Whatever you do, don't play ME3 to the end. YOu'll be disappointed and depressed
#1
Posté 11 juillet 2013 - 01:43
The endings are all dark and extremely sad. For a game that took pride in evolving oriented in the actions and decisions of the player, I found the ending - to put it bluntly - horrible.
I'm not saying there shouldn't be a sad ending, but we should be able to choose it.
We built all the way the story unravelled. We should be able t ochoose how it ends.
ME ending was great, signaled a prelude of what was to come.
ME2 ending was superb, the team was extatic to have taken down the collectors and thought that they could defeat anything.
But ME3 ending just finished everithing with an enormus "?".
The sad and ominus ending could have been placed in ME or ME2,we would understand, but not int end of the story, when ther's nothing coming after ME3.
What happens after shepards starts breathing? Does he get reunited with his crew? How do all the races go back to their worlds? Do the quarians rebuild their world? How do the asari, turians and salarians fare after the attack?
What happens to jacob, miranda, jack, garrus, Tali, Ashley, joker, liara, vega....
What about the chance of being reunited with shepard's paramore?
Does Shepard go with Tali to Rannoch? Or do they stay on Earth?
Though the depart scene was moving, to say the least, I awaited for a comeback and a closure that never came.
What happens to the last prothean in the galaxy? What happens Next?
I was extremely into Mass Effect Universe, and I was awating more than anxiously "ME4", but now, I don't know.
To be honest a big part of me is sorry I played ME3, I would be happier just taking aout the collectors and philosophing on how would the reaper war end up, but now....I was speachless for whatching the end of Commander Sheppard saga, and not for the good reason.
Bioware masterfully created an Universe filled with characters and cenarios that we came to know and love, and all we got in the and were questions, speculations and a better ending thought up on our minds.
#2
Posté 11 juillet 2013 - 01:45
I wasn't disappointed.
Welcome in world of different tastes, demands and opinions.
#3
Guest_Morocco Mole_*
Posté 11 juillet 2013 - 01:47
Guest_Morocco Mole_*
And lol at people actually getting depressed over a mediocre videogame ending
#4
Posté 11 juillet 2013 - 01:58
I think writers made the mistake of expecting most players to interpret the endings in their own way.
Modifié par Enhanced, 11 juillet 2013 - 02:00 .
#5
Posté 11 juillet 2013 - 02:01
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending show.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
The slides do very little to add closure to a lot of things. Besides the outcomes of the Tuchanka and Rannoch storylines, very little changes. It's the monologues that do most of the work for the epilogues
#6
Guest_tickle267_*
Posté 11 juillet 2013 - 02:04
Guest_tickle267_*
#7
Posté 11 juillet 2013 - 02:06
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending shows.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
They did, and it went too far in that regard. EC helps with less wtf.
Modifié par ShepnTali, 11 juillet 2013 - 02:07 .
#8
Posté 11 juillet 2013 - 02:08
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending shows.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
I personally was very pleased the trilogy wasn't building towards a concluding PowerPoint presentation. I thought it was a very brave way to make the player feel the death at the end (either Shepard's literal death, or the player's metaphorical death at having to leave the universe and not interact with the places and characters again).
Some people believe that when you die you will get to watch over all the people you loved and see how their lives turn out. This is the vision of an afterlife that is simulated by a PowerPoint presentation.
Others believe that when you die you leave for good, and you don't get to see how everything plays out for the people you leave behind. This is the vision of an afterlife simulated by ME3. I loved it and thought it was very clever storytelling.
#9
Posté 11 juillet 2013 - 02:15
CaptainZaysh wrote...
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending shows.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
I personally was very pleased the trilogy wasn't building towards a concluding PowerPoint presentation. I thought it was a very brave way to make the player feel the death at the end (either Shepard's literal death, or the player's metaphorical death at having to leave the universe and not interact with the places and characters again).
Some people believe that when you die you will get to watch over all the people you loved and see how their lives turn out. This is the vision of an afterlife that is simulated by a PowerPoint presentation.
Others believe that when you die you leave for good, and you don't get to see how everything plays out for the people you leave behind. This is the vision of an afterlife simulated by ME3. I loved it and thought it was very clever storytelling.
You think when you die, you go to Heaven? You come to US!
#10
Posté 11 juillet 2013 - 02:22
JamesFaith wrote...
I did it.
I wasn't disappointed.
Welcome in world of different tastes, demands and opinions.
One would have thought a choice-based rpg would have respected that more
#11
Posté 11 juillet 2013 - 02:25
TRUE story:
One friend of mine, i lent him my Me trilogy with my Psn account and he played ALL MAss effect content (with DLC).
