Aller au contenu

Photo

Memory Leak?


447 réponses à ce sujet

#151
Daku02

Daku02
  • Members
  • 1 messages
so you don't think that problem maybe is related to processor usage?

it isn't so normal using 100% so often..

#152
enderandrew

enderandrew
  • Members
  • 274 messages
Dragon Age runs flawlessly for me on Windows 7 64-bit.



I've played all day without running into a memory leak.

#153
SnowHamster

SnowHamster
  • Members
  • 41 messages
Having the memory leak problem too



Windows XP 32 bit SP3

Pentium D 2.4 Ghz

2 GB RAM

8800GT 1GB RAM



Game starts stuttering at the 30 minute to 1 hour mark depending on maps being zoned into, saw the game use up 1.5 of RAM.

#154
boglavs

boglavs
  • Members
  • 17 messages
I have a small suggestion for everybody; it might work or it might not but you can try it and see if it helps. I'm playing DoA on my laptop, and I have 3Gb of ram on Windows XP Pro SP3. What I did was to disable virtual memory altogether: control panel->system->advanced->performance(settings)->advanced->virtual memory(change)->no paging file (on all drives). What this does is to force the computer to use only the RAM for memory and never the HDD for swapping (swapping to the HDD slows down games a lot, as the hdd is much slower than RAM). This only works if you have a lot of RAM (I guess 3GB+) and it may cause system crashe if you ran out of memory. However, I've been using my system for a year like this, I'm playing a lot of modern games and never had any trouble (including with DOA which I've been playing in 2h+ sessions). For those of you with lots of RAM, this could be the solution, since on my weak laptop (Intel dual core 2,1 Ghz) I don't get any problems. Hopefully this helps.

#155
Tosheroon

Tosheroon
  • Members
  • 130 messages

boglavs wrote...

I have a small suggestion for everybody; it might work or it might not but you can try it and see if it helps. I'm playing DoA on my laptop, and I have 3Gb of ram on Windows XP Pro SP3. What I did was to disable virtual memory altogether: control panel->system->advanced->performance(settings)->advanced->virtual memory(change)->no paging file (on all drives). What this does is to force the computer to use only the RAM for memory and never the HDD for swapping (swapping to the HDD slows down games a lot, as the hdd is much slower than RAM). This only works if you have a lot of RAM (I guess 3GB+) and it may cause system crashe if you ran out of memory. However, I've been using my system for a year like this, I'm playing a lot of modern games and never had any trouble (including with DOA which I've been playing in 2h+ sessions). For those of you with lots of RAM, this could be the solution, since on my weak laptop (Intel dual core 2,1 Ghz) I don't get any problems. Hopefully this helps.


This is very poor advice for any Windows OS, as the paging file is an integral part of the system. The OS will favour RAM over pagefile anyway, so for anyone with 3GB or more it is a moot point. Furthermore, for those that are experiencing a memory leak, this advice will increase the likelihood of an 'out of memory error' rather than help.

Personally, I am running DA:O on Windows 7 x64 and have yet to encounter said memory leak or increased load times. Neither does my CPU go above 68% usage when playing. Strange.

#156
Matthew Young CT

Matthew Young CT
  • Members
  • 960 messages
Don't turn off the paging file.



Still not convinced there is a memory leak. Someone give a screenshot with DA using all your memory and I might believe it! Even seen people complain about a memory leak while DA using...1gig memory. Sigh.

#157
boglavs

boglavs
  • Members
  • 17 messages
I have to disagree on the OS favoring RAM. I had this a lot while gaming, that the page file would be used (=>HDD activity + slowdowns) when more than half of the memory was free. I've NEVER had an 'out of memory error' and I've been using the system this way for over an year, gaming on a daily basis. Anyway, the advice is for people experiencing problems, unlike you (and seeing the number of threads and posts on the subject, I don't expect people to suffer some king of mass hysteria). The worst that could happen is the game crashing, but that's unlikely if you have 3gb+ on windows XP. But what the hell, don't try it, it might work. Geez.


#158
boglavs

boglavs
  • Members
  • 17 messages
Double post, sorry.

Modifié par boglavs, 30 novembre 2009 - 10:44 .


#159
orvel0

orvel0
  • Members
  • 1 messages
The game ran initially pretty good, but now as I'm pushing over 50h problems have appeared. I start to get screen freeze which makes it unplayable (curious point is that mouse doesn't lag at all). Changing graphic settings don't help me a bit. Only thing that helps is to wait a while or just restart the game and it's running smoothly again.

#160
Tosheroon

Tosheroon
  • Members
  • 130 messages

boglavs wrote...
The worst that could happen is the game crashing, but that's unlikely if you have 3gb+ on windows XP. But what the hell, don't try it, it might work. Geez.


Except that you are suggesting a system wide change that will impact other aspects of their OS, and indeed possibly cause problems with other games or applications they use. I am not doubting your sincerity or the fact that your own system is stable as you say, I just don't agree with suggesting a change that people may not understand the ramifications of. That's just me though.

