No, those games are about building your team/army and calling plays/formations. Combat/gameplay isn't nearly as hands-on and wins/losses don't effect story progression... since neither of those games are even about story.xkg wrote...
Not analogous, but it does perfectly shows the flaws of your entire "skipping part of the game == playing the wrong genre" argument.
You said "If someone hates combat they're clearly playing the wrong genre".
1). "If someone hates combat"
"Someone wants to skip the combat" =/= "He hates the combat."
2). "they're clearly playing the wrong genre"
Then why would the developer put an auto resolve match button in football-simulator genre game.
Why is there an auto resolve battle button in a game, that is in 90% about fighting those battles.
For whom are those buttons ?
And what is the point of planning out a spec, gearing out your character or even bothering to learn the game mechanics at all if that is an option?Yes, It would trivialize the game for ME, wouldn't for YOU
Yes, spec/class choices would make no difference in MY game, it would for YOURS.
Yes, gear would have no meaning ... (see the above)---^
Yes, no strategy for ME, YOU can have it all.
Yes, I would be able to play the game to MY likings, and that wouldn't affect YOU nor YOUR game in the slighest.
So one more time, lets go back to my earlier question:Why exactly are you against this OPTION?
Sure some may enjoy combat for its own sake (I do to an extent) but just as important is the sense of accomplishment when you finally beat a hard boss, or solve a difficult puzzle. You know, playing the actual game part. Simply having auto-win as an option cheapens the entire experience.
For example, finally beating the Cauthrien fight on hard in DAO was one of the most satisfying kills I've had in an RPG. Heck, even on easy she's no walk in the park. If you could just auto-kill her entire squad then beating her holds no meaning, even if I choose not to use it.
It's odd to me that someone above tried to twist this into me hating RP and wanting a "hack and slash." If anything I'm more in favor of RP than the people asking for this change. You're supposed to be RPing a legend. The player should have to earn that title.
Modifié par Taint Master, 16 juillet 2013 - 10:41 .





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