Cyonan wrote...
Neofelis Nebulosa wrote...
Besides the argument that games have to become more expensive because the developers/publishers pour more and more money into their A, AA and AAA titles doesn't hold water when you have games like Minecraft that started for free and took off like a damn rocket.
And no one, absolutely NO ONE can tell me there's no alternative if ressource cheap games like Minecraft turn out a gold diggers wet dream, whilst games that hogged up millions of dollars like Medal Honor get axed because they don't deliver enough return.
End of rant.
Saying that because Minecraft did it everybody should be able to do it is an extremely bad argument.
If that was the case then a lot more indie titles would be breaking 1 million units sold, let alone 10 million like Minecraft has on PC.
You'll also never make Mass Effect on the budget that Minecraft had. Not without cutting out over half the game.
Actually, it's a very good argument.
A key piece of information not being assessed here is that a title like Mass Effect, especially ME3, has a vast amount of wasted money spent during it's production.
-For each trade show, significant portions of the team are pulled off the main project and redirected to making trailers. To show press people, not customers. Nevermind the expense of renting an area at the show, and shipping people and equipment to it. Which could all be replaced simply by not going to a pointless tradeshow, and just showing press people the actual game in their office.
-Most of those trade shows also involve lavish after parties, to impress press people. Contrast that to the people who actually matter, the 140 million console owners and the much larger PC base, and it becomes obvious how much of a waste it is.
-Additionally, there's the oft-reported perks like "Spend a day learning to race a ferari!" and "Here's a helicopter ride to the hotel!" for press people.
(All of which is just to get them to proclaim the game the greatest thing ever on release day, so people will buy the game before they find out it's a disaster)
-Then there's the massive amount of money wasted of forced multiplayer in ME3. I highly doubt anyone bought the game for multiplayer.
-TV spots, like anyone buys a game because of a commercial these days.
There's a fantastic amount of money being wasted on AAA games, the goal of which is just to trick people into buying something before they can read reviews. The Industry would be in much better shape if they actually did what Minecraft did and tried making a good game, instead of wasting all of that money on a mediocre game and trying to trick people into buying it. It's really impressive when you think about it, if they took just half of that wasted money (and time), and put it into development, they
wouldn't have to worry about bad reviews tanking the game!.