Memory Leak?
#51
Posté 20 novembre 2009 - 07:35
Either way, this is a terrible terrible problem, especially for PC users who have the potential of damaging their hardware or the game not performing on a beast of a machine as it should.
Strikes me as odd that nobody caught this during testing, really has the potential to ruin the game experience for you, especially the first time through
#52
Posté 20 novembre 2009 - 08:08
At least you AMD users have your fusion, we intel users are still cranked
#53
Posté 20 novembre 2009 - 08:11
#54
Posté 20 novembre 2009 - 08:13
#55
Posté 20 novembre 2009 - 10:44
running win7x64 ultimate cpu is pentium q6600, grfx gainward ati 4870x2
its got to the point where this game is compeltely unplayable now,.
#56
Posté 20 novembre 2009 - 10:57
-E8400 3.6 Ghz + 2 Gb DDR2
-Xp pro (sp3)
-8800 GT
After a while playing and zoning, i have too decreasing performances. (Longer loading times, slower framerates).
Besides that, after quitting the games, it takes a while for Xp to reponds, system become slugish.
There is abolutely non reasons to switch to mono core.
The issues comes from code, not hardware.
#57
Posté 21 novembre 2009 - 12:59
#58
Posté 21 novembre 2009 - 01:07
I'm terrible with computer stuff, I just play the games & my brother sets up my hardware etc, I'll paste my specs from my xfire page.
Processor:
Intel® Pentium® Dual CPU E2200 @ 2.20GHz (2 CPUs)
Memory:
4GIG RAM
Hard Drive:
320 + 80 GB
Video Card:
NVIDIA GeForce 9800 GT
Monitor:
Samsung SyncMaster 2253LW 21.6" LCD
Sound Card:
HD Audio rear output
Speakers/Headphones:
Gigabyte Fatal1ty
Keyboard:
zBoard
Mouse:
Razer Diamondback
Mouse Surface:
Razer Mantis Speed
Operating System:
Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
Motherboard:
Asus P5Q SE/R
Computer Case:
Gigabyte 3D Aurora
#59
Posté 21 novembre 2009 - 02:43
TheGreatXL wrote...
Windows 7
AMD Phenom 9600 Quad-Core Processor
NVIDIA GeForce 8800 GT (Microsoft Corporation - WDDM v1.1)
VRam 512 MB
2302 MHz
The only diference between your system and mine is the operating system. Woth XP I am not experiencing the problems you are.
#60
Posté 21 novembre 2009 - 09:18
#61
Posté 21 novembre 2009 - 11:26
AMD Phenom 8400 Tri-Core 2.1ghz (yeah, tri-core.)
Vista Home Premium 32 bit
4gig RAM
ATI Radeon HD 3600
#62
Posté 21 novembre 2009 - 11:31
#63
Posté 22 novembre 2009 - 10:57
AMD Athlon 64, 3800+ (2.41 Ghz, single core)
2 GB of ram, Windows XP SP3
SATA 1.5gb/s
7600 GS.
Runs great at startup, but slows down after about an hour.
#64
Posté 22 novembre 2009 - 11:14
4gig Mem
1gb GTX 280
Win 7 64bit
Got the memory leak from install (Digital deluxe download from EADM), loading times from start are 10secs or less and up to 2-3mins
Modifié par Ashton187, 22 novembre 2009 - 11:16 .
#65
Posté 22 novembre 2009 - 11:57
amd phenom 9600 quad core 2.31ghz
4 gig ram
windows 7 64 bit os
get lag after playing a time i think it has to do with the environment smaller rooms seem to take longer to build up the lag larger rooms ie outside seem to cause lag faster
any chance on getting a post from someone on the bioware / ea tech staff on this? at least an admission that they are aware that some users are having issues?
Modifié par androshalforc, 22 novembre 2009 - 11:59 .
#66
Posté 22 novembre 2009 - 11:57
4gig RAM
1gb 9800GTX
Win 7 64 bit
After about an hour or so load times start to dramatically increase and I start seeing the occasional frame rate issue.
#67
Posté 23 novembre 2009 - 12:00
So unless you have something like 6-8GB of ram, after a time the game WILL slow down. It's not a leak, but it will just LOAD up 2-4GB of textures and other data (depending on if you have a 32 or 64 bit OS).
