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Why Omega DLC so hated? It's so awesome!


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#51
Cainhurst Crow

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Jadebaby wrote...

Omega is the pinnacle of future Mass Effect games, get used to it.


All aboard the pessimism train. Choo Choo.

#52
Mcfly616

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AlexMBrennan wrote...

I've seen many BSNers say Mass Effect is about the characters. But I find it funny when some people don't recognize that Omega has a character-driven story, and as a result they criticize it and say "Moar PEw PeW!!!" (Because they be the coolest)

In what case, the problem is that they made a character driven story about characters I couldn't care less about - who is Aria to Shepard, exactly? The dominant crime lord of a rock which happens to be near a mass relay connected to the location of Shepard's last mission? You might just as well have made a DLC starring Fist.

Simply out, a game should not make you go "Why the hell am I doing this?", and Omega does just that. If ME3 was a different game then it wouldn't be a problem - for example, all the NV DLC is almost completely unrelated but that is fine because it fits the more-sandbox-nature of the game (but the main plot fails - why do I have to chase after the guy who tried to kill me? Given that he almost succeeded in killing me, I'd say that going after him wouldn't be particularly smart).

I didn't know it was a requirement of DLC to be directly related to the main plot in order to be considered "good". After all, Bringing Down the Sky, LotSB, Overlord all seemed to be liked for the most part (they had little to no connection whatsoever to the central narrative). In fact, I think the majority of DLC for most games, isn't directly connected to the main plot-line.

"Why am I doing this?" Well, Aria explains it quite well. Omega is like the Citadel of the Terminus systems. It is a major foothold on that side of the galaxy. It would be a major asset to the war effort. You and I may not care about Aria, but she has a lot of fans out there. And she is the Queen of Omega. Who else would be more appropriate to fight alongside in order to take it back? Answer: nobody.

#53
Jadebaby

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The signs are there for all to see,
Thee who reject and try to be free,
Will forever be condemned to misery.

I am just the byproduct of their writing ability, nothing more, nothing less.

#54
Wolfva2

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It is not for me to see
why the musings of this BSN, Jadebaby
came out the gate with rhyme quite quippy
to end on a flat note all pissy.
:>

#55
Cainhurst Crow

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....I can't rhyme. :(

#56
ioannisdenton

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Omega was full of atmosphere, combat, great scenery, interesting battle landscapes, you could influence aria so choices DID matter BUT it was expensive. At least it was not too small.
Yeah i love it!

#57
DirtyPhoenix

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AlexMBrennan wrote...

(but the main plot fails - why do I have to chase after the guy who tried to kill me? Given that he almost succeeded in killing me, I'd say that going after him wouldn't be particularly smart).


To get revenge? To search for answers? To get that piece of courier back which they took from him? Lots of legitimate reasons.

#58
Fixers0

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There's simply not enough content to justify the price, and what content there is present, is mostly of  mediocre quality.

#59
Guest_StreetMagic_*

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It's starting to seem like people who like Omega don't like Citadel all that much, and vice versa. I could be wrong though.

If I was to lament about the future of Bioware games, it'd be about things on the Citadel angle, instead of the Omega one. Citadel comes off like they're trying to be Joss Whedon (I can only take so much of that). And I wouldn't hesitate to call the combat in it a lot more badly designed. If you play Insanity at least.. it's like whoever designed it didn't realize there are multiple classes in the game. Your strategies are limited. Omega might be a "shooting gallery", but at least it's balanced.

Modifié par StreetMagic, 09 juillet 2013 - 09:43 .


#60
Terminator Force

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sH0tgUn jUliA wrote...

* Omega should have become a hub after you completed it.


Yes, this is the only real bad thing I see. Don't remind me, lol. But because it has the best gameplay acion in the entire series + so much of it + in ther best amosphere in ME universe + Aria & her fem Turian fatal = still my fave DLC. If it did have it, I'd be like "Citadel DLC what?" lol

But yeah, if this is the main reaon why people dislike the DLC, then yes, I can accept this easily. As it makes the most sense & is truely a valid point + big one at that. ... But if it would of cut down on the awesome gameplay action, length, & amount settings/sets, then I think we're way better off this way? Hence, things turned out for the best (I always keep game development in mind. ie. time, money, and the like. Seeing it from dev eyes for some time now on all games really opened things up for me on game development and things are like so.. + playing beta games in various stages helps too)



Oh, almost forgot. I wasn't to crazy for that Cerb General. He seemed too forced in/not as memorible or fitting in well enough with the ME mythos of the rest of the series or something along them lines?

