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Ambient to placeable sound?


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5 réponses à ce sujet

#1
archer4217

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Hello again,

Is there a way to make an ambient sound, such as Town Day Sparce, into a placeable sound?

Thank you :)

#2
Squatting Monk

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Yes. It's as simple as copying the sound file from [install directory]\\ambient into a hak and including it into your module.

#3
archer4217

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Thank you for replying sweetie. I've never made a hak. Can you tell me how? I've always wanted to try it. :)

#4
Squatting Monk

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If you go to your install directory and open the \\utils folder, there's a program called nwhak.exe. When you open it, choose Resource > Add from the menu bar. This will let you choose which files to put in the hak. When you've added what you want, save the hak (File > Save) in [install directory]\\hak.

Next, you need to add the hak to your module. With your module open in the toolset, choose Edit > Module Properties. From the Module Properties window, click the Custom Content tab. Right above the "Check for Conflicts..." button, there's a drop-down menu. Click it, then select the hak you made. Click the Add button. Click OK.

Remember that anyone who plays your module will need the hak.

#5
archer4217

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Thank you very much, sweetie! :)

#6
WoC_Builder

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Seek and ye shall find. This explains why all the placeable sound objects in the standard palette that have sound files that start with "al_" don't play as they should. Now to enlarge our hak. :)