What about the word "option" didn't you understand? Nobody wants to deprive anyone else of combat. It's like skipping dialogue. I can do it, and if I do, I miss out on content I consider far more interesting that combat, but I don't need to and I rarely do. Even so, I'm still glad that the option exists because after the nth replay, there is some dialogue I really don't need to hear yet another time.Melca36 wrote...
Some of us want to play an actual game and NOT just pay for a semi interactive content. We dont want everything handed to us easily although I do agree the combat in DA2 was mostly ridiculous.Ieldra2 wrote...
I'm rather used to being the target of frothing fanatics ever since my sojourn on the ME3 story forum. I was unaware that Hepler said that when I made the topic, but I say kudos to her, and everyone who doesn't recognize this as a valid issue because they want to impose their gaming preferences on others can go to hell. How the hell does it impact others' gaming preferences if there is an option to skip combat encounters?Plaintiff wrote...
That's not what I meant.Ieldra2 wrote...
@Plaintiff:
If this topic comes up often, it's because it's a problem for many.
You seem to be genuinely unaware, so let me warn you right now: prepare for this thread to turn into an orgy of frothing hatred aimed squarely at Jennifer Hepler.
@all:
I repeat: Jennifer Hepler was right. Deal with it.
It is legitimate to apply a similar mechanism to combat, unless you think that combat is more essential to an RPG than character interaction. In that case, I disagree.
Modifié par Ieldra2, 05 juillet 2013 - 06:55 .





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