MassivelyEffective0730 wrote...
Come to think of it, I still don't actually understand this drawing.
How do you know where ME3 was supposed to be / supposed to go? And what is wrong wih the fact that ME3 takes up points from both ME1 and ME2?
MassivelyEffective0730 wrote...
dreamgazer wrote...
I should draw something.
And the award for dumbest post goes to......TexasToast712 wrote...
Mass Effect 1 < Mass Effect 2 < Mass Effect 3
People focus too much on one flaw. (endings) Regardless of the endings, Mass Effect 3 was a solid game and my favorite. Before that it was Mass Effect 2. Mass Effect 1 combat was terrible compared to the other 2. Story was decent across all 3. As with any game that does a import system, there will always be unavoidable problems.
Steelcan wrote...
The artistic skills expressed here rival those of Botticelli and Leonardo da Vinci
Fixed that for youSteelcan wrote...
The artistic skills expressed here rival those of Casey Hudson and SuperMac
in it for the lolz wrote...
Fixed that for youSteelcan wrote...
The artistic skills expressed here rival those of Casey Hudson and SuperMac
Heretic_Hanar wrote...
MassivelyEffective0730 wrote...
Come to think of it, I still don't actually understand this drawing.
How do you know where ME3 was supposed to be / supposed to go? And what is wrong wih the fact that ME3 takes up points from both ME1 and ME2?
Modifié par MassivelyEffective0730, 14 juillet 2013 - 02:24 .
You keep repeating this, yet you fail to explain or even address what "particular direction" that is supposed to be.MassivelyEffective0730 wrote...
ME2 is going in a particular direction, based on what was established in the opening game. The lines around ME1 are other possibilities the game could have gone in.
WHAT (limited) path(s)?However, once ME2 was laid down, there was only one (or a very limited number of paths storywise) that ME3 could take that fit both ME2 and ME1.
WHAT development in ME2?Instead, ME3 ended up simply jumping straight from ME1, taking elements from ME2 along with it, but ignoring the development in ME2.
No, I don't need analogies, I need to know WHAT EXACTLY in Mass Effect you're talking about. I somehow get the feeling you don't even know the answer to that yourself...Is that a good analogy? Do I need to draw it out?
Darth Brotarian wrote...
...what are you guys even fighting about anymore?
Darth Brotarian wrote...
...what are you guys even fighting about anymore?
Modifié par Heretic_Hanar, 14 juillet 2013 - 02:38 .
MassivelyEffective0730 wrote...g
Does anybody else here understand my drawing at all?
ME2 is going in a particular direction, based on what was established in the opening game. The lines around ME1 are other possibilities the game could have gone in.
I fight....Darth Brotarian wrote...
...what are you guys even fighting about anymore?
Heretic_Hanar wrote...
You keep repeating this, yet you fail to explain or even address what "particular direction" that is supposed to be.MassivelyEffective0730 wrote...
ME2 is going in a particular direction, based on what was established in the opening game. The lines around ME1 are other possibilities the game could have gone in.
WHAT "line"?
WHAT "particular direction"?WHAT (limited) path(s)?However, once ME2 was laid down, there was only one (or a very limited number of paths storywise) that ME3 could take that fit both ME2 and ME1.
WHAT development in ME2?Instead, ME3 ended up simply jumping straight from ME1, taking elements from ME2 along with it, but ignoring the development in ME2.
No, I don't need analogies, I need to know WHAT EXACTLY in Mass Effect you're talking about. I somehow get the feeling you don't even know the answer to that yourself...Is that a good analogy? Do I need to draw it out?
AlanC9 wrote...
MassivelyEffective0730 wrote...g
Does anybody else here understand my drawing at all?
ME2 is going in a particular direction, based on what was established in the opening game. The lines around ME1 are other possibilities the game could have gone in.
I don't know what others think, but the drawing's OK for me. It's the substantive point I don't follow.
Which possibility is it ME3.should have run with, again?
IntelligentME3Fanboy wrote...
Now it's about art huh?Here's mine
Darth Brotarian wrote...
IntelligentME3Fanboy wrote...
Now it's about art huh?Here's mine
It's a talking potato turd.
MassivelyEffective0730 wrote...
Heretic_Hanar wrote...
You keep repeating this, yet you fail to explain or even address what "particular direction" that is supposed to be.MassivelyEffective0730 wrote...
ME2 is going in a particular direction, based on what was established in the opening game. The lines around ME1 are other possibilities the game could have gone in.
WHAT "line"?
WHAT "particular direction"?WHAT (limited) path(s)?However, once ME2 was laid down, there was only one (or a very limited number of paths storywise) that ME3 could take that fit both ME2 and ME1.
