What did you do today in the Mass Effect trilogy?
#726
Posté 20 novembre 2013 - 08:49
Hint: Everything in the games happened and characters said what they said. But they do not necessarily tell or know the truth.
#727
Posté 21 novembre 2013 - 04:45
#728
Posté 21 novembre 2013 - 07:23
#729
Posté 21 novembre 2013 - 08:28
I've been playing a run where I'm doing whatever mission RP says I should do next. Following Horizon I picked up Tali since Shep doesn't really trust Cerberus and wants someone he does trust aboard. Next was Miranda's LM, since it sounds like it should be time-critical and we were going to that planet anyway. Then the two recruit missions, bringing the team up to full strength, and then some mining to activate all the upgrades, during which I stumbled across the Blood Pack Communications Relay. This triggered the Collector Ship as the next mission.
After the IFF, I've got only a few missions before the abduction. Three if I don't stumble upon any more N7s. Current plan is to go for Jack's LM first. (Shep wants to see what Cerberus was up to, I'm considering her for LI, and Shep figures there might be useful tech there). After that I'm not sure. Garrus' mission would probably make sense since I'll have cash and there's still stuff on the Citadel to buy. Which would mean Thane after that since we'd be already on the Citadel. If I go that route I may deliberately botch Thane's mission and get him killed on the SM. But I'll burn that bridge when I get to it.
This would take me to the SM with Jack, Garrus and Zaeed loyal, plus Miranda if Shep can make the dialogue check, and maybe Thane. I see coffins in my future.
Modifié par AlanC9, 21 novembre 2013 - 08:30 .
#730
Posté 21 novembre 2013 - 09:50
A thought occurred to me: Why didn't Liara tell anybody that Cerberus had Shep's body? Was she trying to find out where Cerberus had taken it first? Is it mentioned somewhere in ME2 and I missed it, or in the comics that came out later on?
#731
Posté 21 novembre 2013 - 10:05
The deal being that although my main Shepard was all about helping both races, but he wasn't going to let the Geth become the next Reapers... out of paranoia. After Leviathan forced him to accept the aid of a bunch of Cuthulu's, though, I guess he got so pissed (or maybe I did) about everyone telling him "The created will always rebel against the created" he stopped being paranoid.
Today, I'm back at the start of Rannoch with my second, female Shepard and now I want to know how Tali and Liara will treat the Leviathan DLC... and this time I'll complete Rannoch first because I want to know what Tali has to say about it all.
#732
Posté 21 novembre 2013 - 10:54
Daemul wrote...
GravityEyelids wrote...
I'm on my yearly trilogy playthrough. Tonight I recruited Archangel. Love that mission, but the charging krogan reminded me how much tougher ME2's gameplay can be compared to the other two games. I am pretty rusty in my ME2 skills as Garm smashed me a few times before I made it through. ME2 combat feels like much more of a mental exercise than does ME3. And I like that.
Batman's recruiment misson is the best in the game, taking on all the gangs one by one was really fun, Okeer's and Thane's recruitment missions come in at 2nd and 3rd respectively, though I hear many people hate those missions.
I really like every mission in the game, but Thane's recruitment mission definitely ranks near the top for me. I love the level design (beautiful Illium), mission pacing, and music. Just a fantastic feeling overall when I play it.
#733
Posté 21 novembre 2013 - 11:02
#734
Posté 21 novembre 2013 - 11:14
Yeah given how Thane was the posterboy for the game it feels like they wanted Thane to be a fan favourite. Not that he didn't get a decent fanbase, but I'm pretty sure Bioware were aiming higher than what they got.GravityEyelids wrote...
Daemul wrote...
GravityEyelids wrote...
I'm on my yearly trilogy playthrough. Tonight I recruited Archangel. Love that mission, but the charging krogan reminded me how much tougher ME2's gameplay can be compared to the other two games. I am pretty rusty in my ME2 skills as Garm smashed me a few times before I made it through. ME2 combat feels like much more of a mental exercise than does ME3. And I like that.
Batman's recruiment misson is the best in the game, taking on all the gangs one by one was really fun, Okeer's and Thane's recruitment missions come in at 2nd and 3rd respectively, though I hear many people hate those missions.
I really like every mission in the game, but Thane's recruitment mission definitely ranks near the top for me. I love the level design (beautiful Illium), mission pacing, and music. Just a fantastic feeling overall when I play it.