Sorry if I came across as a bit negative, I know your are trying to help others who suffer the same issue as yourself.

#161
Swerto

Swerto
  • Members
  • 8 messages
I've been running into this as well

#162
boglavs

boglavs
  • Members
  • 17 messages

Lobsang1979 wrote...

boglavs wrote...
The worst that could happen is the game crashing, but that's unlikely if you have 3gb+ on windows XP. But what the hell, don't try it, it might work. Geez.


Except that you are suggesting a system wide change that will impact other aspects of their OS, and indeed possibly cause problems with other games or applications they use. I am not doubting your sincerity or the fact that your own system is stable as you say, I just don't agree with suggesting a change that people may not understand the ramifications of. That's just me though.

Sorry if I came across as a bit negative, I know your are trying to help others who suffer the same issue as yourself.


No harm done. My suggestion is also based on the fact that I have some experience with manipulating the OS to fit my needs (as in controlling what applications and services are run in order to minimize the memory use and processor load). And, what people must realize is that this solution can be used solely for DOA, as in: disable virtual memory, restart Windows, play game, enable virtual memory. That is, if it works for you. Or, as I do it, keep two OS's installed, one for work (clean and stable) and one for gaming / driver testing and whatnot.

#163
Oerwinde

Oerwinde
  • Members
  • 27 messages
I don't know if its the memory leak but I encounter the 5 minute load times after playing for a half hour or so, plus slowdowns(Will run fine when the game first starts, but after a while suddenly becomes choppy). Also combat will lag. Game will be running fast, but combat will go through 5-6 attacks before the first one registers. I'll run around attacking grunts once, then focus on a boss and suddenly all those grunts I attacked once will start dying in the order I attacked them.

Windows XP Pro
Pentium D 3.2 GHz
3 GB RAM
Geforce 9800 GTX

Modifié par Oerwinde, 01 décembre 2009 - 07:47 .


#164
Ardikus

Ardikus
  • Members
  • 6 messages
Still no fix to this? =(

#165
Guest_Draetor_*

Guest_Draetor_*
  • Guests

Still not convinced there is a memory leak. Someone give a screenshot with DA using all your memory and I might believe it! Even seen people complain about a memory leak while DA using...1gig memory. Sigh.




When I first launch DA:O, it uses about 50-55% of my total 4GB RAM on Win7 64b. After 1.5-2hrs of gameplay, this climbs to 70-75% of total RAM and stays around there. It's not a critical memory leak that continuously uses up RAM until you are out, but it's also not as optimized as it could be. It could be more of an issue with video RAM being cached, and never cleared out, possibly causing longer load times into big areas like Denerim after lengths of playing.

#166
Foufoug

Foufoug
  • Members
  • 24 messages
well got the issue to, and find a litl way to decrease the loading time, it still increase but less than before. I checked my Nvidia PhysiX propertie and it was disabled dunno wy :s so i turned it on and now ALL my loading even when i turn on the game r less than 1second ;) and it incrrease to 10second after 2hours of playing im So ****ing happy !!!! but btw the memory leak is still there ;) so i reboot every 2 or 3hours now not every 30minute x) So guyz if you got nvidia dont forget to turn in On. And all i can say it is that this program increase the cpu performance so YES it is at 90% comming from cpu ^^ (might be wrong but i doubt, maybe a cpu ---- ram issue; so dev the ball is in your hand)

edit: i checked that in on a new game, last time at the moment i reached the iarl eamon its the first thing i do usually i got the issue to make loading to 1minute if i dont reboot, with this fix i have done all the mage tower after lothering so its almost the same charge of quest etc... and i feel the issue very very less than before i will reply later if the fix helped me further in the game^^.

p.: sorry for my english, im not using it much ofen :innocent:

Modifié par Foufoug, 01 décembre 2009 - 12:53 .


#167
Palathas

Palathas
  • Members
  • 938 messages
I'm definitely having some sort of issue with the way it transitions between areas also. When I first start the game it takes a few seconds to load between areas and then it progressively gets slower and slower. If I quit out of the game to the desktop and then start it and reload, then transition times go back to a few seconds and then get longer and longer again.

edit: Summary -
------------------
System Information
------------------
Operating System: Windows 7™ Home Premium
Processor: Intel® Core™ i7 CPU         950  @ 3.07GHz (8 CPUs), ~2.7GHz
Memory: 6134MB RAM
Page File: 1487MB used, 10892MB available
DirectX Version: DirectX 10
DxDiag Version: 6.00.6001.18000 64bit Unicode

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 285
Manufacturer: NVIDIA
Chip type: GeForce GTX 285
       
Display Memory: 3819 MB
Dedicated Memory: 1007 MB
Shared Memory: 2811 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor: LG W2442(Digital)
-------------
Sound Devices
-------------
Realtek High Definition Audio  (onboard)


DxDiag x64.txt

I also upgraded to Windows 7 so it's no longer Vista, all hardware is the same though.