WHAT development in ME2?Instead, ME3 ended up simply jumping straight from ME1, taking elements from ME2 along with it, but ignoring the development in ME2.
No, I don't need analogies, I need to know WHAT EXACTLY in Mass Effect you're talking about. I somehow get the feeling you don't even know the answer to that yourself...Is that a good analogy? Do I need to draw it out?
I'm talking about the story, the plot, the direction, the line, the development, etc. that Mass Effect 2 established.
It pointed in a direction. It was supposed to go into Mass Effect 3.
Everything, including the plot, lead into a Mass Effect 3 that was different from the Mass Effect 3 that we got.
The Mass Effect 3 that we got was based off of Mass Effect 1, taking elements from Mass Effect 2.
It should have been vice versa. ME3 should have been based on Mass Effect 2. Mass Effect 2 was already based on Mass Effect 1, so Mass Effect 3 would have fit ME1 by fitting into ME2.
Instead Mass Effect 3 was built from Mass Effect 1, and it happened to come into contact with Mass Effect 2 at several points.
I really don't know how I can explain it to you if you don't get it already.
Heretic_Hanar wrote...
Darth Brotarian wrote...
...what are you guys even fighting about anymore?
Basically, I said (as in my OP) that Mass Effect 2 is a pointless filler arc that ends in a status-quo. The plot is nog progressed at all in ME2 and the story literally ends on the same terms as that is starts. We're literally no step furter at the end of ME2 than we were at the end of ME1.
The reason why ME3 sucks, is because ME2 sucks. ME2 sidetracked the story, leaving ME3 to basically cover 2/3th of the story, which is why it results in a crammed, rushed mess with such bad pacing. It's why the reaper war feels so rushed, why the Crucible introduction is so sudden and why the end is so abrupt.
MassivelyEffective0730 begs to differ and argues that ME2 set up a certain line/direction (yet he fails to explain what this "line" or "direction" exactly is) and ME3 fails to follow up on that "line" or "direction" (whatever that "line/direction" may be, I don't even know/understand this myself, because in my opinion ME2 doesn't even have a coherend line or direction).
Modifié par MassivelyEffective0730, 14 juillet 2013 - 02:58 .
You call that art?IntelligentME3Fanboy wrote...
Now it's about art huh?Here's mine
What does ME2 bring tot he table that actually adds to the main plot of the trilogy?MassivelyEffective0730 wrote...
The "line" and "direction" is the plot, the story of ME2. Everything that ME2 brings to the table is added to that line which is going in one specific direction.
What makes you thinkt hat?What I'm saying is that ME3 simply builds itself from ME1 instead of ME2.
The thing is, I give understandable, coherend arguments why I think ME2 messed up. You however fail to back up why you think ME2 is "perfect" and ME3 messed up by "not following the line of ME2".We differ in our opinions of why things are the way they are:
You say that ME2 messed up the story.
I say ME3 messed up the story.
And I give arguments with proper examples to explain why I believe this. You however fail to back up your arguments with examples.You say the problems and issues of ME2 messed up the rest of the story for ME3.
I say the problems and issues of ME3 were messed up the story because it was not connected adequately to ME2, and that the reason ME2 looks so bad is because it ends up being pointless because of ME3.
Modifié par Heretic_Hanar, 14 juillet 2013 - 02:59 .
dreamgazer wrote...
Darth Brotarian wrote...
IntelligentME3Fanboy wrote...
Now it's about art huh?Here's mine
*snip*
It's a talking potato turd.
It's your genetic destiny.
Heretic_Hanar wrote...
What does ME2 bring tot he table that actually adds to the main plot of the trilogy?MassivelyEffective0730 wrote...
The "line" and "direction" is the plot, the story of ME2. Everything that ME2 brings to the table is added to that line which is going in one specific direction.
And what might this "one specific direction" be?What makes you thinkt hat?What I'm saying is that ME3 simply builds itself from ME1 instead of ME2.
The thing is, I give understandible, coherend arguments why I think ME2 messed up. You however fail to back up why you think ME2 is "perfect" and ME3 messed up by "not following the line of ME2".We differ in our opinions of why things are the way they are:
You say that ME2 messed up the story.
I say ME3 messed up the story.And I give arguments with proper examples to explain why I believe this. You however fail to back up your arguments with examples.You say the problems and issues of ME2 messed up the rest of the story for ME3.
I say the problems and issues of ME3 were messed up the story because it was not connected adequately to ME2, and that the reason ME2 looks so bad is because it ends up being pointless because of ME3.
Modifié par MassivelyEffective0730, 14 juillet 2013 - 03:09 .