Why refuse and synthesis are the only logical choices.
#26
Posté 12 juillet 2013 - 09:10
#27
Posté 12 juillet 2013 - 09:10
Modifié par Jedi Master of Orion, 12 juillet 2013 - 09:16 .
#28
Posté 12 juillet 2013 - 09:11
Modifié par HYR 2.0, 12 juillet 2013 - 09:12 .
#29
Posté 12 juillet 2013 - 09:14
Synthesis is the only scene presented as positive by the reapers, which means they have something to gain by it.
It could also mean that now they have a faster way of harvesting organics. but from the three choices, its the one most likely to do as told.
Refuse is the only safe bet, because you do not rely on the catalyst promises.
#30
Posté 12 juillet 2013 - 09:14
Synthesis, seems too positive with a peaceful galaxy and Control pretty much also ensures a peaceful galaxy with the Shepard controlled Reapers to act as intergalactic peacekeepers. I'm not even going to mention what is wrong with the Refuse ending.
Modifié par Urazz, 12 juillet 2013 - 09:17 .
#31
Posté 12 juillet 2013 - 09:15
Yes I do, The game tells me.erezike wrote...
Ledgend1221 wrote...
The reapers die.erezike wrote...
Crucible destroyed- shepard almost dead.Ledgend1221 wrote...
How do reapers win in Destroy?
The reapers are still out there, if we lose shepard humanity might well follow.
How do you know? your shepard is dead.
#32
Posté 12 juillet 2013 - 09:18
The player assume the role of sheard, which means the play can only know what shepard knows.Jedi Master of Orion wrote...
The player is not Shepard. The player just controls Shepard. We see a lot of things in all three games that Shepard wasn't there for. That doesn't mean they didn't happen/
This is how Role-playing work.
This is how Acting Works.
The meta gaming was never overly done in past games. and many of it could be explained with shepard heard the stories from someone else (dockworker, tali recording, miranda stories)
Attempting to adress the ending cutscenes as truth is plain meta-gaming.
#33
Posté 12 juillet 2013 - 09:20
By not including the asari as one of the species you are disgusted with, you just invalidated everything you just saidsH0tgUn jUliA wrote...
Quite honestly, I killed the Geth already. I'm disgusted with Javik, I'm disgusted with the humans. I'm disgusted with the Krogan. I'm disgusted with the Vorcha. I'm disgusted with the Quarians. I'm disgusted with the Batarians. The Turians aren't impressing me either. I'm not talking about military prowess. These idiots are going to make synthetics again and are going to bring about another situation like the Geth even afterward or worse.
And by saying this you just invalidated everything you will ever say in the future.sH0tgUn jUliA wrote...
Synthesis is the only solution.
#34
Posté 12 juillet 2013 - 09:21
the plan all along was to destroy the reapers, but shepard and the player have no way of knowning that shooting the reapers will kill them. its goes against all logic and its a very big leap of faith.Urazz wrote...
I dunno, to me it seems like the Destroy ending is the more canon choice as everyone and even Shepard himself/herself were saying their mission was to destroy the Reapers. It also has the most potential for a sequel as well. They may do a modified Destroy ending for the sequel though if they want to have conflict in the galaxy still and have the Geth around as well.
Synthesis, seems too positive with a peaceful galaxy and Control pretty much also ensures a peaceful galaxy with the Shepard controlled Reapers to act as intergalactic peacekeepers. I'm not even going to mention what is wrong with the Refuse ending.
Even with shepard shooting the tube, it could still be possibile for the galaxy to win. it will just be a lot harder without shepard.
Ledgend1221 wrote...
Yes I do, The game tells me.
Shepard dreams of being in a forest running after a kid. how do you know that the cutscene in the end isnt shepard last vision, because it also show you a short cutscene of anderson, or your lover. but these are just memories and hopes
You have no way of knowing that these events happen. your character. your point of view in the world of the game is dead.
Modifié par erezike, 12 juillet 2013 - 09:24 .
#35
Posté 12 juillet 2013 - 09:30
erezike wrote...
Shepard dreams of being in a forest running after a kid. how do you know that the cutscene in the end isnt shepard last vision, because it also show you a short cutscene of anderson, or your lover. but these are just memories and hopes
You have no way of knowing that these events happen. your character. your point of view in the world of the game is dead.
