Thane would be fine if the story actually used the fact that he was a master assassin for something.AresKeith wrote...
Seboist wrote...
tonnactus wrote...
IntelligentME3Fanboy wrote...
it introduces characters that shouldn't be introduced
Exactly. Boring over the top superheroes alike(that suck in the game) with daddy issues. And then,the player not even knows the purpose of any character until the end. And Thane had actually no purpose at all in the suicide mission or before.
Thane is the poster child for the "if it sounds cool add it" mentality that went into ME2 without any regard to the overarching story or even the collector plot.
Thane would've been much better if he wasn't terminally ill and a stealth Assassin
People hating on ME3 yet thinking ME2 is "perfect"
#176
Posté 13 juillet 2013 - 10:11
#177
Posté 13 juillet 2013 - 10:11
Diana Allers could have been good if they used a better voice actorrohanks wrote...
Seboist wrote...
tonnactus wrote...
IntelligentME3Fanboy wrote...
it introduces characters that shouldn't be introduced
Exactly. Boring over the top superheroes alike(that suck in the game) with daddy issues. And then,the player not even knows the purpose of any character until the end. And Thane had actually no purpose at all in the suicide mission or before.
Thane is the poster child for the "if it sounds cool add it" mentality that went into ME2 without any regard to the overarching story or even the collector plot.
and Diana Allers in ME3?
#178
Guest_Catch This Fade_*
Posté 13 juillet 2013 - 10:12
Guest_Catch This Fade_*
David7204 wrote...
The Night Mammoth wrote...
Why the hell not? Project Lazarus cures someone who hit a planet's surface after suffocating and falling from orbit. Take the bullet out and stick some cybernetics in there, or just clone the person's brain.David7204 wrote...
That's flatly nonsense. Lazarus cannot cure a gunshot to the head.Heretic_Hanar wrote...
No, it's a cure for the death! That's a big deal, even in the Mass Effect universe.
It's the future, this is possible.
Because the story says so. The story says Lazarus 'cured' Shepard. There's nothing whatsoever indicating Lazarus is a cure for death.
- Lazarus "cured" Shepard
- Shepard was dead
- Lazarus is a cure for death
#179
Posté 13 juillet 2013 - 10:12
Seboist wrote...
tonnactus wrote...
IntelligentME3Fanboy wrote...
it introduces characters that shouldn't be introduced
Exactly. Boring over the top superheroes alike(that suck in the game) with daddy issues. And then,the player not even knows the purpose of any character until the end. And Thane had actually no purpose at all in the suicide mission or before.
Thane is the poster child for the "if it sounds cool add it" mentality that went into ME2 without any regard to the overarching story or even the collector plot.
Pretty much. Thankfully, he's optional for those Shepards who think a trained killler might be worth having around (and he does work as an escort or by Shepard's side against Ahnold).
#180
Posté 13 juillet 2013 - 10:13
J. Reezy wrote...
BaladasDemnevanni wrote...
ME2 had the most enjoyable/memorable cast.
Somewhat. I'm glad Tali stopped being a walking dictionary. I could do without Samara, Morinth, and Thane though.
Oh I didn't even count Morinth.
Tali received the most noticeable improvement (imo). Thane I did enjoy a lot, but Mordin and Legion were my personal favorites.
What works against the ME1 cast (again imo) is that there's so few of them, especially in comparison to other Bioware games, but there isn't a noticeable improvement in either level of interaction or depth. I'm okay with fewer companions, but then each companion you dislike is that much more of a problem. Tali, as you say and also Ashley/Kaidan for me.
#181
Posté 13 juillet 2013 - 10:13
The Night Mammoth wrote...
Thane would be fine if the story actually used the fact that he was a master assassin for something.
Agreed. Sadly this never happens, not even in his loyalty mission.
#182
Posté 13 juillet 2013 - 10:13
The Night Mammoth wrote...
Thane would be fine if the story actually used the fact that he was a master assassin for something.AresKeith wrote...
Thane would've been much better if he wasn't terminally ill and a stealth Assassin
Or that. Atleast something to make him relevent and useful
Because I actually liked Thane regardless
#183
Posté 13 juillet 2013 - 10:14
Shepard was malfunction cerberus made him function again.
Have fun people.
#184
Posté 13 juillet 2013 - 10:14
The Night Mammoth wrote...
Thane would be fine if the story actually used the fact that he was a master assassin for something.AresKeith wrote...
Seboist wrote...
tonnactus wrote...
