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How could BW make a sequel?


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#51
DarthLaxian

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ShepnTali wrote...

I'm not thrilled yet about an alternate timeline so soon. When you have 20+ years to enjoy a given universe beyond it's initial run, and in different forms after, then I can see the excitement for a new take. Here, it's like the original universe just stops at a dead end. Which I guess explains why they would wash their hands of it. It never really happened.


even then it's often really bad (note: i would like nothing better then a good reboot, one that pretends that ME1-3 was just a bad nightmare (hell this way we could still play a Sheppard ^^ - a guy/girl who dreams of such heroics must be a good character ^^ - als the endings call his/her mental state into question :devil:) but a sequel (if done right) would work, too (prequels don't - even more so because many fans might not want to play in a universerse again that is "doomed" to go ME3 again...why bother if it get's blown to hell anyway?...that's one problem i have with ME3...knowing that i can't even play ME1 and 2 anymore, because it's got this hopeless feeling now) like this new Star Trek (Gene Rodenberry would be dissapointed of what they made out of his universe and rightly so (it is everything Star Trek should not be and the characters have been mutilated beyond the pale, too...i watched the first installment and afterwards i wanted to set fire to the cinema and purge my memory (unfortunately i am not comfortable with drinking myself into oblivion, so i don't do it)...so bad *pukes*)

greetings LAX

#52
suprhomre

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Shepard woke up and walked to the shower, Liara was already there, Shepard thought, damn, that mind melting thing is so damn fun, let's do it again.

#53
Sir DeLoria

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suprhomre wrote...

Shepard woke up and walked to the shower, Liara was already there, Shepard thought, damn, that mind melting thing is so damn fun, let's do it again.


My Shep is with Tali, if he found Liara in his shower, he'd probably get a heart attack.

#54
Nightdragon8

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honestly the big issue is that, in 1 ending the reapers are dead, and the other 2 they are alive. unless they want to do the whole "reapers comment suicide at the ending of all of them"

Other than that, with 2 endings no color scheme, and with syn, everyone will be green smurfs...

as for how, the first reaper war will effect the second war.... if the reapers are alive, would there really be a war? a billion reapers crashing down on a single race, with the rest of the galaxy behind them.. yea 0 chance...

unless some uber viurs got control of them or something....

really WWI and WWII honestly should be just called World War Part 1, World War Part 2. Considering the whole reason why the second one started was because the Germans got screwed cause they took a deal to end the war and almost all the nations went back on there word

#55
Kel Riever

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Destroy becomes canon.

The Geth live because that's how code works

EDI lives because that's how code works

Shepard lives because that's how breathing works.

And...there you have it. The next ME doesn't have to be about Shepard, but that's how you go on with the MEU. Control, and Synthesis are eliminated, and you use the excuse that they weren't the most popular choice by players. The real excuse, is, of course, you aren't going to be writing three different video games.

#56
Mcfly616

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Kel Riever wrote...

Destroy becomes canon.

The Geth live because that's how code works

EDI lives because that's how code works

probably not

#57
Epic777

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A sequel becomes problematic for the ME4 team since they will have to canonize parts of the ending. It would make ME4 a hard sell, something about ME having no canon.

#58
Kel Riever

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Mcfly616 wrote...

Kel Riever wrote...

Destroy becomes canon.

The Geth live because that's how code works

EDI lives because that's how code works

probably not


If you are saying BioWare doesn't know what code is (despite being in the video game industry) and therefore will stick to their ludicrious reason for killing the Geth and EDI (when the real reason is...we just wanted to and had an awful writer who didn't know anything come up with a factually incorrect excuse) then....

...yeah, they probably will leave the Geth and EDI dead if the canonize destroy.

THE MASS EFFECT UNIVERSE WORKS IN DIFFURENT WAYZ! Image IPB

#59
Guest_Morocco Mole_*

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How would making an ending canon make the games a hard sale?

#60
Teddie Sage

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Making high EMS Destroy canon and focusing the next game on the Leviathan's rise.

Modifié par Teddie Sage, 10 juillet 2013 - 04:05 .


#61
AlanC9

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Wolfva2 wrote...

