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MP Maps you dislike


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86 réponses à ce sujet

#51
Azul

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 I pretty much like all the maps.  

My ps3 however does not tolerate Giant Hazard and Goddess very well :pinched:

#52
5m0k3

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Glacier hazard gold waves 9-11 collectors or reapers just love the huge Seeker Swarm killing everyone at the extraction or playing football in a tight spot with flying brutes

#53
MGW7

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I like all the maps themselves, but the glitches inherent with some are the trouble,
If hazard white wasn't tear your eyes out glaring nightmare fuel with rage and such, or if ammo wasn't broken on some maps,

It's the bugs I hate, not the maps themselves,
Mt favorite map is ghost hazard, It feels right and the few bugs that are there aren't game breaking, seeing rain falling indoors is actually kind of humorous really, and it can be played really easy if you know the map

#54
Slarian715

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1) Condor
the map itself is actually not bad IMO, but we all know what's seriously wrong with it, don't we?
plus: (I've mentioned it before) it's extremely hardware consuming i.e. decreasing frame-rates,
GPU Utilization.

2) London
don't necessarily hate it, but it's probably the last one I'd choose.

#55
Ledgend1221

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Hydra, Condor and Jade.

#56
Beerfish

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Condor of course but in reality it is a wonderfully designed map. Unless the group is very cohesive it natually forces players away from each other.

I am sick of hazard maps. Having them show up the odd time was fine but even the popular one like Ghost is starting to annoy me. Invariably whenever I get that map I am using the squshiest character possible.

#57
SirMilkfiend

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Bored stiff of Rio. But it does have that awesome glitch that turns stasis into an instant death field.

#58
DarkFaerie316

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Earth maps and condor!!! Despise those maps!!!

#59
eighteighty

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Condor because ammo is tough to get because everyone camps that one area to the left of LZ.  I only play platinum and use a Harrier quite often so it can get tricky sometimes.

Modifié par eighteighty, 06 juillet 2013 - 08:17 .


#60
Jovian09

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Dagger Hazard is my least favourite map, alongside Goddess. However, regular Dagger is one of my favs.

#61
iOnlySignIn

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Glacier.

So sick of this map. People set map to Glacier assuming it to be easy. And then don't rocket spawns, get overwhelmed, and die.

#62
Shophet Palaiologos

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? Glacier is easy - provided you never stop moving.

Maps I dislike:
3.London (Centre hack)
2.Giant (Centre hack)
1.Rio (Far too long)

#63
RiseOftheCalamity

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Forgot to add Vancouver :/ pretty damn annoying map. you can get shrewed pretty easily.
Surprised to see the hate for London tho

#64
smeckie

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Hazard glacier, condor, rio, hazard ghost. The others I like or can tolerate.

#65
Terminator Force

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Smoke LRC wrote...

Glacier hazard gold waves 9-11 collectors or reapers just love the huge Seeker Swarm killing everyone at the extraction or playing football in a tight spot with flying brutes


I thought Collectors were immune to the Glacier swarm? I even recall telling a guy in game that and he said "No!" ... Then later "Hmm, maybe you're right about that?" So yeah, what are you talking about then?

#66
DragoGoldenwing

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Condor: Too many blind corners on one side of the map makes players there Phantom/Dragoon fodder. The other side is wide-open and Ravagers/Nemesis/Scions will ruin your day there. Enemies always seem to be in a spot where your shots just clip weird extensions of the scenery rather than heads.

Goddess: Extreme close quarters and lots of randomly placed walls and tight corners for most of the map means to stay mobile you're gonna end up eating a few sync-kill units to the face when you least expect them. Not much scarier than turning the corner at the destroyed wall to dash to the ammo crate near the LZ and finding yourself face to face with a Dragoon/Phantom/Scion/Praetorian.

#67
Terminator Force

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What's with all the hate against visibility hazard levels? That's part of the hazard. Without it there wouldn't be a hazard. ... Besides, I really think they really improve the levels visually (ie. Dagger has these bright lights that are turned on + the storm increases & subsides back and forth).

