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What good is Jack?


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#51
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She's a perfect fit for soldiers, I think.

#52
MassivelyEffective0730

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Jack was, in retrospect, really a 'rule of cool' style teammate, meant to be one of the more hardcore female LI's in the series. Her premise was alright, but due simply to her nature and the nature of the mission, I question her overall utility in the plot. She's really there because the writers thought it would be cool to put a biotic psychotic felon on the squad.

#53
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MassivelyEffective0730 wrote...

Jack was, in retrospect, really a 'rule of cool' style teammate, meant to be one of the more hardcore female LI's in the series. Her premise was alright, but due simply to her nature and the nature of the mission, I question her overall utility in the plot. She's really there because the writers thought it would be cool to put a biotic psychotic felon on the squad.


And why not? See my post about ME2 side missions I just mentioned. Psychotic biotics were a staple in ME1. They're one of the things that give ME it's flavor. It's only fitting to finally have it all embodied in one squadmate. Just like Miranda and TIM gave a face to Cerberus. Kaidan certainly wasn't going to cut it. Not on his own at least.

Modifié par StreetMagic, 22 décembre 2013 - 02:27 .


#54
capn233

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Half of the news stories on the Citadel in ME1 started off with "A group of biotic extremists..." ;)

#55
MassivelyEffective0730

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StreetMagic wrote...

MassivelyEffective0730 wrote...

Jack was, in retrospect, really a 'rule of cool' style teammate, meant to be one of the more hardcore female LI's in the series. Her premise was alright, but due simply to her nature and the nature of the mission, I question her overall utility in the plot. She's really there because the writers thought it would be cool to put a biotic psychotic felon on the squad.


And why not? See my post about ME2 side missions I just mentioned. Psychotic biotics were a staple in ME1. They're one of the things that give ME it's flavor. It's only fitting to finally have it all embodied in one squadmate. Just like Miranda and TIM gave a face to Cerberus. Kaidan certainly wasn't going to cut it. Not on his own at least.


Because when critically examining her character, I reach the conclusion that she was pointless as a squadmate. 

She's psychotic, but not because she's a biotic. She's psychotic because she's had a life of crime and grew up abused and treated badly (putting it lightly). She has a serious problem with authority, and people in general. She's an unstable element that's there to cause tension for the sake of causing tension. 

I really disagree with your overall assertion on ME1 qualities being embodied into ME2 characters. I think its just coincidence. Mainly with the idea of Cerberus having been that rogue group that you didn't really hear too much about and then making them center-stage because of needing to get Shepard outside of his sphere from the first game.

#56
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MassivelyEffective0730 wrote...

StreetMagic wrote...

MassivelyEffective0730 wrote...

Jack was, in retrospect, really a 'rule of cool' style teammate, meant to be one of the more hardcore female LI's in the series. Her premise was alright, but due simply to her nature and the nature of the mission, I question her overall utility in the plot. She's really there because the writers thought it would be cool to put a biotic psychotic felon on the squad.


And why not? See my post about ME2 side missions I just mentioned. Psychotic biotics were a staple in ME1. They're one of the things that give ME it's flavor. It's only fitting to finally have it all embodied in one squadmate. Just like Miranda and TIM gave a face to Cerberus. Kaidan certainly wasn't going to cut it. Not on his own at least.


Because when critically examining her character, I reach the conclusion that she was pointless as a squadmate. 

She's psychotic, but not because she's a biotic. She's psychotic because she's had a life of crime and grew up abused and treated badly (putting it lightly). She has a serious problem with authority, and people in general. She's an unstable element that's there to cause tension for the sake of causing tension. 

I really disagree with your overall assertion on ME1 qualities being embodied into ME2 characters. I think its just coincidence. Mainly with the idea of Cerberus having been that rogue group that you didn't really hear too much about and then making them center-stage because of needing to get Shepard outside of his sphere from the first game.