IntelligentME3Fanboy wrote...
it introduces characters that shouldn't be introduced
Exactly. Boring over the top superheroes alike(that suck in the game) with daddy issues. And then,the player not even knows the purpose of any character until the end. And Thane had actually no purpose at all in the suicide mission or before.
Thane is the poster child for the "if it sounds cool add it" mentality that went into ME2 without any regard to the overarching story or even the collector plot.
Thane would've been much better if he wasn't terminally ill and a stealth Assassin
Pretty much. Despite being a poster character, he is the only one who doesn't actually fill out any role in the Suicide Mission, or anywhere really. Great character in the wrong story.
#185
Posté 13 juillet 2013 - 10:14
J. Reezy wrote...
- Lazarus "cured" Shepard
- Shepard was dead
- Lazarus is a cure for death
- Bob is sick.
- A single drug cures Bob.
- Therefore, that drug cures all sickness.
#186
Posté 13 juillet 2013 - 10:14
#187
Posté 13 juillet 2013 - 10:15
J. Reezy wrote...
David7204 wrote...
The Night Mammoth wrote...
Why the hell not? Project Lazarus cures someone who hit a planet's surface after suffocating and falling from orbit. Take the bullet out and stick some cybernetics in there, or just clone the person's brain.David7204 wrote...
That's flatly nonsense. Lazarus cannot cure a gunshot to the head.Heretic_Hanar wrote...
No, it's a cure for the death! That's a big deal, even in the Mass Effect universe.
It's the future, this is possible.
Because the story says so. The story says Lazarus 'cured' Shepard. There's nothing whatsoever indicating Lazarus is a cure for death.
- Lazarus "cured" Shepard
- Shepard was dead
- Lazarus is a cure for death
What da homie Reezy said
#188
Posté 13 juillet 2013 - 10:15
Are you suggesting that the techniques used to restore Shepard from being completely dead couldn't be used again?David7204 wrote...
The Night Mammoth wrote...
Why the hell not? Project Lazarus cures someone who hit a planet's surface after suffocating and falling from orbit. Take the bullet out and stick some cybernetics in there, or just clone the person's brain.David7204 wrote...
That's flatly nonsense. Lazarus cannot cure a gunshot to the head.Heretic_Hanar wrote...
No, it's a cure for the death! That's a big deal, even in the Mass Effect universe.
It's the future, this is possible.
Because the story says so. The story says Lazarus 'cured' Shepard. There's nothing whatsoever indicating Lazarus is a cure for death.
Why?
Is Shepard Dead a different kind of dead from regular dead?
Modifié par The Night Mammoth, 13 juillet 2013 - 10:16 .
#189
Posté 13 juillet 2013 - 10:15
IntelligentME3Fanboy wrote...
Diana Allers could have been good if they used a better voice actorrohanks wrote...
Seboist wrote...
tonnactus wrote...
IntelligentME3Fanboy wrote...
it introduces characters that shouldn't be introduced
Exactly. Boring over the top superheroes alike(that suck in the game) with daddy issues. And then,the player not even knows the purpose of any character until the end. And Thane had actually no purpose at all in the suicide mission or before.
Thane is the poster child for the "if it sounds cool add it" mentality that went into ME2 without any regard to the overarching story or even the collector plot.
and Diana Allers in ME3?
Modifié par rohanks, 13 juillet 2013 - 10:21 .
#190
Guest_EntropicAngel_*
Posté 13 juillet 2013 - 10:15
Guest_EntropicAngel_*
Heretic_Hanar wrote...
Agreed. Sadly this never happens, not even in his loyalty mission.
That was the worst "mission" in the entire game. I dread it everytime I play.
#191
Posté 13 juillet 2013 - 10:15
#192
Posté 13 juillet 2013 - 10:16
#193
Posté 13 juillet 2013 - 10:16
Mcfly616 wrote...
Yeah. ME3 is an improvement over ME2....story-wise and gameplay-wise.
Hmm 2 pretty important things.
I disagree. I think the story wasn't really an improvement either ME1 or ME2.
To me, there was no disconnect between ME1 and ME2.
ME1 started a great story. ME2 expanded on that story.
ME3 was what changed the story and its context. It's what made ME2 seem so irrelevant in comparison to ME1.
Gameplay-wise, I preferred it when only certain classes could only use certain weapons. I liked how only Soldiers could use assault rifles.
I'd have loved it if there was DA:O style character banter in the games (where the characters talk to each other about issues and such, and how the relationships in the game define how the game can affect the character.) Same with class and background. DA:O takes those into far better consideration than ME ever did. Plus, I love DA:O's lack of a morality meter. Instead, all you have is the power to coerce through skills in each class. I'd have loved that if it was in the dialogue wheel for ME.