I have 12GB of ram so I see no slowdown even after 12hrs of play
Most of you with 64bit OSes only have 4GB of ram, which the game will GLADLY eat up... by the time it hits the 3GB mark, windows is already grinding the swap file pushing uneeded parts of windows to the swap file. This will cause the game to load slower and stutter as there's no more ram left to cache files.
Those of you with 32bit OSes usually can only use 2.5-3.0GB of your ram and with the game taking up to 2-3GB of ram of those system... well.. you will slow down also after about 30+ mins
I have this issue on my laptop. It's win 7x64 with 4GB of ram. What really helped was an 8GB flash drive formatted NTFS, and that really helped the HD cache and made the game stutter FAR FAR less (Note the limit is 4GB for any version of Vista, and 4GB if the drive isn't NTFS or exFAT. Only Win 7x64 can fully use an 8GB flash drive)
Modifié par TallBearNC, 23 novembre 2009 - 12:06 .
#68
Posté 23 novembre 2009 - 12:06
#69
Posté 23 novembre 2009 - 12:07
#70
Posté 23 novembre 2009 - 12:11
SilverbackGAS wrote...
nope No problems anymore, runs great, just put details to med. everything else, HIGH, 1680x 1200 YOU need Gamebooster!! it's free and put your virus scan on silent mode and up your fan speed to cool the video card down!!! that's it, Only 3 gigs of ram here, just have to know how to work it guys!!!
Gamebooster is crap and a scam. Turning off real time virus scanning does help as each file loaded doesn't need scanning.
Now.. putting details down WORKS.... why? because it uses less texture memory.... why does setting the resolution down help? less texture memory
some people may ask? I have all this texture memory on my video card? Why aren't games using that and why are they gobbling so much ram?? Ahhhh the answer is with DX 9
DX 9 keeps a COPY of ALL stored textures on VRAM in the game's virtual memory space. WHY? Just in case a user alt tabs out. When they do that, the vid cards memory is wiped, and it must be loaded from the copy. Vista supposedly had a DX9 patch that solved this, and it never worked.
This issue is SOLVED in DX 10, 10.1, and 11, a copy is no longer needed as the OS/games all share the same texture vram space. So DX 10+ games actually use less ram
Modifié par TallBearNC, 23 novembre 2009 - 12:13 .
#71
Posté 23 novembre 2009 - 12:21
Dragon Age Patch 1.01;
Intel Core i7 920 @ 4GHz;
6GB DDR 3 Memory;
896MB GTX260;
XP Professional
#72
Posté 23 novembre 2009 - 12:24
SoDaR2008 wrote...
I have also just recently started to get this "slowing" down in the game. I have played over 40hrs and i never experienced a hiccup until this weekend when i was playing. It started happening in The Ruins in the Brecilian Forest but sorted itself out not long after. Then it started to happen in Denerim and in the Tavern, places where i had been previously with no slowdown. It's very weird, it was all perfect until this weekend and im wondering now if there is a Memory Leak in the game.
Dragon Age Patch 1.01;
Intel Core i7 920 @ 4GHz;
6GB DDR 3 Memory;
896MB GTX260;
XP Professional
WHY would you run XP on that system? XP can only use about 2.5 to 3GB of your 6GB of RAM. And XP 64bit is crrrrap
#73
Posté 23 novembre 2009 - 12:52
TallBearNC wrote...
WHY would you run XP on that system? XP can only use about 2.5 to 3GB of your 6GB of RAM. And XP 64bit is crrrrap
because even crrrrap is better then vista
#74
Posté 23 novembre 2009 - 01:01
androshalforc wrote...
TallBearNC wrote...
WHY would you run XP on that system? XP can only use about 2.5 to 3GB of your 6GB of RAM. And XP 64bit is crrrrap
because even crrrrap is better then vista
That's why there's win 7x64. XP is about to be terminated support wise. I suppose you could keep running it but seeing games will quickly be DX 10.1 and 11, you are going to be forced to upgrade if you wish to continue to game
#75
Posté 23 novembre 2009 - 02:53





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