Cerberus was always something on Walters' mind apparently. It got relegated to filler, but then refined later. Human centrism was always a central element of the series though. Or rather, the struggle for humanity's place in the galaxy, if you will (one of the sides being human centrism). It just got all distilled into Cerberus later (easier to do that, I guess, than to have different movements fighting for the same thing).

As for the life of crime. lol.. I can't say I care. I always treated Mass Effect as a slight sci-fi take on GTA buffoonery. When I dream of space travel, I don't care about being a lawful abiding citizen. I think of absolute freedom and going ****ing nuts. I wish I could play a ME story that's removed from any authoritarian group, if I could. Something even more criminal. I like the characters like Jack or Aria or Kasumi or Grunt who fit this mold. ME2 is the closest the series came to it, so I appreciate that. The more the better.

Modifié par StreetMagic, 22 décembre 2013 - 02:50 .


#57
NekkidNones

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StreetMagic wrote...

When I dream of space travel, I don't care about being a lawful abiding citizen. I think of absolute freedom and going ****ing nuts. I wish I could play a ME story that's removed from any authoritarian group, if I could. Something even more criminal. I like the characters like Jack or Aria or Kasumi or Grunt who fit this mold. ME2 is the closest the series came to it, so I appreciate that. The more the better.


Well hello there Captain Malcolm Reynolds :D

I found Jack to be one of the more interesting characters.  Not b/c her story was particularly original, but b/c her story  originates from a completely different angle than the rest of our squad... from all the ME games(I thought).  Plus, there is something to be said for tragic figures, for all the bleeding hearts out there.  I also really liked both paths her story took in me3.  Made me heart ache for either extreme her tail took.
With that said, she didn't quite fit in.  If her powers where actually noticeably stronger, and or more comprehensive than others; I think she then may have 'felt' like she deserved to be in the SM.  As it was, you're just told she's more powerful then the avg bear, and have to believe it, despite evidence to the contrary.


Anyways, from a story perspective.  Jack is there as a constant reminder of what Cerberus is capable of, and how they do things.

Modifié par MoonSpot, 22 décembre 2013 - 03:45 .


#58
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MoonSpot wrote...

If her powers where actually noticeably stronger, and or more comprehensive than others; I think she then may have 'felt' like she deserved to be on the SM.  As it was, you're just told she's more powerful then the avg bear, and have to believe it, despite evidence to the contrary.


True enough. Which is what I do to an extent. You gotta seperate story/cutscenes from combat. I still think she melds well with a soldier though (I barely notice her on my VG). Also, I think they tweak combat too much in relation to Normal difficulty, where there's less armor and shields. The game isn't as fast paced or as flashy as they intended on higher difficulties. You spend half of the time debuffing.

Modifié par StreetMagic, 22 décembre 2013 - 03:55 .


#59
NekkidNones

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cap and gown wrote...

Seriously, I can't find one mission where I think Jack would be useful when compared to other squad members. Want Pull? Pick Jacob or Samara. Want an ammo power? Garrus, Jacob, Grunt, Thane, and Zaeed have those and Sheppard can get Jack's Warp Ammo. And I am totally underwhelmed by shockwave. I want people dead, not knocked off their feet. And if I do want to knock them off their feet, throw works fine. Practically every other squad mate has some power that can strip protection or outright kill, but not Jack.


Since I should probably post something on topic (for a change).

Jack's powers are good for normal difficulty, and novices.  When I didn't know each stages enemies, Jack's squad warp ammo was a staple.  Unfortunately, there aren't any stages where you get a good mix of different enemy protections sent at you simultaneously.  If there were, warp ammo would be a god send.  Having warp explosions just b/c you shot something is niffty too ;).

I've a hard time justifying using warp ammo as my extra power.  I like it and all, but would rather have stasis or dominate/hacking.  When I use jack, I always bring grunt along as well.  Can't explain why they seem to work really well together in my style of game play.  But when they're together, its like they never die.  Great team for the N7 abandoned mine mission, with that hord of husks.

