I got to say, I am surprised where that rather defensive attitude is coming from Stan. I think it's obvious that the matter of what is considered a mistake and what isn't is subjective and up to each person's perspective. There are people on these boards who are of the opinion that no mistakes were made throughout the ME trilogy, there are others who think it was a total screw up and there is every colour of the spectrum in between. People can hardly do more than express their own opinions on the matter.
Also, since the statement "what isn't good" is highly subjective by definition and therefore basically equivalent with "what I don't like", I don't quite get your point there either. Of course, you can see it from the perspective of the developers, that's fine but it's also just a perspective (it happens to be the only one that counts in terms of development but still). You can also see it from the perspective of "what is good for the financial success of the franchise", that's equally valid but it still is just a perspective and certainly doesn't cover quality as a whole.
That's what people are generally discussing on these boards, opinions and perspectives on certain things. I get that you want to make it clear that no one can assume that their opinion is the only one that counts but StreetMagic for example already made it perfectly clear in the beginning of his post that that's not even an issue so I don't see why you are lecturing him on the matter.
As for the topic, I also think that the continuity of the universe has been neglected for the sake of dramatic moments and sub-plots ever since ME2 and I'd like to see a more cohesive future of the franchise as well. Examples for where continuity suffered in the series:
- The whole development of Cerberus from a black ops unit to a secret terrorist organisation to a galactic army
- The way the protagonist gets shoved around in between games (ME1 to ME2 and especially with Shepard's sudden and unseen incarceration in ME3)
- The way the comics (Evolution especially but also e.g. He Who Laughs Best) take organisations like Cerberus and characters like Joker and put them into a completely different context than has been established previously.
- Character inconsistencies, like Mordin saying he was fine with what he did in ME2 and suddenly taking a 180 on the genophage issue in ME3
- Logical inconsistencies like the "new" mars archives in ME3 and -yes - certain aspects of the ME3 endings that I don't want to mention here due to this being a non-spoiler section.
- Some gameplay changes that needed a lo of complicated explanation to be brought into accord with the established lore, like the heat sink reloading.
Mind you, all of these inconsistencies on their own are rather minor and I know that anyone can come up with a long winded explanation and counter for each of these points but put together, they just hurt the overall consistency of the universe
in my opinion.
Yes, this is my personal opinion, this is where I and I alone believe BW made mistakes and I hope they will learn from them and try to do better in the future of this franchise (because I really like Mass Effect, despite these - subjective - flaws).
Will they? I don't know but I hope so (I am sure there are people who hope for the opposite).
Modifié par MrFob, 05 juillet 2013 - 08:39 .