MassivelyEffective0730 wrote...
Agree to disagree then.
Suits me.
MassivelyEffective0730 wrote...
Agree to disagree then.
That's not good at all.Heretic_Hanar wrote...
Don't know, don't care. I'm not an American. I can't even give two sh*ts about the politics of my own country, nevermind the politics of someone else's country.mass perfection wrote...
Because Democrats are way cooler,right?Heretic_Hanar wrote...
Because Renegades are cool, Republicans are not.mass perfection wrote...
Why not?Cthulhu42 wrote...
No. Just no.mass perfection wrote...
Paragon's are liberals and Renegades are Republicans.
Guest_Cthulhu42_*
Those were the two best Loyalty Missions, too (Tali's and Mordin's, that is; Legion's was dull).Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
Cthulhu42 wrote...
Those were the two best Loyalty Missions, too (Tali's and Mordin's, that is; Legion's was dull).Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
I did like what Legion had to say at the beginning of his LM though, especially towards Tali if you took her with you.Cthulhu42 wrote...
Those were the two best Loyalty Missions, too (Tali's and Mordin's, that is; Legion's was dull).Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
Modifié par Heretic_Hanar, 14 juillet 2013 - 01:14 .
Guest_Cthulhu42_*
The choice between whether to kill or brainwash an enemy would have been an interesting dilemma if it was applied to something other than genocidal killbots, but since it wasn't I found it completely uncompelling.Seboist wrote...
Cthulhu42 wrote...
Those were the two best Loyalty Missions, too (Tali's and Mordin's, that is; Legion's was dull).Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
Legion's LM was dull gameplay-wise but it featured a rare example of genuine sci-fi in the sequels(Mordin's too).
MassivelyEffective0730 wrote...
Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
I disagree. I think everything in ME2 (and ME1) should have been followed up on in ME3.
Seboist wrote...
MassivelyEffective0730 wrote...
Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
I disagree. I think everything in ME2 (and ME1) should have been followed up on in ME3.
You seriously think fluff like Garrus and Jacob's LMs should have been given anything other than a mere passing mention?
sigh..these loyalty missions shouldn't exist in the first placeMassivelyEffective0730 wrote...
Seboist wrote...
MassivelyEffective0730 wrote...
Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
I disagree. I think everything in ME2 (and ME1) should have been followed up on in ME3.
You seriously think fluff like Garrus and Jacob's LMs should have been given anything other than a mere passing mention?
I think that if they shouldn't, then they shouldn't have been added. I'd have liked to see the effects of everything set forth in both games, no matter how large or small.
MassivelyEffective0730 wrote...
I think that if they shouldn't, then they shouldn't have been added. I'd have liked to see the effects of everything set forth in both games, no matter how large or small.
chemiclord wrote...
MassivelyEffective0730 wrote...
I think that if they shouldn't, then they shouldn't have been added. I'd have liked to see the effects of everything set forth in both games, no matter how large or small.
Then your expectations were wholly unreasonable... and that's frankly YOUR fault, not Bioware's. You're talking about a project so huge in scope and size that EA would have NEVER signed off on it.
MassivelyEffective0730 wrote...
Seboist wrote...
MassivelyEffective0730 wrote...
Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
I disagree. I think everything in ME2 (and ME1) should have been followed up on in ME3.
You seriously think fluff like Garrus and Jacob's LMs should have been given anything other than a mere passing mention?
I think that if they shouldn't, then they shouldn't have been added. I'd have liked to see the effects of everything set forth in both games, no matter how large or small.
Guest_Morocco Mole_*
Seboist wrote...
Legion's LM was dull gameplay-wise but it featured a rare example of genuine sci-fi in the sequels(Mordin's too).
MassivelyEffective0730 wrote...
No. I don't think it is unreasonable. Is it too much to ask that they acknowledge everything they put forward?
MassivelyEffective0730 wrote...
That's not my fault at all. If they didn't want it to be so ambitious, they shouldn't have made it so ambitious.
I know how the variables are. It sucks, but they put them in place, and I want to see them pay off.Heretic_Hanar wrote...
MassivelyEffective0730 wrote...
Seboist wrote...
