How could BW make a sequel?
#1
Posté 09 juillet 2013 - 09:48
- Reapers
- Quarians
- Geth
- Krogan(faked genophage cure and let the bomb detonate)
- Hanar
- Drell
- Elcor
Regardless of Shep's choices, races like the Batarians and Volus will suffer extreme losses to the harvest.
How could BW possibly make a sequel to ME3?
#2
Posté 09 juillet 2013 - 11:03
Necanor wrote...
I love the Shep storyline, no doubt. But how could BW make a sequel to ME3? Even a sequel set long after the Reaper war would be very difficult, since the consequences of Shep's actions would be felt for millennia. The main reason of course being the potential extinction of multiple races. In ME3 the following races can go extinct(presumably):
- Reapers
- Quarians
- Geth
- Krogan(faked genophage cure and let the bomb detonate)
- Hanar
- Drell
- Elcor
Regardless of Shep's choices, races like the Batarians and Volus will suffer extreme losses to the harvest.
How could BW possibly make a sequel to ME3?
True plus people will want to play as Shepard in ME4 espically if they believe in the Indoctrination Theory.
#3
Posté 09 juillet 2013 - 11:19
#4
Posté 10 juillet 2013 - 12:08
lazerous projects, god children, space magic, handwaves, retcons, conrad vernor, cows that steal your money, surviving suicide missions with zero casualties, biotics, thermal clips, the mako mirandas butt.
honestly, i forgot what im talking about.
#5
Posté 10 juillet 2013 - 12:11
Kataphrut94 wrote...
Only the Reapers, quarians and geth can go totally extinct; the rest are implied and can possibly 'bounce back'.

You sure?
#6
Posté 10 juillet 2013 - 12:37
#7
Posté 10 juillet 2013 - 02:21
Necanor wrote...
How could BW possibly make a sequel to ME3?
Elephant Theory
By sweeping the red, green and blue ending under the rug and pretend it never happened that way in the first place.
#8
Posté 10 juillet 2013 - 02:42
Like the original Star Trek (Spock and Kirk) and The Next Generation (Picard and Data). It'll be the same Mass Effect we all know and love. There just won't be any Reapers or Shepard or his/her crew. It'll be a new adventure with the same pillars and staples of the series all dressed up in pretty graphics for a new generation (Citadel, Relays, Asari, Turian, Krogan, Human, Salarian)
#9
Posté 10 juillet 2013 - 03:09
#10
Posté 10 juillet 2013 - 03:11
sH0tgUn jUliA wrote...
Necanor wrote...
How could BW possibly make a sequel to ME3?
Elephant Theory
By sweeping the red, green and blue ending under the rug and pretend it never happened that way in the first place.
The ending isn't even a fraction of the challenge. Multiple species can be extinct long before you even get to Priority Earth.
#11
Posté 10 juillet 2013 - 03:14
that's like saying The Next Generation isn't good, or that you don't like it, simply because it has no connections with the original series. Spock and Kirk actually happened. Just as Shepard and Crew and the Reapers happened. They are just self-contained standalone adventures within a Universe of stories.ShepnTali wrote...
I'm not thrilled yet about an alternate timeline so soon. When you have 20+ years to enjoy a given universe beyond it's initial run, and in different forms after, then I can see the excitement for a new take. Here, it's like the original universe just stops at a dead end. Which I guess explains why they would wash their hands of it. It never really happened.
Not to mention its the easiest solution if they aren't doing a prequel or sequel.
And I don't feel that that the original/Shepards universe just "stops at a dead end". I actually think it stretches on forever. Which is what I love about it. Shepard gave the galaxy an actual chance to write their own future for the first time ever. But everybody is entitled to their own perspective.
Modifié par Mcfly616, 10 juillet 2013 - 03:21 .
#12
Posté 10 juillet 2013 - 03:17
#13
Posté 10 juillet 2013 - 03:23
Modifié par ShepnTali, 10 juillet 2013 - 03:28 .
#14
Posté 10 juillet 2013 - 03:43
Okay, Mac, now you've got a clean slate. A brand new story to write, so make it a good one.