MGW7 wrote...

I like all the maps themselves, but the glitches inherent with some are the trouble,
If hazard white wasn't tear your eyes out glaring nightmare fuel with rage and such, or if ammo wasn't broken on some maps,

It's the bugs I hate, not the maps themselves,
Mt favorite map is ghost hazard, It feels right and the few bugs that are there aren't game breaking, seeing rain falling indoors is actually kind of humorous really, and it can be played really easy if you know the map


Er, I thought the loss of visibility during some powers like Rage was intentional and part of the hazard? ... So maybe not a glitch? ... Besides, it doesn't feel much like a hazrad until you use one of these characters and hit Rage or what not. ;) Plus, don't it add to the experience & contribute to keeping things fresh?

That rain on the inside never happened to me. And only once I recall the rain effects not showing to me, as I was losing health for what seemed like no reason? So this don't seem like a major glitch to me either, due to rarity. Just very bad lag that causes it, like a lot of glitches, basically telling you that you should leave the game anyways (thus this glitch is more like a favour, lol.).

#68
Dazza_Man

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Condor with Geth is pretty much suicide on gold/platinum. It's not a bad map, Just painful to play on gold or higher.

I do hate Rio though, so overused by pugs.

#69
IoeShepard

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Condor - lousy ammo boxes, glitchy
Hazard Glacier - crashing

Besides of that - that these maps are so small ... and ...

#70
Silvair

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Glacier and White.

Glacier for bein so flippin CRAMPED, and White since they added those extra corridors and hallways so enemies can always flank you at all times, so there's really nowhere that you can hold a solid position. I don't like having to just keep running around like a chicken with its head cut off. I've got a few spots for holing up in the new White, but its not the same as old White.

#71
Silvair

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Sinful Force wrote...

What's with all the hate against visibility hazard levels? That's part of the hazard. Without it there wouldn't be a hazard. ... Besides, I really think they really improve the levels visually (ie. Dagger has these bright lights that are turned on + the storm increases & subsides back and forth).

MGW7 wrote...

I like all the maps themselves, but the glitches inherent with some are the trouble,
If hazard white wasn't tear your eyes out glaring nightmare fuel with rage and such, or if ammo wasn't broken on some maps,

It's the bugs I hate, not the maps themselves,
Mt favorite map is ghost hazard, It feels right and the few bugs that are there aren't game breaking, seeing rain falling indoors is actually kind of humorous really, and it can be played really easy if you know the map


Er, I thought the loss of visibility during some powers like Rage was intentional and part of the hazard? ... So maybe not a glitch? ... Besides, it doesn't feel much like a hazrad until you use one of these characters and hit Rage or what not. ;) Plus, don't it add to the experience & contribute to keeping things fresh?

That rain on the inside never happened to me. And only once I recall the rain effects not showing to me, as I was losing health for what seemed like no reason? So this don't seem like a major glitch to me either, due to rarity. Just very bad lag that causes it, like a lot of glitches, basically telling you that you should leave the game anyways (thus this glitch is more like a favour, lol.).


Visibility hazards are one sided, is the issue.  Take, say, the other hazards like swarm and reactor.  Those can hurt both players and enemies.  Visibility ones though?  AI doesn't even notice, and just walks through it, and so players are generally limited to the "Inside" hallways because otherwise they are just at too much of a disadvantage, effectiving shrinking the overall size of the map.

#72
Maurader Sackboy

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I usually go unknown/unknown and sigh if we get Rio (it always seems to take so much longer) -- unless I'm playing a grenader! Then I spam grenades right and left, all match long.

#73
KevTheGamer

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Glacier hazard, Dagger hazard. I like everything else.

#74
TopTrog

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I try to avoid Ghost Hazard beause of the sometimes invisible rain, though I like the layout. Rio can be pretty annoying during those "Long March" escorts on higher difficulties unless you have a good team that cooperates well.

#75
CrimsonN7

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Condor, London, Hazard Ghost, Hazard Glacier, Rio.

Nuke em from orbit!!!!