So when I saw Saren and Benezia conversing in ME1, or TIM and Miranda talking in ME2, I don't actually know that these things happened either? Shepard didn't see them happen, after all.
But you're also saying that I can't trust the stuff Shepard did see. So what's left?
Modifié par AlanC9, 12 juillet 2013 - 09:31 .
#36
Posté 12 juillet 2013 - 09:37
erezike wrote...
The meta gaming was never overly done in past games. and many of it could be explained with shepard heard the stories from someone else (dockworker, tali recording, miranda stories)
Wait... your position is that when we see stuff from a POV that usn't our PC's POV, it's reallyfrom the PCs POV anyway?
Seriously?
Attempting to address the ending cutscenes as truth is plain meta-gaming.
It isn't meta-gaming if it happens after we're done playing. Shep's actions can't be influences hy what happens in the ending cutscenes
#37
Posté 12 juillet 2013 - 09:38
Just think through it, you wll then realise that shooting the tube or getting electrified make no sense.
The fact that the argument you make is.
I saw the cutscenes after i shot the tube therefor it happens. Is infact meta-gaming and wishful thinking.
Modifié par erezike, 12 juillet 2013 - 09:41 .
#38
Posté 12 juillet 2013 - 09:41
erezike wrote...
Crucible destroyed- shepard almost dead.Ledgend1221 wrote...
How do reapers win in Destroy?
The reapers are still out there, if we lose shepard humanity might well follow.
but the reapers are dead.
kaput, nada, nilch. No more reapers. And mulitiple wikis/walkthroughs/guides confirm shepard survived.
#39
Posté 12 juillet 2013 - 09:43
There is also a lot of fanfiction out there. it doesnt mean its true.. you can only believe what you see and know.HiddenInWar wrote...
erezike wrote...
Crucible destroyed- shepard almost dead.Ledgend1221 wrote...
How do reapers win in Destroy?
The reapers are still out there, if we lose shepard humanity might well follow.
but the reapers are dead.
kaput, nada, nilch. No more reapers. And mulitiple wikis/walkthroughs/guides confirm shepard survived.
Once you are dead. you can no longer see.
#40
Posté 12 juillet 2013 - 09:50
Tell that to Patrick Swayze in Ghost.erezike wrote...
There is also a lot of fanfiction out there. it doesnt mean its true.. you can only believe what you see and know.HiddenInWar wrote...
erezike wrote...
Crucible destroyed- shepard almost dead.Ledgend1221 wrote...
How do reapers win in Destroy?
The reapers are still out there, if we lose shepard humanity might well follow.
but the reapers are dead.
kaput, nada, nilch. No more reapers. And mulitiple wikis/walkthroughs/guides confirm shepard survived.
Once you are dead. you can no longer see.
#41
Posté 12 juillet 2013 - 10:08

To me it looked like Shepard was bleeding to death after everyone on Earth had been killed.Refuse - In refuse shepard has a chance to fight another day
Modifié par AlexMBrennan, 12 juillet 2013 - 10:11 .
#42
Posté 12 juillet 2013 - 10:16
#43
Posté 12 juillet 2013 - 10:18
The actual action required for any of the choices (apart from Refuse) is equally suspect though, since all seem like "Please kill yourself." Refuse is hardly better though since whatever you chose can hardly make the situation worse (other than perhaps Synthesis). Faced with that all you can do is pick the least absurd sounding solution, which leaves Destroy or Control as being plausible However it's already been revealed to Shepard that the mechanism for Control is far-fetched, beyond the immediate means of activating it. That said, any Shepard that believes that doing one simple little action will end all Reapers everywhere is also making a rather big leap of faith.erezike wrote...
the plan all along was to destroy the reapers, but shepard and the player have no way of knowning that shooting the reapers will kill them. its goes against all logic and its a very big leap of faith.
#44
Posté 12 juillet 2013 - 10:38
erezike wrote...
The player assume the role of sheard, which means the play can only know what shepard knows.Jedi Master of Orion wrote...
The player is not Shepard. The player just controls Shepard. We see a lot of things in all three games that Shepard wasn't there for. That doesn't mean they didn't happen/
This is how Role-playing work.
This is how Acting Works.
The meta gaming was never overly done in past games. and many of it could be explained with shepard heard the stories from someone else (dockworker, tali recording, miranda stories)
Attempting to adress the ending cutscenes as truth is plain meta-gaming.