P.s.  Jack > Jacob.  Everybody's > Jacob.  Jacob really should have had an assault rifle or SMG IMO

#60
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Yeah, Jack and Grunt are my favorite combo too. Although I like Jack and Legion for thematic reasons. I feel like Shep, Jack, and Legion are all Cerberus labrats (legion's only a potential labrat). Such a cool group to me. I'll never have a playthrough where those two are in the Cerberus base in ME3. That's so ****ed up.

You know that old promo vid with Miranda, talking about incompetence? link. That's what I'm shooting for. lol

Modifié par StreetMagic, 22 décembre 2013 - 04:21 .


#61
SlottsMachine

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Well if you want pull you wouldn't take Jacob, Jack (and Samara) have the cool down bonus. Shockwave is good for husk bowling if you play on Veteran or below.

#62
AresKeith

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#63
Milan92

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I used to sort off dislike Jack in ME 2 but she really grew on me over time and I really loved her in ME 3.

#64
themikefest

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I am not a fan of Jack. I don't know why she is a squadmate since she isn't that good.. The times I used her I wasn't impressed at all. She's a kid with a potty mouth and a disregard to everyone else.

#65
cap and gown

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I am going to take issue with Jack as a pullbot. I tried that out for a bit, pairing her with Miranda. (I was playing as a Soldier.) What I found was that Jack's super fast cool down on pull meant nothing because it was out of sync with Miranda's warp which had a significantly longer cool down. Rather than having Jack as a pullbot I could either a) use Samara, whose cool down is just as fast, and whose Throw and Reave were more useful than Shockwave or Warp ammo, or B) heresy of heresies, use Jacob whose cool down on pull sync'ed up perfectly with Miranda's unstable warp. Both Jacob's pull and Miranda's unstable warp have 9 second cool downs so they basically stay in sync with each other (unless you have used Miranda's overload). Jacob pulls, Miranda warps, Boom. Repeat, all in perfect harmony.

Modifié par cap and gown, 22 décembre 2013 - 10:58 .


#66
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cap and gown wrote...

I am going to take issue with Jack as a pullbot. I tried that out for a bit, pairing her with Miranda. (I was playing as a Soldier.) What I found was that Jack's super fast cool down on pull meant nothing because it was out of sync with Miranda's warp which had a significantly longer cool down. Rather than having Jack as a pullbot I could either a) use Samara, whose cool down is just as fast, and whose Throw and Reave were more useful than Shockwave or Warp ammo, or B) heresy of heresies, use Jacob whose cool down on pull sync'ed up perfectly with Miranda's unstable warp. Both Jacob's pull and Miranda's unstable warp have 9 second cool downs so they basically stay in sync with each other (unless you have used Miranda's overload). Jacob pulls, Miranda warps, Boom. Repeat, all in perfect harmony.


Now longer cooldowns are better? :D I understand if you don't like her, but damn.

In any case, if you're going to Pull first (and I'm assuming this is relatively low difficulty if you do), regardless of cooldowns, Jack is still useful. Her warp ammo adds double the dmg to pulled enemies.

Modifié par StreetMagic, 23 décembre 2013 - 12:34 .


#67
cap and gown

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I didn't say longer cool downs were better. I said a) Samara's cool down is just as fast plus she has a faster cool down with Throw than Jack has with Shockwave and Reeve is more useful than warp ammo, and B) pulling for its own sake is not as useful as pulling with a combo in mind, in which case the synchronization problems Jack has with either Thane or Miranda are problematic, whereas Jacob does not suffer these synchronization problems and he has incendiary ammo as a regular power, not a loyalty power so it is available right away whereas Jack's warp ammo can only be obtained later in the game.

#68
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cap and gown wrote...

