What we want for the next sequel of DOA
#151
Posté 23 janvier 2010 - 01:31
#152
Posté 23 janvier 2010 - 01:33
with the people of the world knowing your best or worst deeds and fearing you or cheering you for it
not every hero is pure, right?
#153
Posté 23 janvier 2010 - 01:35
single player only please.
#154
Posté 23 janvier 2010 - 01:35
#155
Posté 23 janvier 2010 - 01:36
#156
Posté 23 janvier 2010 - 01:38
Other than that the OP made all the other suggestions that I would like to see in the next DA game. Good stuff Bioware. Keep up the good work!
#157
Posté 23 janvier 2010 - 01:44
Edit: And I don't mean drakes and such. There are only 2 real dragons in the game. MORE PLEASE!
Modifié par CultKiller, 23 janvier 2010 - 01:45 .
#158
Posté 23 janvier 2010 - 01:44
- Open world(not sandbox) is definitively a necessity and it's one of the major drawback of the game(especially since it's suited to fantasy much more than sci-fi).
- Better loot for classes which do not wear heavy/massive armors(and why not epic or rare loot from orange+ bosses).
- Creativity is needed to flesh out the world.It's too generic for my taste and I'm sure Bio can do better.Even Bethesda were able to deviate from the typical european forest/mediaval setting with elves+dwarfs,especially with Morrowind.Give me an unique looking fantasy world,just like nearly all franchise create their own world.Final Fantasy may not be anywhere near as great as it once was,but it's a unique looking fantasy game with summons,unique looking monsters and weird clothes(and those OST).
#159
Posté 23 janvier 2010 - 02:00
1. Move the party storage chest to the actual camp so I can stop the endless traveling back and forth to the Soldier's Peak just to drop off equipment and it would be much appreciated.
2. Shops should be allowed carry more then one of the same item of the game which would be nice as well.
Other then that, I like the game as it is.
And to CultKiller, aren't there three real dragons in the game?
Modifié par Crushed Rose, 23 janvier 2010 - 02:01 .
#160
Posté 23 janvier 2010 - 02:09
Crushed Rose wrote...
I think two small things are needed.
1. Move the party storage chest to the actual camp so I can stop the endless traveling back and forth to the Soldier's Peak just to drop off equipment and it would be much appreciated.
2. Shops should be allowed carry more then one of the same item of the game which would be nice as well.
Other then that, I like the game as it is.
And to CultKiller, aren't there three real dragons in the game?
Yes.
There is one real dragon. Flemmeth and Archdemon dont count.
Have more opportunities for approval. I lost some w/ LEliana early on from killing the kid and even through insane gifting, brining her on every quest and doing things the nice way, could not get her high enough for a romance. I recognize that this is somewhat my own fault but I would like more opportunities for approval.
Also, I wouldnt mind a unique specialiaztion unlocked for grey warden characters, as in not being one of the two specs you ahve to choose but something you get when you become one that makes the pc different from other characters.
#161
Posté 23 janvier 2010 - 02:13
And just alot of general imagery when seen is very evocatvie of Lord of the Rings.
#162
Posté 23 janvier 2010 - 02:57
More Origins would be fun.
#163
Posté 23 janvier 2010 - 03:02
#164
Posté 23 janvier 2010 - 03:04
#165
Posté 23 janvier 2010 - 03:09
1. More diverse character models. Seriously, why does everyone have the same body type? While clothing disguises this, the immersion kinda dies when you see that everyone looks the same, wearing the same underwear, women having the same chest size, men having the same bulge size, etc.
2. More armor and clothing models, and less reskins. Reskins are evil and lazy.
3. More weapon, shield, and staff models, and less reskins. Reskins are evil and lazy.
4. Did I mention less reskins?
5. Option to choose between a basic tactics system and a more advanced one, with if/then branches.
6. More Qunari. They're an interesting race, so let's see more of them aside from being mercenaries.
7. Diverse party member classes. Most of them were warriors...
8. Scars, piercings, and more tattoo options for character creation.
And uh...I'll add more as I think of them.
Modifié par HyperLimited, 23 janvier 2010 - 04:14 .
#166
Guest_Feraele_*
Posté 23 janvier 2010 - 04:10
Guest_Feraele_*
I would love it if Sten looked more like how he is portrayed in the CGI.
I would like more places to explore, caves and old ruins if thats possible.
#167
Posté 23 janvier 2010 - 04:19
To add to this, a Human Commoner origin would be nice.primero holodon wrote...
how about some more origins like mabey an apostate mage or a human chasind
#168
Posté 23 janvier 2010 - 07:28
#169
Posté 23 janvier 2010 - 08:11
#170
Posté 23 janvier 2010 - 08:12
#171
Posté 23 janvier 2010 - 08:31
1) updated graphics (not truly a graphics **** but the visuals of DA:O were 1st gen even though we were on like the 4th or 5th gen of games for this console cycle when it came out)
2) An actual game mechanic for being a Grey Warden if the main character is or has the option to become one in the sequel. There was all this talk and hype about how the Grey Wardens could hear the archdemon when it speaks and sense darkspawn anytime they were close by. And yet, despite having two Grey Wardens in the party the biggest dumbest darkspawn managed to ambush us consistently. Where's that Grey Warden sense they kept talking about? I never saw any evidence of it and it irked me. So....... give us a mechanic for that darkspawn sense in the sequel if being a Grey Warden is an option.
3) I know they're supposed to be extinct, but how cool would it be for you to be a Grey Warden with your trusty griffon steed to ride into battle in the sequel?
#172
Posté 23 janvier 2010 - 08:44
#173
Posté 23 janvier 2010 - 08:57
I was a little despondent when I realised you don't get to go back into wardens keep and see all the place refurbished.
The ability to SOFTEN certain party members:
It would have been nice to be able to make Morrigan/Sten/Shale soften in their world view a bit. Especially Ms. "You will lose 3 points of favor if you don't wantinly kill everything in view, and take candy from babies".
You cant toughen two of the members up, but you can't soften anyone up? Thats a bit harse especially with Morgan.
Mage Sets:
This is one of the few RPGs I've played where mages kinda get shafted. No cloth mage sets? Really? And only 3 legendary weapons are for mages.
More focus on other weapons:
If your going to do more DLC weapons, at least show bows/axes/maces/crossbows some love. There is only one lengendary for these classes (and I dont remember a legendary mace at all) and those weapons are nothing compared to the swords in game.
And bows get even more shafted since there one legendary is a trade off between the bow and a legendary Armor set. Plus as far as I can tell bows don't get rune slots (not sure though).
Also, there seems to be no reason at all right now to use any other melee weapons other than swords..
There a lot of other fnings I'd like to see in DLC but those are my top for right now.
#174
Posté 23 janvier 2010 - 09:43
#175
Posté 23 janvier 2010 - 09:52





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