No. The first scene in the trilogy is Hackett, Anderson and Udina talking about Shepard. Later we see Benezia and Saren talking amonst themselves. In Mass Effect 2 we see Miranda talking to the Illusive Man at their secret base and later the Virmire Survivor on Horizon. At one point we even switch protagonists altogether to play as Joker. In the third game we also see Kai Leng talking to the Illusive Man after h coup and see Kai Leng enter the game before Shepard could have known about him. Shepard can't see any of the space battles from his vantage point either. It's not meta-gaming if it's still in the game.
Modifié par Jedi Master of Orion, 12 juillet 2013 - 10:49 .
#45
Posté 12 juillet 2013 - 10:52
AlexMBrennan wrote...
To me it looked like Shepard was bleeding to death after everyone on Earth had been killed.Refuse - In refuse shepard has a chance to fight another day
In what way was this different than the other options?
In destroy+Control shepard is straight away dead. while in synthesis the reapers get away what they wanted, everyone become cyborgs, reapers are happy.
M25105 wrote...
Ehhh.. no. Sorry buddy, but if killing a few talking toasters means getting rid of the reapers, you bet that's the right choice.
I agree, but you dont have such option. the only thing shooting the tube does is destroy the crucible. thats how these things work. you shoot a machine, it breaks.
Modifié par erezike, 12 juillet 2013 - 10:54 .
#46
Posté 12 juillet 2013 - 10:58
I agree that reuse is hardly better, the only advantage in refuse is that you take control.Reorte wrote...
The actual action required for any of the choices (apart from Refuse) is equally suspect though, since all seem like "Please kill yourself." Refuse is hardly better though since whatever you chose can hardly make the situation worse (other than perhaps Synthesis). Faced with that all you can do is pick the least absurd sounding solution, which leaves Destroy or Control as being plausible However it's already been revealed to Shepard that the mechanism for Control is far-fetched, beyond the immediate means of activating it. That said, any Shepard that believes that doing one simple little action will end all Reapers everywhere is also making a rather big leap of faith.erezike wrote...
the plan all along was to destroy the reapers, but shepard and the player have no way of knowning that shooting the reapers will kill them. its goes against all logic and its a very big leap of faith.
All of the other three choices are the choices the catalyst-walters offer you.
You can take them or refuse them.
Out of these options the most favorable by the reapers is synthesis which is why it is most likely to succeed.
Out of the three options its the one with the highest price to pay, turning all organics into cyborgs.
They all require a leap of faith. it just that synthesis make most sense out of the optons you are given.
#47
Posté 12 juillet 2013 - 11:04
Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.In simple terms, it is the use of out-of-game information or resources to affect one's in-game decisions.Jedi Master of Orion wrote...
Shepard can't see any of the space battles from his vantage point either. It's not meta-gaming if it's still in the game.
you can use your imagination to justify most of these cutscenes in me1,me2 and me3. but once your character is finally dead. you cannot any longer take the cutscenes as story-facts.
For example- space battle, shepard recieves transmissions from turian ships and can witness the progress of the spacebattle.
Miranda tells shepard of her talks with the illusive man, shepard sees vids of miranda and the illusive man.
Edi catch transmissions of kai leng to the illusive man.
But if you died and werent patrick swayze. you cannot any longer know whats going on.
#48
Posté 12 juillet 2013 - 11:08
#49
Posté 12 juillet 2013 - 11:11
And why is that?Seboist wrote...
"Refuse" and "logic" don't go in the same sentence.
#50
Posté 12 juillet 2013 - 11:11
um no i didn't die,i was sitting on my couch playing a videogame.erezike wrote...
Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.In simple terms, it is the use of out-of-game information or resources to affect one's in-game decisions.Jedi Master of Orion wrote...
Shepard can't see any of the space battles from his vantage point either. It's not meta-gaming if it's still in the game.
you can use your imagination to justify most of these cutscenes in me1,me2 and me3. but once your character is finally dead. you cannot any longer take the cutscenes as story-facts.
For example- space battle, shepard recieves transmissions from turian ships and can witness the progress of the spacebattle.
Miranda tells shepard of her talks with the illusive man, shepard sees vids of miranda and the illusive man.
Edi catch transmissions of kai leng to the illusive man.
But if you died and werent patrick swayze. you cannot any longer know whats going on.





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