He finished it earlier today.
He was Blown away.
#12
Posté 11 juillet 2013 - 02:25
Modifié par CronoDragoon, 11 juillet 2013 - 02:26 .
#13
Posté 11 juillet 2013 - 02:30
TL;DR trollfood is bad, this horse is dead.
#14
Posté 11 juillet 2013 - 02:34
I cannot imagine how you managed to get through the games at all then - you should have ragequit when they showed Shepard's reconstruction in ME2's intro.Others believe that when you die you leave for good, and you don't get to see how everything plays out for the people you leave behind. This is the vision of an afterlife simulated by ME3. I loved it and thought it was very clever storytelling.
#15
Posté 11 juillet 2013 - 02:38
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending shows.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
The scenes in the EC epilogue didn't answer any of my questions. At all.
I can't just handwaive the ending just because it looks nice now. I prefer a little bit more narrative consistency.
The ending is an amorphous pile of mush when it comes to narrative and storytelling.
#16
Posté 11 juillet 2013 - 02:42
It's also a tad overstated.
Not the second part of your title, for most people that's definitely very true. The first part isn't true, I don't think. As terrible as the ending is, the rest of the game is well worth the experience of playing through. And where would be a better place in the story to stop, anyway?
It says a lot about the ambition and execution of the series, that is manages to be one of the great sci fi achievements, in spite of the ending.
Modifié par Jeremiah12LGeek, 11 juillet 2013 - 02:42 .
#17
Posté 11 juillet 2013 - 02:44
CaptainZaysh wrote...
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending shows.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
I personally was very pleased the trilogy wasn't building towards a concluding PowerPoint presentation. I thought it was a very brave way to make the player feel the death at the end (either Shepard's literal death, or the player's metaphorical death at having to leave the universe and not interact with the places and characters again).
Some people believe that when you die you will get to watch over all the people you loved and see how their lives turn out. This is the vision of an afterlife that is simulated by a PowerPoint presentation.
Others believe that when you die you leave for good, and you don't get to see how everything plays out for the people you leave behind. This is the vision of an afterlife simulated by ME3. I loved it and thought it was very clever storytelling.
I agree. Shepard dies or nearly dies achieveing his/her goal to defeat Reapers. I don't think Shepard's goal ever really included living happily ever after, just long enough to get the job done. That's why I liked the ending.
Modifié par Enhanced, 11 juillet 2013 - 02:47 .
#18
Posté 11 juillet 2013 - 02:54
"... Unless you have MEHEM"
#19
Guest_Morocco Mole_*
Posté 11 juillet 2013 - 02:56
Guest_Morocco Mole_*
Jadebaby wrote...
I feel like you left something out of the title OP..
"... Unless you have MEHEM"
Bad fanfiction doesn't count
#20
Posté 11 juillet 2013 - 03:02
Tonymac wrote...
I expected a few brown nosers to get in here
Nice.
#21
Posté 11 juillet 2013 - 03:03
MassivelyEffective0730 wrote...
Enhanced wrote...
The scenes in EC epilogue answers most of your questions. Just imagine the most positive outcome based on what the ending shows.
I think writers made the mistake of expecting most players to interpret the endings in their own way.
The scenes in the EC epilogue didn't answer any of my questions. At all.
I can't just handwaive the ending just because it looks nice now. I prefer a little bit more narrative consistency.
The ending is an amorphous pile of mush when it comes to narrative and storytelling.
It didn't answer any of them? Wow, I wonder what kinds of questions you had that weren't answered, at all
#22
Posté 11 juillet 2013 - 03:05
AlexMBrennan wrote...
I cannot imagine how you managed to get through the games at all then - you should have ragequit when they showed Shepard's reconstruction in ME2's intro.
Sorry but I can't exactly if this is just a funny quip, or if you really misunderstood everything about what I just said.
#23
Posté 11 juillet 2013 - 03:06
#24
Posté 11 juillet 2013 - 03:21
Morocco Mole wrote...
Jadebaby wrote...
I feel like you left something out of the title OP..
"... Unless you have MEHEM"
Bad fanfiction doesn't count
Yea I know right! But that's exactly why something had to be done.
#25
Posté 11 juillet 2013 - 03:39
Is necessary for you to get to the ending, specially if you are a Art/Photography student.
There is no such fine description of Primary colors anywhere else, is necessary to understand the concept of Additive primaries colors.
So getting to the ending is a must!
Modifié par Laforgus, 11 juillet 2013 - 03:44 .





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