On one hand, many like myself argue that the ending is riddled with glaring major plotholes, inconsistencies and outright fallacies that ruin an otherwise great game.
A) The Catalyst's existence as the creator of the Reapers and it's connection to Citadel negates the necessity of the keepers and Sovereign, two key moving forces for the story and plot of the first Mass Effect game.
C) Anderson getting to the control console before Shepard still doesn't make sense.
D) Each ending to Mass Effect 3 correlates to a galactic crime against life:
Refuse- Mass Suicide
Destroy- Mass Genocide
Synthesis- Mass Molestation
Control- Mass Subjugation
E) Two of the Endings (Control and Synthesis) are so heavily similar to methods and tactics that the Reapers use themselves that they pretty much ecquate to agreeing with the reapers.
F) The reasons for EDI and the Geth dying in Destroy are made under unclear or outright inconsistant factors.
G) The Catalyst's logic is heavily flawed and makes so little sense that they had to ruin the Leviathan DLC in order to give it context and that still doesn't fix the situation.
H) After the entire main conflict and dramatic build-up of the series has been focused on fighting the Reapers, changing it to solving organics vs synthetics at the last 10 minutes without any meaningful foreshadowing shatters suspension of disbelief.
I) The War Asset Count doesn't meaningfully contribute to the endings in a manner similar to ME2's Suicide Mission, it's just a number for you raise or decrease.
And since BW decided not to respect their own lore and remain consistent with their own story and themes then why should we acknowledge it? After all, the EC was their golden opportunity to change the ending and everyone would love them for it. But instead, they choose the "Clarity and Closure" route in order to respect the Artistic Integrity of their team.
Well, since they believe that the piece of %$#@ that they call an ending is art, then we can make up our own ending through writting, modding or outright headcannon and no matter how stupid that the ending actually is...it'll be just as valid as the ending that BW is sticking behind.
But on the other hand...
Should we?
Because no matter how much more sense that a fan-made dark energy ending is compared to BW's ending or how much greater people seem to recieve the MEHEM mod more than the Star-Child...it doesn't change how the Star-Child stays and BW wants to keep it that way.
For a grand reason significant enough to ****** off much of their fans/customer base when there were easier and frankly better ways of handling the Ending Fiasco.
So to be blunt, the fan-made ending won't actually change the ending. The ME3 Ending is just like the Phantom Menace...it could have been so much better but it isn't and it will never go away...it cannot be undone...without modding then that same ending sequence is still going to play out when you hit Cronos Station.
So what's the best option?
A) Still use all mental effort to ignore the canon ending and make up your own.
C) Don't buy any future ME game since it will branch from this ending.
D) Other.
Personally, I'm still going with A because it's a fun exercise in writing and plot structure. Plus, I'm just to stubborn to concede to BW's Artistic Integrity. But that's just me.
What about you?





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