Will you be willing to give up the Cobra Missile Launcher?
#101
Posté 11 juillet 2013 - 05:24
#102
Posté 11 juillet 2013 - 05:26
#103
Posté 11 juillet 2013 - 07:15
Modifié par koschwarz74, 11 juillet 2013 - 07:17 .
#104
Posté 11 juillet 2013 - 07:22
#105
Posté 11 juillet 2013 - 07:54
#106
Posté 11 juillet 2013 - 08:10
#107
Posté 11 juillet 2013 - 09:30
I try not to think about potential fixes, though... whenever I do, the word "abandoned" comes to mind.
Modifié par TwinWolf954, 11 juillet 2013 - 11:17 .
#108
Posté 11 juillet 2013 - 10:11
#109
Posté 11 juillet 2013 - 11:25
#110
Posté 11 juillet 2013 - 12:22
Of course, it might lead to some drama over someone using a rocket when other teammates think they could handle the problem without. But still I'd be curious to see how people would use the rocket launcher in those conditions.
#111
Posté 11 juillet 2013 - 12:35
Now.
#112
Posté 11 juillet 2013 - 01:09
Modifié par ALTBOULI, 11 juillet 2013 - 01:10 .
#113
Posté 11 juillet 2013 - 01:15
No.
Modifié par Kinom001, 11 juillet 2013 - 02:55 .
#114
Posté 11 juillet 2013 - 01:36
#115
Posté 11 juillet 2013 - 01:44
You actually see them using missiles during assassination objectives? It's the only objective I never see anyone nuking the first spawn.ALTBOULI wrote...
No because most pugs would probably fail at assassination missions without missiles and pugging matches would end up being even longer
#116
Posté 11 juillet 2013 - 01:45
#117
Posté 11 juillet 2013 - 01:46
b00g13man wrote...
You actually see them using missiles during assassination objectives? It's the only objective I never see anyone nuking the first spawn.ALTBOULI wrote...
No because most pugs would probably fail at assassination missions without missiles and pugging matches would end up being even longer
Cause that would force a switch in the enemy type and make the objective too easy, you know
heroicmass wrote...
It would be nice if there was an option to choose a game where missiles were disabled. They could call it FTL-less mode.
Lol, I won't lie... I laughed my ass off
Modifié par Deerber, 11 juillet 2013 - 01:46 .
#118
Posté 11 juillet 2013 - 01:49
Lol. Awesome.heroicmass wrote...
It would be nice if there was an option to choose a game where missiles were disabled. They could call it FTL-less mode.
#119
Posté 11 juillet 2013 - 01:49
heroicmass wrote...
It would be nice if there was an option to choose a game where missiles were disabled. They could call it FTL-less mode.
love it!
#120
Posté 11 juillet 2013 - 01:54
b00g13man wrote...
You actually see them using missiles during assassination objectives? It's the only objective I never see anyone nuking the first spawn.ALTBOULI wrote...
No because most pugs would probably fail at assassination missions without missiles and pugging matches would end up being even longer
Its rare I know but it does happen (I find it mainly happens when i'm playing Platinum though)
#121
Posté 11 juillet 2013 - 01:54
Deerber wrote...
b00g13man wrote...
You actually see them using missiles during assassination objectives? It's the only objective I never see anyone nuking the first spawn.ALTBOULI wrote...
No because most pugs would probably fail at assassination missions without missiles and pugging matches would end up being even longer
Cause that would force a switch in the enemy type and make the objective too easy, you know
Lol. I seriously don't understand the thought process. It's an escort, and we're moving away from the spawn which is some distance away. I'm thinking this is going well, and some genius always decides to whip it out.
Modifié par b00g13man, 11 juillet 2013 - 01:56 .
#122
Posté 11 juillet 2013 - 01:57
TisDHKany wrote...
Scion squads need to die.
Now.
3 scions = f*ck my life
#123
Posté 11 juillet 2013 - 01:57
b00g13man wrote...
Deerber wrote...
b00g13man wrote...
You actually see them using missiles during assassination objectives? It's the only objective I never see anyone nuking the first spawn.ALTBOULI wrote...
No because most pugs would probably fail at assassination missions without missiles and pugging matches would end up being even longer
Cause that would force a switch in the enemy type and make the objective too easy, you know
Lol. I seriously don't understand the thought process. It's an escort, and we're moving away from the spawn which is some distance away. I'm thinking this is going well, and some genius always decides to whip it out.
And the new spawn is exactly in between you current position and the place the drone needs to go, right?
Sounds like a normal pug game to me
Ah, poor pugs. May Amonkira have mercy of their souls.
#124
Posté 11 juillet 2013 - 01:58
Midnight98 wrote...
TisDHKany wrote...
Scion squads need to die.
Now.
3 scions = f*ck my life
Am I the only one who loves scion squads? Easy way to go through the wave budget, imho.
#125
Posté 11 juillet 2013 - 02:01
Leland Gaunt wrote...
As long as there are Primes, I want my missiles.
QFT
**** primes.





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