Edit: Oh, I don't have the Toolset and I don't have the Character Generator. I also have version 1.01b of DA: O.

Modifié par Palathas, 01 décembre 2009 - 02:03 .


#168
Magz

Magz
  • Members
  • 43 messages
Nvidia came out with new drivers 195.62.  I also updated my intel  matrix storage console drivers that control my sata ahci drivers.
I have found in game when I get these long load times that switching between 4x and 8x AA helps with lagging cut scenes. Though still the save/exit/quit restart is the best fix so far.

I have a intel x9750 @3.16
Asus Maxmimus Formula
8 gigs of ddr2 6400 ram
BFG 8800 gtxoc
2 wd 75 gig raptors in raid 0
2 seagate 500 gig hd in ahci with NQC
SB Platinum X-FI
Samsung syncmaster 22in mon I run at 1680X1050
Windows 7 RC.
4gig readyboost flash drive.

This is liquid cooled through the GPU,CPU and Chipset and the hoses never get above body temp. I orginally built this to play AOC to max settings when that was new.

At the beginning of the game my load times at are less than 2 seconds and the travel time along the maps is at a brisk space. The only area of the game I have seen that starts to slow me down is the deep roads. I will have to check on the core usage at those times and what my mem is at. I do not use a paging file as with 8 gigs of ram I have no need of it.

My question is has anyone tried using the 3d application control panel with the nvida drivers to overide the game settings and see performance improvement?

#169
SHartin70

SHartin70
  • Members
  • 18 messages
I checked the physx properties on my system, and it was enabled. Enabling / disabling does not make a difference. On windows XP, I noticed if I alt-tab out of the game after playing for 3 or 4 hours, DAO is using about 1gig of memory. My system has 4 gigs (but only 3.5 useable on XP) but I still have 2 gigs free. I really doubt its a memory leak per se, more likely they have a resource cache that builds up to some pre-limit size in RAM. However, definately something in their engine causes load times to get slower and slower. I dont think its ATI/NVidia or M$ that is at fault here, I think its poor programming.

#170
NolandTanner

NolandTanner
  • Members
  • 3 messages
I am also experiencing Memory leek issues. I can play for about 30 min before my screen starts flashing then my PC crashes. This really sucks because I love this game and cant play it. I've tried re-installing and doesn't help at all. I really hope they fix this soon so i can see what happens next.



Windows XP Professional

AMD Athlon™ 64X2 Dual

Core Processor 4400+

2.31 GHz, 2 GB of Ram

Nvidia 8600 GT






#171
Chesta12345

Chesta12345
  • Members
  • 119 messages
I definately notice a problem after an hour of playing. One day, before I figured out what was going on, I had played for about 4 hours and my load times began to take over 2 minutes. Rebooting my computer solves it for a little while but then I need to do it again after an hour.



My computer isn't an über house but its well above the minimum requirements and runs the game fine until I get beyond that hour of playtime marker.




#172
Palathas

Palathas
  • Members
  • 938 messages
Hmmm, I don't have to do a full machine reset, just exit and relaunch the game does the trick for me.

#173
Vantharas

Vantharas
  • Members
  • 26 messages
I have this same issue.

AMD 965 Processor @ 3.4ghz~@4.2ghz
8gb DDR2-800 4 4 4 12
ATI 5970 @ 1000/ 1150

#174
Foufoug

Foufoug
  • Members
  • 24 messages
oh i forgot to give my spec x)

OS : Windows xp pro sp3
Mother board : P5QL-E
CPU : Intel core 2 quad cpu Q9400 @ 2.66ghz
Ram : 4giga
Graphic card : Nvidia gforce gtx 260

Modifié par Foufoug, 01 décembre 2009 - 01:11 .


#175
Peeker2009

Peeker2009
  • Members
  • 108 messages
I am running this game on a pretty old system (Pentium 4, XP sp2, 4 mb ram, and 512 mb nvidia). I was running it at the lowest video settings, except for medium texture detail). I was having all the slow downs in big battles and after, increasingly long load times, and was rebooting every half hour. I have read most of the threads on this issue, and two posts have helped me, though not sure exactly which hehe. Apologies for not digging up the names of posters, but ta anyway :)



The first was to clean the cpu fan, which was absolutely clogged. This I think has made the biggest difference. So that may be the end of the story. But someone also mentioned turning off the page file, which was warned against by others. Curious, I took a look at that page and noticed that there was only page filing selected for C drive (it wan't at default setting for some reason) and not selected for any others. My game being installed on F I decided to give it page filing, and let windows handle the size. DIdn't think it sould hurt any.



That was this morning, and I've been playing all day since without the slightest lag, and am now gradually cranking up the video settings. I don't want to experiment with it anymore as it's going so well. As I say, it was almost defintely the cleaning of the fan, but would be interested to hear what others say about the page filing.