Miranda is an acquired taste. At first I did not like her because of her "street walker" outfit and he underwhelming weapon suite. But after I switched to being a power player rather than a shooter, Miranda's abilities really began to shine. She is a go anywhere, handle any enemy team mate. With Warp and Overload she can be profitably used on any mission. (Too bad her health is so low.) In fact, I ended up making a male Shep just so I could romance her. But after doing the romance thing in both ME2 and ME3, I decided she is a rather boring romance option. You just don't get to interact with her enough in ME3. Although I would not romance her again, I still respect her greatly. So now all my Shep's treat her as a valued XO and second in command.
The thing about her that grates, though is her "street walker" outfit. I get to her loyalty mission ASAP so that I can change her outfit. Not sure why the game designers dressed her up like they did just so they could have all the rest of the NPCs in the game rag on her for the way she dresses. Aiming for the adolescent male market?
Modifié par cap and gown, 07 juillet 2013 - 04:47 .