I've concluded my fellow RPG gamers are weird...
#51
Posté 18 janvier 2010 - 08:44
#52
Posté 18 janvier 2010 - 09:16
Naltair wrote...
People like to have relations.


....with pixels of an opposite gender (or same if that be your way).....
i think those people need to get out more honestly. It's an RPG about a humanity being destroyed and they're worried if they're gonna get to bone a computer generated individual or not.
#53
Posté 18 janvier 2010 - 09:17
Hathur wrote...
I've been playing Bioware RPGs since Baldur's Gate 1... and many other types of RPGs before and since that game.
Romances in RPGs are relatively common (especially Bioware games).... but these are minor, ancillary events. They occupy perhaps 5% or less of the content of a game (in terms of dialogue choices) and are almost never relevant to the plot.
Yet when you look at these forums (and the old ME2 forum).... nearly 1/2 or more of discussion are about romances in game.
Really? I mean.... really? Is this what passes for as important in a RPG? Not the over arching plot, characters and side stories? People obsess over minor romances?
I just don't understand this... I don't even think much, if at all, about what the romances in a RPG will be.... I wonder more about what world shattering events will occur... which character friends of mine might die? What unique places will I visit? What will the plot villains be like? Etc.
But romances? Ugh. It's just kinda creeps me out to see that this is something that so many people in forums obsess about in ME2... seriously.. read some of those posts... it's insane to the point of being sad.
Have you been living inside of a bubble and never interacted with other humans before? Look around and notice what people talk about and what is out there in our culture. People everywhere love love and romance and sex and so forth. It is not just RPG players.
#54
Posté 18 janvier 2010 - 09:18
But when you go to the forums for a specific game, you kinda just have to expect not only to get the regular fans but also the Super Fans who really immerse themselves in the game and who take the romances very seriously. Just comes with the territory really. If anything, makes for some amusing conversations.
#55
Posté 18 janvier 2010 - 09:19
JarodKane wrote...
Naltair wrote...
People like to have relations.
....with pixels of an opposite gender (or same if that be your way).....
i think those people need to get out more honestly. It's an RPG about a humanity being destroyed and they're worried if they're gonna get to bone a computer generated individual or not.
I suppose everybody who likes movies or ready books or any other sort of media should get out more? Because that is what fans of those media tend to talk about also.
Plenty of people who get out more still like love stories and sex you know. Going out doesn't suddenly make you uninterested in those things. I can see how it might not be somethign that interests you but being surprised other people are boggles my mind.
#56
Guest_Terminator 800_*
Posté 18 janvier 2010 - 09:24
Guest_Terminator 800_*
#57
Posté 18 janvier 2010 - 09:29
To use your formula, the death of certain key characters at the climax of the first Mass Effect also make up less than 5% of the total game, but this is another topic that gets discussed alot. Why did you make that choice? Which one do you think was best? What do you think the repercussions of that decision are going to be? etc. etc.
The answer is because these are potent ideas. This is what makes the story interesting. Romance is a really potent element of the story, no matter how many lines of dialogue, no matter how many kilobytes of data that it takes up. It is potent because we are human.
I can understand that discussions about romance may get boring after a while, and it may be frustrating to come to the forum every day, only to see more discussions about romance, but there you have it. Romance is interesting, so we talk about it. Does it really require any more defense than that?
#58
Posté 18 janvier 2010 - 09:30
Not to say I don't understand their reasoning. On the 'same sex' issue, leaving us in the dark means those people against it won't boycott the game, and those for it will still buy the game out of the hope for it. *shrugs* At any rate, give it two more weeks. 9/10ths of the romance threads will disappear.
#59
Posté 18 janvier 2010 - 09:31
I do not think people care less about other aspects of story, but ME 1 and 2 are tied together and some may have missed they action to get "more into it" with the characters you come to know in ME1, as maybe Garrus or Tali. They like them and want to be able to express it in a suitable manner in the 2nd game, given the char returns.
To me it's just a sign how much some of these people were sucked into the world of ME. As it is, that some of us have an excessive discussion about possible motives the reapers have for painting the walls red with organics every 50k years.
Only that the "fanboys/girls" may just need to cry it out loud in every thread they come along.
#60
Posté 18 janvier 2010 - 09:36
Valmy wrote...
JarodKane wrote...
Naltair wrote...
People like to have relations.
....with pixels of an opposite gender (or same if that be your way).....
i think those people need to get out more honestly. It's an RPG about a humanity being destroyed and they're worried if they're gonna get to bone a computer generated individual or not.
I suppose everybody who likes movies or ready books or any other sort of media should get out more? Because that is what fans of those media tend to talk about also.
Plenty of people who get out more still like love stories and sex you know. Going out doesn't suddenly make you uninterested in those things. I can see how it might not be somethign that interests you but being surprised other people are boggles my mind.


We're not talking about books, we're talking about A VIDEO GAME where the main plot is not about romancing something, it's about saving humanity. I have no idea why you're wanting to have a full blown debate about relations in cultural media, because I made one remark about one video game; and about the people making a BIG deal out of SMALL relations in one video game.
If someone wants to have some kind of love fantasy then they need to get out and live it, (I, personally, think) and don't waste their time gripin on here cause you can't live it out in a video game. That's my opinion.

