Anyone else upset DAI is coming out at the end of 2014?
#126
Posté 15 juillet 2013 - 06:38
However, after seeing the official DA:I trailer, I am a bit concerned. There wasn't the tiniest glimpse of gameplay in it, and if that is all they had after about two years, then yeah, the game surely needed a delay.
#127
Posté 15 juillet 2013 - 07:30
Modifié par Wompoo, 15 juillet 2013 - 07:31 .
#128
Guest_Raga_*
Posté 15 juillet 2013 - 07:44
Guest_Raga_*
#129
Posté 15 juillet 2013 - 09:31
garrusfan1 wrote...
DAO took six years because they had to make thedas so to speak. they had to write all the lore the religion the history and everything else. It didn't take six years to do the stuff they are for DAI. also there comes a point when it is bad to take so long.SparksMKII wrote...
Madeline McQueen wrote...
Roujinx94 wrote...
I'm surprised someone is actually sad about it. Personally, I'd push it back even further if I could, for RPGs I like to think that sequels should be at least three full years apart from each other and the longer they're in production the better they'll be when they come out. I say let them take their time, hopefully they learned with their mistakes in DA2.
It is roughly around 3 years already. They said they where working on this game while they were working on the second one and that was a couple years back so they are right on time then.![]()
DA:O took 6 years you can't rush quality games like that (case in point DA2), I'll let them take their time even if I have to wait for 2 more years to get a DA:O quality game again.
Case in point - Diablo 3
Just because you take 6 years to make a game doesn't automatically make it epic. Yes, they need enough time to make it great, but there is a limit to how much time to take.
#130
Posté 15 juillet 2013 - 09:35
#131
Posté 15 juillet 2013 - 11:32
In short, the developers learned from their mistakes with DA2 and that should make the wait for DAI very worth it.
#132
Posté 16 juillet 2013 - 01:10
#133
Posté 16 juillet 2013 - 01:18
Gileadan wrote...
However, after seeing the official DA:I trailer, I am a bit concerned. There wasn't the tiniest glimpse of gameplay in it, and if that is all they had after about two years, then yeah, the game surely needed a delay.
It is possible that the game had to be reimplemented for the new engine. The trailer claims game footage, so they must have simply wanted to show off the engine
#134
Posté 16 juillet 2013 - 01:42
I've said it in other threads when this topic has come up; I don't believe the delayed release has much of anything to do with giving Bioware extra time and resources to make DA:I Super Awesome Best Game Ever!
I think it was a management decision. Someone decided to delay the release until the Next Gen consoles were ready. The extra year was needed for the port; not to make DA:I better.
So while we all want DA:I to be a success and a phenomenal game - I would suggest that the delay is no guarantee of either. Think about it; investing an entire extra year worth of salaries/overhead on a game that was touted as being on track for release this coming Fall, right up to the day of the announcement of release?
But it is better PR to say, "We are delaying the game an extra year to make it AWESOME" than "Our bosses think it's a better business decision to have a simultaneous release on all platforms -especially the next generation ones."
#135
Posté 16 juillet 2013 - 03:10
Not convinced they have at all.
Yup I feel negative but hope I am wrong.
#136
Posté 16 juillet 2013 - 03:12
#137
Posté 16 juillet 2013 - 03:14
#138
Posté 16 juillet 2013 - 04:07
#139
Posté 16 juillet 2013 - 04:35
#140
Posté 16 juillet 2013 - 06:25
How could I be upset about that?
I have a feeling that this'll be worth the wait
#141
Posté 16 juillet 2013 - 06:38
#142
Posté 16 juillet 2013 - 06:44
#143
Posté 16 juillet 2013 - 07:19
Meanwhile I have a million games that I still need to play before I can get to this one.
#144
Posté 16 juillet 2013 - 07:29
True.ag99 wrote...
idk why ppl think that if a game take a certain amount of years to develop that its gonna be great hell Duke Nuken took 10 years in development and it was crap
I'm kind of frustrated by the announcement but there's nothing that can be done. If the game is just as bad as DA2 though... after all this time... then yeah, I'm done.
#145
Posté 16 juillet 2013 - 07:42
of course, if more time mean playable races, I cane whait even two more years, but than I would be really impatient.
#146
Posté 16 juillet 2013 - 01:32
CaptainBlackGold wrote...
Since this is all speculation; here's mine.
I've said it in other threads when this topic has come up; I don't believe the delayed release has much of anything to do with giving Bioware extra time and resources to make DA:I Super Awesome Best Game Ever!
I think it was a management decision. Someone decided to delay the release until the Next Gen consoles were ready. The extra year was needed for the port; not to make DA:I better.
So while we all want DA:I to be a success and a phenomenal game - I would suggest that the delay is no guarantee of either. Think about it; investing an entire extra year worth of salaries/overhead on a game that was touted as being on track for release this coming Fall, right up to the day of the announcement of release?
But it is better PR to say, "We are delaying the game an extra year to make it AWESOME" than "Our bosses think it's a better business decision to have a simultaneous release on all platforms -especially the next generation ones."
I have exactly the same theory.
#147
Posté 16 juillet 2013 - 01:49
ag99 wrote...
idk why ppl think that if a game take a certain amount of years to develop that its gonna be great hell Duke Nuken took 10 years in development and it was crap
Because many people agree that most of the problems of DA2 were caused by a stupidly short Development time. While loving the first game that had a five year one.
Its easy to toss up unrelated examples where the time didn't matter, if you ignore the directly related examples where it did.
#148
Posté 16 juillet 2013 - 02:34
Cutlass Jack wrote...
ag99 wrote...
idk why ppl think that if a game take a certain amount of years to develop that its gonna be great hell Duke Nuken took 10 years in development and it was crap
Because many people agree that most of the problems of DA2 were caused by a stupidly short Development time. While loving the first game that had a five year one.
Its easy to toss up unrelated examples where the time didn't matter, if you ignore the directly related examples where it did.
But was the problem of DA2 the short development cycle, or that the Developers decided to make too many changes for the development time they had?
DA2 IMHO wasted precious, limited resources "fixing" things that were not broken. If they had not changed the art design, the combat mechanics, yada, yada, yada, they had plenty of time to make a great story. It was not a lack of resources, but how the resources were used.
In a similar way, with DA:I, we have no evidence that the extra time is going to go for polish, additional quests, characters, or anything else most of us players would like to see. All we know is that they said it was on track for a Fall release right up to the day they said they were delaying it for a year. This announcement came at the same time as the Next Gen consoles were being hyped. And it takes just about a year to port something to a new platform.
If I recall, wasn't the PC version of DA:O put on hold for something like six months so that EA could release the console versions at the same time? The extra time between when the PC version was ready and the game was released did not benefit the polish of the game for any platform. It was purely a business decision - the "suits" decided they could generate more overall sales by a simultaneous release on all platforms, even though the PC version could have been on the market much earlier than it was.
With the introduction of the Next Gen consoles, we have a very similar situation. The game in fact might well be close to completion for current gen and PC. But if the "suits" want a powerhouse, Next Gen title, it makes a sort of corporate sense to hold back the game until Next Gen consoles have an established user base.
I am not saying that all development/polish necessarily will stop - just that the extra time is not the panacea that most people seem to think it is. I really don't think that extra year will contribute all that much to making the game better, just more accessible on more platforms.
#149
Posté 16 juillet 2013 - 02:38
#150
Posté 16 juillet 2013 - 03:05





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