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Whatever you do, don't play ME3 to the end. YOu'll be disappointed and depressed


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#276
AlanC9

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SpamBot2000 wrote...
There being no unified vision to decode doesn't mean that one will not emerge in time. The odds were always good that they were going to be ordered to make another ME by their EA overlords. Best not be lulled into a sense of security regarding Shep's survival, when any day these guys who wanted Shep dead were going to be back to rub your nose in his/her demise.


So because a unified vision that Shepard did not survive high-EMS Destroy might someday emerge -- the odds of that hapening strike me as zero, frankly -- the answer is to immediately adopt that interpretation for yourself rather than waiting for Bio to do it?

Again, what's the advantage?

#277
Aesandil

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You know what...

Having finished reading the final chapter of Gantz ('tis a manga, for the uninitiated) - which was a huge anticlimactic disappointment; even if not nearly as atrocious as ME3 - it occurred to me once again that even if you possess this wonderful ability to conceive and to tell a great story, it still does not mean that you'll have the ability to finish it in any meaningful, satisfying way. That does seem to be an oddly difficult thing to do.

#278
SpamBot2000

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AlanC9 wrote...

So because a unified vision that Shepard did not survive high-EMS Destroy might someday emerge -- the odds of that hapening strike me as zero, frankly -- the answer is to immediately adopt that interpretation for yourself rather than waiting for Bio to do it?

Again, what's the advantage?


Those odds don't strike me as zero. And that is a big part of the problem. People can't come to a positive conclusion because they can't come to a conclusion at all. It's all provisional, up in the air. BW retconned the destruction of the relays without ever admitting to it. It's certainly conceivable that they would retcon "Shep lives!" at any point, it's a far less established plot point than the relays exploding. 

What is the advantage? It's being braced for the worst. People get emotional about their avatar. They're not gonna put themselves in the position of getting blindsided by BioWare again. The first time hurt enough.

#279
Oni Changas

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On the Red Breath scene...


THEY are telling me a story. I shouldn't have to fill in blanks especially if its something so trivial. This ain't guddamn Barney and Friends. Resolve your trilogy with some sense and closure.

Once again, I reiterate that while not perfect, MGS4 and RE5 wrapped up MORE content nearly completely (in RE's case, Rebecca, Steve still have some strands). MGS4 even included a character not mentioned since Metal Gear 2 (circa '87) to close out things. And this was an action game with a much more complex plot.

#280
sveners

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AlanC9 wrote...

Shepard lives because the scene shows us that Shepard lives. There's no reason for that scene to exist if not to communicate that fact. Like I said, the scene is to be interpreted the way it would be interpreted in any other medium. Unless you're saying that the scene wouldn't convey that meaning in a film..


There's no way to aviod interpretation, since they don't show us what happens to Shepard. You're interpreting it as Shep dying a little after the screen goes dark.. I'm saying that's a ludicrous interpretation. 

Have you really never seen something like this in a film or TV show? 


Well, it's been a week now, but I felt the need to put in a few more words. First, sorry for being so confrontational. Had a long week.

Secondly, yes, I fully acknowledge your point. It is a breath scene at the very end, and it's usual nature is to convey survival.

Unfortunately that does not help me. Like I said (paraphrazed), I cannot simply turn my brain off and go "Oh he/she took a breath, thank god they're ok". My mind actually tries to figure out how on earth that is possible. Even provide a scenario wherein it would be possible.

Someone mentioned tone and symbology. Both are extremely heavyhandedly used in the final sequences. Everything that happens is meant to cement Shepards journey to death. Shepard gets shot, scorched by a Reaper. Passes out from bleeding wounds, and then walks suicidally into an exploding tube. Accompanied by a sad piano finale.

Added together with the other elements of the end, Shepard being stuck on a previously unknown part of the Citadel, every single ship running away as the Crucible fires, makes believing in survival difficult.

In my mind, nothing short of divine intervention would be able to save Shepard. As such, the simple breath scene does (unfortunately) nothing. I simply cannot believe in the standard trope after such an act. I want to, but I can't. 

I know you'll never agree, but do you atleast understand why someone could feel this way?

As a final word, no, I can't ever recall seeing anything like that breath scene in movies or tv. Perhaps if you mentioned an example (or two), then I might remember.