and shaders...)

Image IPB

Image IPB

#17
Armass81

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Tomeran wrote...

One word: Citadel.

Yeah, they've learned.

If nothing else, that DLC got my hopes up that they have.


What have they learned? They cooked up a subpar story about some stupid clone and then fill the rest with lots of fanservice and arcades and casinos...?

If the story is going the way of the clone story, then im really really worried.

Modifié par Armass81, 05 juillet 2013 - 07:43 .


#18
Iakus

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Tomeran wrote...

One word: Citadel.

Yeah, they've learned.

If nothing else, that DLC got my hopes up that they have.


Extended Cut says otherwise.

An entire dlc devoted to telling the audience that they're wrong to not like the endings.  Gotta love it.

#19
Reever

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StreetMagic wrote...

I'm just another person with their own peculiarities on what they want, but ultimately what I want is them to a restore a sense of continuity to the MEU (future continuity). I would think that's in anyone's interests, but who knows. If they have learned that, then we're all good. Maybe in bizarro land, it's a good idea to torch the franchise and replace it with inconsequential prequel fluff.


Must be living in bizarro land, cuz I wouldn't mind a prequel. Just imagine being able to relieve the Rachni wars from the perspective of all species. Or something. There are tons of things that happened in the past and that could be of interest to some of us, at least.

But I do have to say that seeing the future of the ME universe would interest me even more =)

#20
SaintsFan101

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I think if Bioware looks at the area in the single player of ME3 that suffered in STORY, then the next title will be a great one.
My opinion is that the coolest factor of the first Mass Effect was the mysterious nature of the enemy that was being faced. Kind of like the movie Jaws, where you don't see the shark until the very end - it makes for an effective way of keeping things interesting.

The gameplay in 3 was the best of the series and I have enjoyed multiple play-throughs with all three games, but Bioware needs to continue delivering beautiful STORIES in their games to stick out from the mess of shooters that take up all the spotlight in video games.

#21
Dubozz

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Armass81 wrote...

Mac Walters is the main writer again....

What does that tell you?


Is this true?

#22
Armass81

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Dubozz wrote...

Armass81 wrote...

Mac Walters is the main writer again....

What does that tell you?


Is this true?


Apparently...

#23
The Twilight God

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Bioware simply does not care because they don't view this business in a capitalist way. They know they can do whatever they want and people will still buy based on the name brand. No mater how much they flounder, "the fans" keep forgiving and forgetting. You have a head writer who, although a decent character writer, clearly isn't up to the task of scripting plots. Completely no imagination whatsoever. This same guy is hired on no other basis than that he is Casey Hudson brofriend. All the comics Mac Walters has done and ME3 plot prove this beyond a shadow of a doubt.

We aren't dealing with only subjective issues. There are objective problems with the endings outside of 3 out of 4 being indoctrination induced. And until Bioware announces that Destroy is the only non-indoctrinated ending, objectively bad writing is a very real possibility. Horribly atrocious writing which demonstrates a complete lack of respect and interest in the audience and subject matter.

Bioware will continue to "experiment" and "try new things" seeing the customer base has made it clear that they will:

A.) Blame all failures on some EA execs who have ABSOLUTELY NOTHING TO DO WITH BIOWARE'S CHOICES, while giving sole credit to Bioware for any successes.
B.) Continue to support the company financially regardless of what garbage they put out based on some pseudo-nostalgic loyalty and an infinite amount of "one last chances".

The only language they understand is money. And the common person lacks the willpower to use that language.

So get ready for more ****ty plots, narrative inconsistency, lack of continuity, MacGuffins, Deus ex Machinas and complete oddball absurdities common in uninspired, uncreative person to whom it's just a paycheck and who would also call himself a "writer". But at least you'll get good characters writing for the most part. Too bad they'll try "something new" at your expense in the middle of an established franchise and completely ruin it (DA2 anyone) instead of using new IPs to "experiment" with.

#24
InterrogationBear

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Dubozz wrote...

Armass81 wrote...

Mac Walters is the main writer again....

What does that tell you?


Is this true?


No, the position is still open at Bioware Montreal.

http://www.bioware.c...areers/montreal

#25
Armass81

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InterrogationBear wrote...

Dubozz wrote...

Armass81 wrote...

Mac Walters is the main writer again....

What does that tell you?


Is this true?


No, the position is still open at Bioware Montreal.

http://www.bioware.c...areers/montreal


I might have some wrong info then, if he remains as a character writer, all hope is not yet lost.