#61
dublin omega 223

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Sinful Force wrote...

This DLC I was so excited for and not let down for the most part. The only thing it let me down in is that I expected the same ME2 hub world for exploring/revisiting of again (even after DLC is completed). Since just the Citadel as the only hub seemed too little. Not to mention that was the best hub in ME2 by far. ... But luckly the Citadel DLC added more hub exploring & chatting with NPCs, even if it is only on the Citadel still. So not as much need for more areas as when this was released.

Anywho, the best parts of the Omega DLC and why it's my fave is very simple;
- the game action is top notch (fave in the whole game & series) + so much of it too!! Image IPB (Man, was I glad it kept going, lol) Seriously, the gameplay of ME series, especially part 3 (I dread part 1 after playing the rest, though), is like probably the most fun thing about this series & what always brings me back (why I mostly play multi-player now after finally giving it a chance, lol, who'd of thunk?). The fact that this has the best gameplay in all ME series more then makes up for not being able to visit ME2's residence/club/shopping area back when released.
- Omega is like the most scenic/beautiful local in all the ME universe to me. And this DLC added so much to Omega that after I came back to it in ME2, it seemed pale in comparison. Some of the views (like the bridge), and even new area like the mine area, are so freakin epic, large, beautiful, and fun to play in. It greatly added to the Omega world & mythos, and can't live without it. So glad this DLC happened.
- the 2 new enemies are very awesome. Especially them mechs.
- female Turian! Wow! What a surpise I never expected or thought of (I never spoil my games prior to playing them. 100% spoiler free is the only way to experience things Image IPB)
- lol, the preacher from ME2 returns. Thought that was a nice touch.
- and of course Aria. Who doesn't love her? ... Oh, and I just found out who plays her! What a shocker & pleasent surprise!

I don't know what I'm missing, but this DLC is like my fave and most wanted part to return to whenever I start another ME series playthrough. So I'm always hearbroken to hear all over the place that so many hate it, and rate it as an example of bad DLC. Sigh. I really hope BioWare makes more like this and not listen to all the bashing it got.


Agreed Omega is great DLC got myself last week and I really liked it, not as good as Overlord, my all time favourite DLC in the ME series but still very good.

#62
dublin omega 223

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Fixers0 wrote...

There's simply not enough content to justify the price, and what content there is present, is mostly of  mediocre quality.


The price when I got it  last week was 600 MS points thats cheap as Levianth is still 800 MS points.

#63
Terminator Force

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Ok, not yet done reading everything (halfway of page 2), but already read a lot of replies of the DLC not affecting outcome or ending. And at this I really had to lol, cause way to many things don't affect outcome or ending in all the ME games. It's just the illusion of freedom in this, but it's not really there. When I restarted my replay of the series for the first time, I dreamed of all the other possibilities to explore based on what everyone said ME series was about. Only to find out it was one big fat lie. So stop advertising this game as this, people. It's far from it. Cause the outcomes differences are so minor that to someone who plays the game only one way (which sadly most do, to my surprise), they really aren't missing anything. ... But I don't blame the devs, it'd just be way too expensive to achieve the way ME series is set up.

#64
Sir DeLoria

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Steelcan wrote...

Petrovsky kept Omega, I kept 15$, everyone wins


This.

#65
xlegionx

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dublin omega 223 wrote...

Fixers0 wrote...

There's simply not enough content to justify the price, and what content there is present, is mostly of  mediocre quality.


The price when I got it  last week was 600 MS points thats cheap as Levianth is still 800 MS points.


You got it at 50% off price, at release it was 1200 MS points. too much for the quality of the DLC in my opinion

#66
dublin omega 223

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xlegionx wrote...

dublin omega 223 wrote...

Fixers0 wrote...

There's simply not enough content to justify the price, and what content there is present, is mostly of  mediocre quality.


The price when I got it  last week was 600 MS points thats cheap as Levianth is still 800 MS points.


You got it at 50% off price, at release it was 1200 MS points. too much for the quality of the DLC in my opinion


I know how much it was at release and I'd say its worth it as in Ireland MS points are cheap to get.

#67
Fixers0

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dublin omega 223 wrote...
The price when I got it  last week was 600 MS points thats cheap as Levianth is still 800 MS points.


Really, cause on my watch it's still 1200 BW points for  some pew pew.

#68
CronoDragoon

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StreetMagic wrote...
Citadel comes off like they're trying to be Joss Whedon (I can only take so much of that).