That said, the best part about Thane is his loyalty mission, simply because it's one of those missions where you get to really formulate what kind of a person your Shepard is. Unfortunately for Thane, he doesn't really get to do anything on the suicide mission itself... He's ill-suited for just about every task except being a squaddie, and there's more fundamentally important characters like Tali and Garrus to take along for that. I often pick him or Zaeed or Grunt to deal with the Oculus early on and that's about all they do to pull the weight.
#735
Guest_StreetMagic_*
Posté 21 novembre 2013 - 11:49
Guest_StreetMagic_*
Rasofe wrote...
He's ill-suited for just about every task except being a squaddie, and there's more fundamentally important characters like Tali and Garrus to take along for that. I often pick him or Zaeed or Grunt to deal with the Oculus early on and that's about all they do to pull the weight.
Gameplay wise, he's very suited for combating Collectors in the ground fights. Not so much on Insanity though. Any lower difficulty and Warp, Throw, and Shredder are good for everything they throw at you. That said, it's not that much of a difference either.. just that you can't go wrong.
Modifié par StreetMagic, 21 novembre 2013 - 11:49 .
#736
Posté 21 novembre 2013 - 03:42
#737
Posté 21 novembre 2013 - 04:54
StreetMagic wrote...
Gameplay wise, he's very suited for combating Collectors in the ground fights. Not so much on Insanity though. Any lower difficulty and Warp, Throw, and Shredder are good for everything they throw at you. That said, it's not that much of a difference either.. just that you can't go wrong.
What's wrong with Thane on Insanity? Warp and Throw are quite useful, and Thane's weapons and class power let him deal a lot of damage.
Modifié par AlanC9, 21 novembre 2013 - 05:06 .
#738
Posté 21 novembre 2013 - 05:28
AlanC9 wrote...
What's wrong with Thane on Insanity? Warp and Throw are quite useful, and Thane's weapons and class power let him deal a lot of damage.
Especially, if you give him a good sniper rifle.
#739
Posté 21 novembre 2013 - 05:39
#740
Posté 21 novembre 2013 - 08:06
#741
Guest_StreetMagic_*
Posté 21 novembre 2013 - 08:12
Guest_StreetMagic_*
AlanC9 wrote...
StreetMagic wrote...
Gameplay wise, he's very suited for combating Collectors in the ground fights. Not so much on Insanity though. Any lower difficulty and Warp, Throw, and Shredder are good for everything they throw at you. That said, it's not that much of a difference either.. just that you can't go wrong.
What's wrong with Thane on Insanity? Warp and Throw are quite useful, and Thane's weapons and class power let him deal a lot of damage.
Nothing exactly. I just wanted to be cautious, I guess, to someone already disinclined to not see his strengths. Like I said, he's very useful for Collector fights. I think Jack, Thane, and Samara are all the better biotics when it comes to Collectors (versus Miranda and Jacob).
#742
Posté 22 novembre 2013 - 03:45
I'm currently doing my first playthrough of the trilogy (yeah I know, I started playing Mass Effect really late).
The Citadel DLC was one of the best things I've ever experienced. Only a couple missions left. I'm going to be really sad when it's over.
#743
Posté 22 novembre 2013 - 10:02
#744
Posté 22 novembre 2013 - 02:24
geo523 wrote...
Threw the party!
I'm currently doing my first playthrough of the trilogy (yeah I know, I started playing Mass Effect really late).
The Citadel DLC was one of the best things I've ever experienced. Only a couple missions left. I'm going to be really sad when it's over.
This was me about 3 months ago, when I did my first trilogy run - like you I was really late to the ME party. I think being introduced to the series by being able to play all 3 games, with all the DLC, back to back to back was such an awesome experience. I really think previously viewing (from afar) the long-time fanbase's reaction to the endings helped temper my reaction to ME3 - I never really felt any dissapointment with it. Was it perfect? Obviously not, but the things the game(s) did poorly did not outweigh the things about them and the world they portrayed that I enjoyed - not even close, actually.
And yes - Citadel is easily one of my favorite gaming experiences of all time. Just so much fun.
Back on topic - last night I stopped Asteroid X57 from slamming into a human colony, killed some wacky rouge black-ops squads calling themselves Cerberus, and took out a couple crime bosses for some nice lady I met on the Citadel. Tonight I hit Ilos, and hopefully by the end of the weekend my new Shep will be getting killed by the Collectors!