Honestly, I don't know HOW someone makes a good story out of omnipotent, invincible enemies.  There's always going to be some type of deus ex machina which boils down to a cop out to save the day.  The aliens are allergic to the cold virus, the aliens don't know what a firewall is, the aliens actually decide to listen to you when th ere's no reason to do so, the alien falls in love with the manly pecs of the oft shirt ripped captain, you discover an ancient weapon that's been built over many cycles without the enemy knowing that will shoot a beam that can do 1 of 3 things.  


Don't forget other advanced beings intervening to save the day, microorganisms killing all the enemies off, the bad guys turning out to not be bad guys after all, and the human race really being doomed. As long as you're willing to throw out human agency, these can work fine.

I don't think it's a viable strategy for games, though. Maybe adventure games, but not RPGs, although the first could be workable if the protagonist signs on with the helpful advanced beings, as in Anvil of Stars.

Modifié par AlanC9, 10 juillet 2013 - 03:54 .


#62
AlanC9

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Mcfly616 wrote...

I prefer Destroy, myself. But there's really just no way to know what the majority prefers. That type of information isn't available..


They can't get what we prefer, but they can get what we actually do from the tracking data.

#63
Enhanced

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Kel Riever wrote...

Mcfly616 wrote...

Kel Riever wrote...

Destroy becomes canon.

The Geth live because that's how code works

EDI lives because that's how code works

probably not


If you are saying BioWare doesn't know what code is (despite being in the video game industry) and therefore will stick to their ludicrious reason for killing the Geth and EDI (when the real reason is...we just wanted to and had an awful writer who didn't know anything come up with a factually incorrect excuse) then....

...yeah, they probably will leave the Geth and EDI dead if the canonize destroy.

THE MASS EFFECT UNIVERSE WORKS IN DIFFURENT WAYZ! Image IPB


What do you mean "how code works"? Do you mean source code? Geth and EDI have the same code as the reapers, but different software. So, if you are saying that they can live, well, so can the Reapers.

Modifié par Enhanced, 10 juillet 2013 - 04:34 .


#64
Kel Riever

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Enhanced wrote...

Kel Riever wrote...

Mcfly616 wrote...

Kel Riever wrote...

Destroy becomes canon.

The Geth live because that's how code works

EDI lives because that's how code works

probably not


If you are saying BioWare doesn't know what code is (despite being in the video game industry) and therefore will stick to their ludicrious reason for killing the Geth and EDI (when the real reason is...we just wanted to and had an awful writer who didn't know anything come up with a factually incorrect excuse) then....

...yeah, they probably will leave the Geth and EDI dead if the canonize destroy.

THE MASS EFFECT UNIVERSE WORKS IN DIFFURENT WAYZ! Image IPB


What do you mean "how code works"? Do you mean source code? Geth and EDI have the same code as the reapers, but different software. So, if you are saying that they can live, well, so can the Reapers.


I'M not saying anything.  THAT is how code works.  So, yes, the Reapers could live.  Or I could pick out each individual Reaper I wanted to destroy, or each individual Geth, etc.  That is why the explanation of 'Reaper code' is so stupid (and yeah, that is the only level of criticism detail it deserves, by calling it stupid).  Seriously, if BioWare wanted to say that the Geth and EDI needed to die with the Reapers, they should have given a better reason, or left any explanation off the table.  Choosing 'code' as the reason was as idiotic as saying, "We have to kill the Geth along with the Reapers because there are no stars in the galaxy and a complete lack of Nitrogen."

#65
Epic777

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Morocco Mole wrote...

How would making an ending canon make the games a hard sale?


Why a hard sell? Assuming the next ME is similar to the last three, Bioware will market ME4 using words like, "shape your own story, character, world" etc. Bioware will have to convince gamers despite having their choices nullified as would happen with a cononized ending, ME4 would be different and worth investing in.

#66
Guest_Morocco Mole_*

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Your choices will still matter in the individual game. They just won't be canon.

#67
AlanC9

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Epic777 wrote...

Morocco Mole wrote...

How would making an ending canon make the games a hard sale?