I didn't say longer cool downs were better. I said a) Samara's cool down is just as fast plus she has a faster cool down with Throw than Jack has with Shockwave and Reeve is more useful than warp ammo, and B) pulling for its own sake is not as useful as pulling with a combo in mind, in which case the synchronization problems Jack has with either Thane or Miranda are problematic, whereas Jacob does not suffer these synchronization problems and he has incendiary ammo as a regular power, not a loyalty power so it is available right away whereas Jack's warp ammo can only be obtained later in the game.


Fair enough. Personally, I would just hook up with Samara and Jack (even better, Liara in her DLC). Not always see Jack as someone who must be interpreted by Jacob or Miranda's presence. I don't play with either much. And if I don't romance Miranda, I'm compelled to be a dick to her anyways. The story works better for me. I hate the persuade checks that make everyone happy together. Screw that. :happy:

Modifié par StreetMagic, 23 décembre 2013 - 12:47 .


#69
cap and gown

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I will say, if ME2 Jack was specced the way she is in ME3 then I would find her to be one of the most useful squadmates around (although the absence of BE's in ME2 does cramp her style).

#70
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cap and gown wrote...

I will say, if ME2 Jack was specced the way she is in ME3 then I would find her to be one of the most useful squadmates around (although the absence of BE's in ME2 does cramp her style).


I would say the same about most of them. That extra skill was a big improvement over ME2.

Although I can understand why she isn't in ME3's squad itself. Kind of overlaps with Liara. I wish they'd done a rotating squad type of thing, but whatever. It's done now.

#71
Trank 209

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Not only is jack really annoying, but yeah i find she really isn't that good.

Modifié par Trank 209, 03 janvier 2014 - 02:27 .


#72
lonelyloner

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To me, it seems Jack is just not that well designed, as playable NPC.
For all her characterization in the story, Jack seems underpowered it's just silly.
Her Warp Ammo also seem to not fit her style. Jack's a berserker type character, she's not a skilled marksman like Garrus or Thane. Warp Ammo on her is just silly.

Here's how I'd do it diffierenty:
Warp Ammo should go to Thane. Then simply axe that silly Shredder Ammo.

Jack should either get a totally new bonus power, something that reflects more on her "raw power no finesse" style. Either this, or simply give her Charge power, similar to Vasir's or Vanguard Shepard's.

Erase Pull, give her Warp instead. Pull is a power to manipulate enemy. Jack does not manipulate her enemies, she crushes them instead.

Her Class power should give her something that gives bonus damage to biotics.

Everything about Jack should spell : Raw biotic power, and brutally and aggressively damaging enemies.

#73
Lord Watson

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I found Jack less than impressive for the most part. An exception are missions with a lot of husks. Jack + Vanguard Shep on collector base was easy mode throwing shockwaves everywhere.

I do agree warp would be more appropriate for Jack than pull, stylistically.

Personality wise, at first I didn't like Jack at all. She's grown on me in further playthroughs though.

#74
mopotter

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I like Jacks style. I try not to continually use the same team in each game, but I make an exception for her. I take her with me a lot. I don't try to manage them and with her I very seldom have to do anything extra. It works for me.

Picking up Grunt, whoever is firing at us just flies off the bridges and overhangs. Mordin & I use Cryo Blast or Incinerate and Jack throws them up and off. The missions with a lot of Husk, I die often, when I don't take her. And when we go to the collector ship, Jack just knocks most of them off the platform before they even reach us. Her and Mordin are my favorite team members.

#75
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mopotter wrote...

I like Jacks style. I try not to continually use the same team in each game, but I make an exception for her. I take her with me a lot. I don't try to manage them and with her I very seldom have to do anything extra. It works for me.

Picking up Grunt, whoever is firing at us just flies off the bridges and overhangs. Mordin & I use Cryo Blast or Incinerate and Jack throws them up and off. The missions with a lot of Husk, I die often, when I don't take her. And when we go to the collector ship, Jack just knocks most of them off the platform before they even reach us. Her and Mordin are my favorite team members.


Yeah, Mordin/Jack/Grunt are all my favorites to have around too. Although I don't use cryo blast much.