MassivelyEffective0730 wrote...
Seboist wrote...
Other than CB and Mordin/Legion/Tali LM there's nothing of note in ME2 for 3 to follow up upon.
I disagree. I think everything in ME2 (and ME1) should have been followed up on in ME3.
You seriously think fluff like Garrus and Jacob's LMs should have been given anything other than a mere passing mention?
I think that if they shouldn't, then they shouldn't have been added. I'd have liked to see the effects of everything set forth in both games, no matter how large or small.
With a squad of 12 hencemen, each of them with a loyalty mission with different outcomes, and all of them can potentially die or simply not be recruited, the variables add up. Thinking all of that should be addressed in the sequel is just unrealistic wishful thinking.
I agree though, the meaningless loyalty missions such as Garrus's loyalty mission or Jacob's loyalty mission were pointless and shouldn't have been added in the first place.
Heretic_Hanar wrote...
MassivelyEffective0730 wrote...
That's not my fault at all. If they didn't want it to be so ambitious, they shouldn't have made it so ambitious.
Indeed. This here is again ANOTHER flaw of ME2 that we can add to the list of ME2 flaws.
ME2 was too ambitious. BioWare wrote themselves into a corner when they decided to make every single hencement's recruitment, loyalty mission and survivability optional. The infinite amount of possible variables in ME2 were just too much to handle. It once again shows how BioWare didn't think this sh*t through when they wrote ME2.
Morocco Mole wrote...
Seboist wrote...
Legion's LM was dull gameplay-wise but it featured a rare example of genuine sci-fi in the sequels(Mordin's too).
Also probably the only time Bioware has managed to write moral ambiguity well.
Guest_Morocco Mole_*
Modifié par Morocco Mole, 14 juillet 2013 - 01:36 .
Heretic_Hanar wrote...
I agree though, the meaningless loyalty missions such as Garrus's loyalty mission or Jacob's loyalty mission were pointless and shouldn't have been added in the first place.
MassivelyEffective0730 wrote...
Heretic_Hanar wrote...
MassivelyEffective0730 wrote...
That's not my fault at all. If they didn't want it to be so ambitious, they shouldn't have made it so ambitious.
Indeed. This here is again ANOTHER flaw of ME2 that we can add to the list of ME2 flaws.
ME2 was too ambitious. BioWare wrote themselves into a corner when they decided to make every single hencement's recruitment, loyalty mission and survivability optional. The infinite amount of possible variables in ME2 were just too much to handle. It once again shows how BioWare didn't think this sh*t through when they wrote ME2.
I will concede that point. ME2 was made to be too big.
dreamgazer wrote...
MassivelyEffective0730 wrote...
No. I don't think it is unreasonable. Is it too much to ask that they acknowledge everything they put forward?
Kinda, yeah. I mean, there are one-off conflicts and choices in TV series that are never addressed again.
While I would've preferred quick updates on Sidonis and Ronald Taylor if they were kept alive (I have more play-throughs where they're dead), they weren't crucial and could be easily answered with a little innocent headcanon.
Heretic_Hanar wrote...
MassivelyEffective0730 wrote...
Heretic_Hanar wrote...
MassivelyEffective0730 wrote...
That's not my fault at all. If they didn't want it to be so ambitious, they shouldn't have made it so ambitious.
Indeed. This here is again ANOTHER flaw of ME2 that we can add to the list of ME2 flaws.
ME2 was too ambitious. BioWare wrote themselves into a corner when they decided to make every single hencement's recruitment, loyalty mission and survivability optional. The infinite amount of possible variables in ME2 were just too much to handle. It once again shows how BioWare didn't think this sh*t through when they wrote ME2.
I will concede that point. ME2 was made to be too big.
Too big in terms of amount of variables, yes. Not too big in terms of anything else.
dreamgazer wrote...
Heretic_Hanar wrote...
I agree though, the meaningless loyalty missions such as Garrus's loyalty mission or Jacob's loyalty mission were pointless and shouldn't have been added in the first place.
Meh. Optional things like hunting down Wrex's armor and helping Garrus get Dr. Saleon made their way into ME1.