Why a hard sell? Assuming the next ME is similar to the last three, Bioware will market ME4 using words like, "shape your own story, character, world" etc. Bioware will have to convince gamers despite having their choices nullified as would happen with a cononized ending, ME4 would be different and worth investing in.


Is this really a problem? I can think of a few sequels where default choices were simply assigned to you regardless of what happened in the first game. Tandi's still alive in Fallout 2 no matter what you did in Fallout 1, for instance. And BG2 didn't even attempt to reconcile your BG1 choices with the characters in the sequel.

Though I suppose this could be an obsolete approach. More recent series have either limited the choices a player can make (nothing Geralt has a choice about in TW1 makes much of a difference to the game world), or ground down supposedly distinct choices into indistinguishable mush (KotOR 2's handling of the KotOR 1 endings; other KotOR 1 choices are examples of the first technique). OTOH, TOR canonized stuff.

Modifié par AlanC9, 10 juillet 2013 - 07:31 .


#68
Epic777

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Morocco Mole wrote...

Your choices will still matter in the individual game. They just won't be canon.


How is not nullifying your choices? When what did apparently never happened. Its like playing KOTOR II, did you play as the male Exile? Apprently he never exisited. Same with Deus Ex: Invisible war, you choose have a gentle conspiracy with the illuminati in Deus Ex. Nope it never happened, JC always picked to merge with Helios.

#69
crimzontearz

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how? either canonise and ending or pull a deus ex


simple

#70
Guest_Morocco Mole_*

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Epic777 wrote...

How is not nullifying your choices? When what did apparently never happened. Its like playing KOTOR II, did you play as the male Exile? Apprently he never exisited. Same with Deus Ex: Invisible war, you choose have a gentle conspiracy with the illuminati in Deus Ex. Nope it never happened, JC always picked to merge with Helios.


But you can still pick and enjoy those choices in the games. Just because they aren't canon doesn't mean anything and shouldn't affect your enjoyment of them.

#71
CronoDragoon

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Epic777 wrote...

Why a hard sell? Assuming the next ME is similar to the last three, Bioware will market ME4 using words like, "shape your own story, character, world" etc. Bioware will have to convince gamers despite having their choices nullified as would happen with a cononized ending, ME4 would be different and worth investing in.


And yet people love the Witcher 2. Point is if it's a good game, people will buy it.

#72
AlanC9

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Epic777 wrote...

Morocco Mole wrote...

Your choices will still matter in the individual game. They just won't be canon.


How is not nullifying your choices? When what did apparently never happened. Its like playing KOTOR II, did you play as the male Exile? Apprently he never exisited. Same with Deus Ex: Invisible war, you choose have a gentle conspiracy with the illuminati in Deus Ex. Nope it never happened, JC always picked to merge with Helios.


It happened; it just didn't happen in the universe the sequel is set in.

Like I said, is this a problem? Those games get criticized for stuff, but I don't recall their canonizing the earlier game's choices as being considered a big problem with either.

#73
Epic777

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^^ It wouldn't be a problem normally, but Bioware literally sold three games on the "Players story". Still the biggest problem the ME4 team will face is winning back the faith of their potential buyers, trying to persuade everyone, they still got it. Its going to be like Human revolution all over again

Modifié par Epic777, 10 juillet 2013 - 08:03 .


#74
CronoDragoon

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Epic777 wrote...

^^ It wouldn't be a problem normally, but Bioware literally sold three games on "Shepard's story", the player being part of the author.


BioWare isn't going to tell people their ending was wrong. If they do base ME4 off an ending, it will be with the qualification that, "Your own ME3 ending is still valid for your story, this is just what happens in a timeline where Destroy is picked." or Control or Synthesis.

SE did this with Nier, which is a sequel to one of the endings to Drakengard II (one not usually considered the canon ending by fans).

Modifié par CronoDragoon, 10 juillet 2013 - 08:02 .


#75
Guest_Morocco Mole_*

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Epic777 wrote...

^^ It wouldn't be a problem normally, but Bioware literally sold three games on the"Players story"


And? You got to make your story. But Bioware is within their rights to throw it out and it make their own set of events.