Shepard's MEU is in one quantum "Bubble". This one is a different quantum "Bubble"
Modifié par sH0tgUn jUliA, 10 juillet 2013 - 03:44 .
#15
Posté 10 juillet 2013 - 03:44
This is why I favor the alternate timeline, because I don't want an ending canonized
#16
Posté 10 juillet 2013 - 03:49
Necanor wrote...
How could BW possibly make a sequel to ME3?
I don't think they can, and I don't think they should.
Keep the setting, the races, and what lore that hasn't been completely trampled yet., and start over.
#17
Posté 10 juillet 2013 - 03:53
#18
Posté 10 juillet 2013 - 05:12
Mcfly616 wrote...
Honestly, if there was a way to import our final choice from ME3 onto the next gen systems in the next game, that's what I would want. But I don't want to play as Shepard, or see his crew. I would want it to be thousands of years in the future. But the import seems impossible anyways.
This is why I favor the alternate timeline, because I don't want an ending canonized
Well for once we're in agreement, because I can't see them proceeding with a canonized ending of one of the three. I don't want Synthesis or Control rammed down my throat, and I'm sure the others don't want Destroy rammed down theirs either, and 500 years out in the future when all the repair work was done. So why not just make an AU with no reapers at all and be done with it.
#19
Posté 10 juillet 2013 - 05:16
#20
Posté 10 juillet 2013 - 05:19
Exactly what the next game will be is <insert speculation here>. So let the arguments reign! For we shan't know WHAT the next game will be for quite a while now. Heck, DA:I isn't even going to be out until fall of '14....I'm guessing ME4 will be out....sometime in '15?
#21
Posté 10 juillet 2013 - 05:22
Spock was on The Next Generation. Kirk was in one of the movies. Heck, Scotty was in a TNG episode...Mcfly616 wrote...
that's like saying The Next Generation isn't good, or that you don't like it, simply because it has no connections with the original series. Spock and Kirk actually happened. Just as Shepard and Crew and the Reapers happened. They are just self-contained standalone adventures within a Universe of stories.
TNG is a sequel in the same time line a hundred years in the future...
Modifié par Bill Casey, 10 juillet 2013 - 05:23 .
#22
Posté 10 juillet 2013 - 05:36
Steelcan wrote...
Make High EMS Destroy canon and start over in a fresh new galaxy. Make the other choices non-importable like Shepard dying in ME2
I agree. Canonize the survival of the Quarians and Krogan. Perhaps some of the Geth were rebuilt?
#23
Posté 10 juillet 2013 - 05:37
Wolfva2 wrote...
Yeah, they said there won't be a sequel. And since they didn't hire Julia to fix the game for them, I doubt it'll be an alternate timeline. Sorry Julia; but not everyone would like your idea of the perfect game :>
Exactly what the next game will be is <insert speculation here>. So let the arguments reign! For we shan't know WHAT the next game will be for quite a while now. Heck, DA:I isn't even going to be out until fall of '14....I'm guessing ME4 will be out....sometime in '15?
Well I would start with an artistic vision for the next game and write it. Not everyone would like it which is a given. I would stand by my artistic integrity. I would just make sure it was a good story and that everything was as well done as it could be.... if I were a writer. I'm not a writer. Nor would everyone like your idea of a perfect game. Ask 6 people here what their idea of a perfect game is and you will have 12 opinions.
#24
Posté 10 juillet 2013 - 05:38
Source?Wolfva2 wrote...
Yeah, they said there won't be a sequel.
#25
Posté 10 juillet 2013 - 05:55
honestly, I might just be exactly that.sH0tgUn jUliA wrote...
So why not just make an AU with no reapers at all and be done with it.
My dream game would be a free roam open world RPG with multiple playable races and joinable factions (C-Sec, Spectres, mercs, Cerberus agent, Asari Commandos, etc....) set 5 to 10 years ahead of the Shepard Trilogy OR just put it in an AU.
One thing is certain, I just want Bioware to get away from this mission to mission linear corridor shooter format, and get back to their RPG roots (inventory systems/customization, loot, and most importantly Exploration)





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