#745
Posté 22 novembre 2013 - 02:38
Edit: Put it in my signature.
Modifié par Rasofe, 22 novembre 2013 - 10:10 .
#746
Posté 22 novembre 2013 - 08:30
StreetMagic wrote...
AlanC9 wrote...
What's wrong with Thane on Insanity? Warp and Throw are quite useful, and Thane's weapons and class power let him deal a lot of damage.
Nothing exactly. I just wanted to be cautious, I guess, to someone already disinclined to not see his strengths. Like I said, he's very useful for Collector fights. I think Jack, Thane, and Samara are all the better biotics when it comes to Collectors (versus Miranda and Jacob).
If loyal, agreed. Non-loyal Samara and Jack aren't particularly great against Collectors since they don't have their anti-barrier powers yet. Miranda and Thane have Warp whether loyal or not, though Thane's a better choice since Throw can give insta-kills. (Not a fan of Jacob's power set on anything but low difficulties).
Which takes me to my playthrough. As I planned, I did Jack's LM right after getting the IFF. (Talked her out of killing Aresh; time to let it go, girl). Shepard was able to resolve the Miranda/Jack dispute, which kind of surprised me since I've been playing a fairly mixed P/R style. Maxing out the class power early helps with making the late-game checks, I guess. (I threw lots of points in there early for the shorter cooldowns).
Following that, it was off to the Citadel -- tough choice between Garrus and Tali's LMs, so I went with going to someplace with shops. I let Garrus shoot both Harkin and Sidonis; always happy when a-hole and bullets meet. After the mission I returned to the Normandy to research some unlocked upgrades and talk to Jack, only to discover that Legion's LM was available. That one's urgent, or at least sounds like it is, so off we went. Only to have the crew abducted before doing the mission. (Anyone know what the actual trigger is there? I thought it was three missions, but I only did two)
So I missed out on doing Thane's LM, but since I was considering botching it anyway this wasn't a problem. Couldn't get Tali's shield upgrade since that conversation note's locked out while her LM's pending. And while I did now have access to Garrus' cannon upgrade, I decided that it made no RP sense to install the thing instantaneoustly, so I didn't install it. Making this the worst-prepared SM I've ever done. (Garrus, Miranda, Zaeed and Jack loyal, Jacob's armor upgrade installed. No Kasumi.) So off we went.
Thane and Legion died in the space battle. This left non-loyal Tali in the vents. Surprisingly brief death scene for her (sad, but I'm looking forward to Xen in ME3). With Jack handling the biotic bubble, got to the final battle without too much trouble, though husks are pretty tough when you can't run around them easily because of the bubble. For the final battle I decided to max my HTL score, so I brought Samara (non-loyal) and Jack (loyal). Worked OK, with Shepard warping barriers and Samara or Jack finishing them off. Of course, this meant that Samara died, but everyone holding the line survived. Kept the base; I just can't come up with a non-stupid reason to blow it up.
So the final toll is Legion, Thane, Tali, and Samara. I guess I know what's happening at Rannoch. And since Mordin is alive without Maelon's data, I think I'll play out the betrayal route.
One annoying thing about getting to the SM fast is that it can lock out romance options if you don't do the LI's LM early. So this Shep is still with Ash, nominally. Not quite sure what to do about that.
Modifié par AlanC9, 22 novembre 2013 - 08:31 .
#747
Posté 22 novembre 2013 - 08:55
#748
Posté 22 novembre 2013 - 10:10
So... uh... what would you call your Shepard? Neutrally careless?
#749
Posté 22 novembre 2013 - 10:40
Edit: given romance convo timing issues, I don't recommend this approach without metagaming around the intended romance. I'm not certain Tali's romance is compatible with this method whatever you do.
Though I suppose you can make a case that Shepard should have prioritized doing a LM for a tech character, rather than doing Garrus'. (Had I done Tali's mission first both she and Legion would have survived, assuming the shield upgrade was installed.)
Of course, he could have launched the SM later, but that would have got at least half the crew juiced.
Modifié par AlanC9, 22 novembre 2013 - 10:44 .
#750
Guest_StreetMagic_*
Posté 22 novembre 2013 - 10:47
Guest_StreetMagic_*




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