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Interactive Environments


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#1
Blue Gloves

Blue Gloves
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Okay, so here's the thing: I've been a (mostly silent) champion of interactive environments for Bioware games for longer than I care to admit, lest I date myself.  However, seeing the trailer and the truly visually stunning environments therein has made me want to push the issue a little harder.  I want all that pretty atmosphere to affect my gameplay please Bioware!

Some examples off the top of my head: 1.  When fighting in the deep roads or underground ruins next to those flowing rivers of lava- if I fall over, I should probably die, or at least get hurt.  Similarly, if I sword a baddie and shove him into the boiling river of molten rock, that should do a little damage.
2.  In fight scenes like the one with the Arishok, it would be awesome if I could equip a bow (if I was a rogue) and shoot down the chandelier on top of his head, or maybe yank down the giant red tapestries to tangle in his horns and stun or stagger him when he does the crazy-goat-charge into the wall.
3.  In Mark of the Assassin, when we're under Chateau Haine and fighting the angry Alamarri and his goons next to the reservoir, it would've been really cool if we could've shoved some of those goes into the lake and let their armor drown them.

Of course ME2 and DA2 gave us the ability to down drinks- and that was super fun, and Awakenings had the fight against the Brood Mothers where you could drop a giant lyrium light fixture onto the nest and wipe out the problem.  ME an ME2 had instances where you could knock geth (or yourself) off the skybridge or drop flaming tanks of refined fuel onto mercenaries, and that was pretty cool.  I'd really love to see more of that.  Pretty please?  With sugar on top?