Modifié par JarodKane, 18 janvier 2010 - 09:38 .
#61
Guest_poisonoustea_*
Posté 18 janvier 2010 - 09:46
Guest_poisonoustea_*
Arguing about how lame it is to discuss about romances is not that different. Being all hype about a videogame, be it for game mechanics or romances or the plot is lame. Talking on forums is lame.
Everyone on this board should just stop posting and get a life.
[/sarcasm]
#62
Guest_KazuyaWright_*
Posté 18 janvier 2010 - 10:11
Guest_KazuyaWright_*
if they were left out, wouldn't bother me one bit.
#63
Posté 18 janvier 2010 - 10:12
Romance with the depth of, say, Dragon Age, hasn’t really been available in RPGs before, and pretty much not at all in other games. Yet, it’s played a mayor role in literature, movie, music, and any and every other art form you can think of. I remember feeling annoyed when I was trying to discuss a case in House with someone, and all he could talk about was how House and Wilson must be getting it on behind closed doors. I know countless shows and movies that aren’t about romance in any kind of way, yet the slightest glance or smile or is discussed ad naseum on online forums and among friends. Are you really surprised that the same is true with computer games?
Because the romances become more and more indepth and complicated with every new ground-breaking game, people will become increasingly vocal about it.
Personally, I was so pleasantly surprised with the romance in Dragon Age that I was just gaping at the screen throughout the whole of it. Not the sex scenes, couldn’t care less about that, but the rest of it. I got to see my character develop relationships, not just the typical prince or princess in distress to rescue at the end of a game, but love that runs alongside the storyline and is integrated into it throughout the entire game. It added a whole new level of depth to my character that I hadn’t experienced before, in spite of playing several of the older games that had some vague love interest in them that never appealed to me. On top of that, as a bisexual woman, for the first time I had the opportunity to run into characters with the same orientation as me. I imagine it must have felt quite the same for gay players, suddenly being included in the gamer world that used to, at best, throw half-snide comments their way. The battle part of the games,
we’ve seen a thousand times before. It might be more complicated or better or
worse or whatever, but it’s a variation of something we’ve encountered. That
isn’t the case with these long-running romances, and I think part of the fascination comes from that.
That having been said, I don’t obsess about it, I don’t start new topics on who I can court or not, and I don’t spend my days daydreaming about Alistair or Zevran, but hey, I’m not posting topics in forums about how someone else is weird because they appreciate a different aspect of a game from what I do, either. I mean, I get it – you don’t play computer games for the romance bits. Why can’t you let the people who love that part just enjoy it without letting it annoy you? It’s RPG, after all, aren’t they entitled to play their characters in any and every way they feel like? And obsess about anything they like.
I’m new to ME so I haven’t played to the end of it yet, but the romance seems sweet and I don’t mind it. It does add to the plot, in my eyes, though it’s certainly not my main focus as I’m playing through. Anyway… back to playing, just noticed the topic and wanted to add a reply.
#64
Posté 18 janvier 2010 - 11:40
Yes the characters are fictional and computer generated, but so is the whole ME universe. I don't see any reason why people should be more worried about the possible destruction of a fictional and computer generated humanity. Also, everybody already knows that humanity will be victorious in the end, one way or another. So they don't really have to worry about that at all actually.JarodKane wrote...
Naltair wrote...
People like to have relations.
....with pixels of an opposite gender (or same if that be your way).....
i think those people need to get out more honestly. It's an RPG about a humanity being destroyed and they're worried if they're gonna get to bone a computer generated individual or not.
I don't really care if one specific person is a potential love interest, but I think it adds to the character development. And I don't judge people who do find it important.
Go [insert possible LI name] fans!
#65
Posté 18 janvier 2010 - 02:50
JakePT wrote...
I'd probably have less issues with people discussing romances if they weren't discussing them with this thing:
...
...
...
Mmmmm.. Turians..
#66
Posté 18 janvier 2010 - 03:03
#67
Posté 18 janvier 2010 - 03:09

Well that certainly got my attention. I'm interested.
#68
Posté 18 janvier 2010 - 03:10
Nassegris wrote...
Seems to me to be a whole lot of ”I don’t find this aspect of the game interesting, and therefore, neither should you!”
Then you should probably re-read the thread.
#69
Posté 18 janvier 2010 - 03:12
#70
Posté 18 janvier 2010 - 03:27
Humans are bipedal primates belonging to the species ****** sapiens (Latin: "wise man" or "knowing man") in Hominidae, the great ape family. [...] Like most higher primates, humans are social by nature."
It doesn't matter the medium, real life, literature, cinema, videogames etc... it's inherent to our species, relating to other individual whether such individual is real or not it's always going to be a priority in our judgement.
Music, movies, literature and every work of fiction is fueled by the relationships between it's characters and their motivations those factors are pivotal to any story worth telling no matter the events depicted, that's why people value relationships over gameplay or storyline, because in the end they are following the story of the characters themselves and not the adventure per se.
That's what happens when Bioware takes videogames to the same level of any other mass media, people get engaged, it's understable and a true achievement on their part, just like people get hooked about movies of books, it's the same phenomena really only it's not so usual in the videogame media.




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