#194
Posté 13 juillet 2013 - 10:16
erezike wrote...
What is death really?
Yeah, that's not a wise idea in this thread.
#195
Posté 13 juillet 2013 - 10:16
dreamgazer wrote...
Seboist wrote...
tonnactus wrote...
IntelligentME3Fanboy wrote...
it introduces characters that shouldn't be introduced
Exactly. Boring over the top superheroes alike(that suck in the game) with daddy issues. And then,the player not even knows the purpose of any character until the end. And Thane had actually no purpose at all in the suicide mission or before.
Thane is the poster child for the "if it sounds cool add it" mentality that went into ME2 without any regard to the overarching story or even the collector plot.
Pretty much. Thankfully, he's optional for those Shepards who think a trained killler might be worth having around (and he does work as an escort or by Shepard's side against Ahnold).
Him being optional doesn't change the fact that major resources were diverted to create this pointless character and two missions that could have been diverted into something more important.
#196
Posté 13 juillet 2013 - 10:16
MassivelyEffective0730 wrote...
David7204 wrote...
Completely wrong.
First of all, Shepard is not moving at 'hypersonic speed.'
Secondly, in the hypothetical event that Shepard was moving at 'hypersonic speed,' once s/he hit atmosphere and started to heat up, s/he would be slowing down, not speeding up.
No, you are completely wrong.
At what speed is Shepard moving then hmm? You made a claim and failed to back it up. Wouldn't he be travelling at least several kilometers per second in space? Especially if he's ejected from a space ship? Planet's aren't still David. They're moving fast. Very fast. And Shepard would have to be moving very fast in the Normandy once he's ejected. He wouldn't just lose his speed randomly.
And he is slowing down. That's the atmosphere dragging at him. That's why he's burning at several thousand degree's. But he's also being pulled by gravity. That pull is going to become greater and stronger as he falls. And the resistance of the atmosphere isn't going to slow down his velocity to the point where he gently floats down and lands in a field of buttercups like you seem to think. Get real.
The planet's speed is irrelavent, because the Normandy is going to be moving relative to it. Just like sattilites. Or just like jumping up and down, frankly. You don't crash into the Earth at a bajillion meters per second because the Earth is moving at a bajillion meters per second when you jump.
We don't know how fast Shepard is traveling. We don't know what the Normandy is doing. But we can reasonably assume the Normandy is moving at high speeds toward the planet, which is what matters. And since we don't know, we get to assume the best. Or perhaps have to assume, from your standpoint.
Once you're within significant atmosphere, gravity is not going to increase by that much. You're wrong. Shepard is going to be slowing down, not speeding up. Unless he's moving at a slow speed, in which case your whole argument falls apart anyway.
Modifié par David7204, 13 juillet 2013 - 10:19 .
#197
Guest_EntropicAngel_*
Posté 13 juillet 2013 - 10:17
Guest_EntropicAngel_*
erezike wrote...
What is death really?
Shepard was malfunction cerberus made him function again.
Have fun people.
Death is cessation of brain function, currently. The "higher" is a debatable point. That's very basic, note.
Shepard's brain function, ALL of it, was undoubtedly cessated.
Shepard was dead. Dead as dead can be.
Modifié par EntropicAngel, 13 juillet 2013 - 10:18 .
#198
Posté 13 juillet 2013 - 10:17
Oddly enough, the game isn't quite as exciting without it.
Modifié par JakeMacDon, 13 juillet 2013 - 10:18 .
#199
Posté 13 juillet 2013 - 10:18
spirosz wrote...
Thane's probably wasn't his character, it's because of gameplay issues, Jack having the same issue as well. It doesn't help that most players would whine that "x" member is doing a better job at defeating enemies then Shepard him/herself.
Not for me, I would actually like the team to be equal or better
I would've also liked the ME2 squad to have actual combat armor too, but that's a whole other argument lol
#200
Posté 13 juillet 2013 - 10:18
So did I, he was an interesting character to talk to.AresKeith wrote...
The Night Mammoth wrote...
Thane would be fine if the story actually used the fact that he was a master assassin for something.AresKeith wrote...
Thane would've been much better if he wasn't terminally ill and a stealth Assassin
Or that. Atleast something to make him relevent and useful
Because I actually liked Thane regardless
But, like almost the whole crew of the ME2 Normandy, he didn't have much reason to be there.





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