I'll order an entire game of that, plz. With a Serenity-style ship to fly around in on the side.

Haven't played Omega, but from what I've seen people dislike it for more reasons than just the abundance of gameplay. Because really, it'd be pretty silly to criticize others for liking the game portions of a videogame.

#69
Guest_StreetMagic_*

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CronoDragoon wrote...

StreetMagic wrote...
Citadel comes off like they're trying to be Joss Whedon (I can only take so much of that).


I'll order an entire game of that, plz. With a Serenity-style ship to fly around in on the side.

Haven't played Omega, but from what I've seen people dislike it for more reasons than just the abundance of gameplay. Because really, it'd be pretty silly to criticize others for liking the game portions of a videogame.


Firefly is probably one of his more serious things (as serious as he gets at least). It doesn't have the same amount of wisecracking that the others do. That's more like what I'm referring to.

#70
CronoDragoon

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StreetMagic wrote...

Firefly is probably one of his more serious things (as serious as he gets at least). It doesn't have the same amount of wisecracking that the others do. That's more like what I'm referring to.


What Joss Whedon are we talking about then? Buffy can get dark as hell at times - just look at Season six. I suppose Dr. Horrible before the final act? Dollhouse and Angel are both way more serious than Firefly. If Avengers is what you mean then I'm fine with that snark level as well.

Modifié par CronoDragoon, 09 juillet 2013 - 03:40 .


#71
Guest_StreetMagic_*

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CronoDragoon wrote...

StreetMagic wrote...

Firefly is probably one of his more serious things (as serious as he gets at least). It doesn't have the same amount of wisecracking that the others do. That's more like what I'm referring to.


What Joss Whedon are we talking about then? Buffy can get dark as hell at times - just look at Season six. I suppose Dr. Horrible before the final act? Dollhouse and Angel are both way more serious than Firefly. If Avengers is what you mean then I'm fine with that snark level as well.


Buffy is OK, but I wouldn't call it dark. The only dark character in my mind is Faith. All the other "dark types" are cartoon characters (like Spike).

Anyways, when I mention wisecracking, I'm talking more the dialogue style of Xander and Willow. Citadel is full of a lot of overt/self aware attempts at making jokes, like they do. It's kind of jarring, for this setting.

Modifié par StreetMagic, 09 juillet 2013 - 03:49 .


#72
CronoDragoon

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StreetMagic wrote...

Buffy is OK, but I wouldn't call it dark. The only dark character in my mind is Faith. All the other "dark types" are cartoon characters (like Spike).

Anyways, when I mention wisecracking, I'm talking more the dialogue style of Xander and Willow. Citadel is full of a lot of overt/self aware attempts at making jokes, like they do. It's kind of jarring, for this setting.


Well, Citadel is different than Buffy in that the actual themes and conflict are also light-hearted and fun. Starting with Buffy season 2 onwards, the jokes are mostly to balance out all the dark stuff that is going on with the main plotline. I mean, the entire second half of season 2 is Angel stalking, torturing, and killing Buffy's friends and family. Season 6 ends with Willow flaying people and almost destroying the world because her love got shot through the heart.

So for me I'd say a Buffy level of seriousness sounds about right. Darker than Citadel because the jokes and dialogue are there to balance out the seriousness of the main plot.

Modifié par CronoDragoon, 09 juillet 2013 - 03:54 .


#73
jtav

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Omega feels like a throwback to ME2 with it's moral ambiguity and lack of sledgehammering the player. Our hero is personally unpleasant and someone I'd cheerfully turn into a banshee if I could. The villain has some honor and I'd really rather work with him. But it's war and things are what they are, no need to force Shepard to feel differently. I liked that. Omega allows me more freedom of RP than most of the rest of the game.

#74
Jadebaby

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Wolfva2 wrote...

It is not for me to see
why the musings of this BSN, Jadebaby
came out the gate with rhyme quite quippy
to end on a flat note all pissy.
:>


Twas not as flat as the Mass Effect ending,
Which this once Fangirl is never again defending,
An epic franchise once born so bright,
Left nothing but pain and disease, an incurable blight.

Modifié par Jadebaby, 09 juillet 2013 - 04:16 .


#75
Chala

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Too expensive for what if offers:
It's a good action dlc, in fact, I love the combat in Omega (Along with the some of the choices you have to  make)... The problem is that there's nothing permanent.
Once the dlc it's over, you can't come back, not worth the money invested on it.

Modifié par El_Chala_Legalizado, 09 juillet 2013 - 04:20 .