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Which choice did you make on rannoch and why?


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#226
Iakus

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sH0tgUn jUliA wrote...

Shepard: Garrus, how did the Quarians get thanix weaponry? Was Tali in her snooping around?

Garrus: Shepard, that's Turian tech. Tali made me a very nice offer. I delivered.


No wonder Tali came on so strong to my Shepard:o

I'm gonna really catch hell for that comment aren't I? :lol:

#227
Ryzaki

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XD

I don't blame Garrus for giving his girlfriend tech to protect her people :3

That said Tali better back off. >:( My Shep won't allow her to intrude in their epic bromance.

#228
136th

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HellbirdIV wrote...

136th wrote...

Kill the Geth

Their entire race is a liability for the war effort. The Geth are only concerned by survival; they would gladly betray anyone just so save their own skin.


The quarians are the exact same way though, so that's not really a factor.


No really.

At least the quarian won't betray everyone and side with the reapers just to live a few more month.

Geth sympathisers have no sense of stradegies nor foresights.

#229
Ryzaki

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Really? Odd. My Shep siding with the Geth worked just fine. Got the good destroy ending in fact.

#230
in it for the lolz

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If I had a choice, Darth Shepard would have done this to Rannoch:
Image IPB 
And then made the geth and the suit rats slaves to the new Empire!

#231
MassivelyEffective0730

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136th wrote...

HellbirdIV wrote...

136th wrote...

Kill the Geth

Their entire race is a liability for the war effort. The Geth are only concerned by survival; they would gladly betray anyone just so save their own skin.


The quarians are the exact same way though, so that's not really a factor.


No really.

At least the quarian won't betray everyone and side with the reapers just to live a few more month.

Geth sympathisers have no sense of stradegies nor foresights.


I have plenty of stategy and foresight. The Geth supplemented the Turian fleet heavily. Their infantry helped on worlds where husks were beginning to run rampant. They worked perfectly. Better than the Quarians would have.

The Geth have technologically advanced warships that have an unprecedented capability for communications and information processing. The Quarian's, while possessing a formidible fleet, don't quite have that. They have a lot of ships that have uses primarily as... fodder, bullet sponges. 

The Geth ground force is made up of synthetic machines that are immune to the elements and biological necessities that halt organic forces. They are immune to disease and toxic environments. They have no need of air, rest, waste disposal, food, or down-time. Injuries and damage don't stop them. They are capable of self-repair. They are 100% dedicated to fighting 100% of the time. Not to mention they have advanced combat and targeting software.

The Quarians, however well trained they are, don't have that. They are particularly vulnerable to disease and plague. Injuries and wounds are crippling for them, especially if they suffer infection as a result. They need to sleep, they need to eat (especially requiring specialized dextro-amino based food that must be imported.) They are susceptible to indoctrination and psychological damage. They have some pretty big disadvantages that the Geth don't have.

And the Geth didn't betray anyone. You're advocating that they just sit back and allow the Quarians to kill them? And you still want the Quarians on your side for destroying a ship (while you were still on board)? You want them on board when they aren't prepared to listen to reason? When the big picture to them is all about their score with the Geth?

#232
Steelcan

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The geth can be hacked. Much faster than indoctrination. Furthermore, Traynor comments on the quarians abilities as superior to the Salarians.

#233
MassivelyEffective0730

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Steelcan wrote...

The geth can be hacked. Much faster than indoctrination. Furthermore, Traynor comments on the quarians abilities as superior to the Salarians.


The Geth cannot be hacked. Legion (and Shepard) make this very clear. Not to mention, it doesn't happen at all. The Reapers try, and they fail. The Geth Prime on Earth confirms this. This is canon.


Secondly, you made two fallacies. Irrelevant conclusion, and false attribution.

Traynor says the Quarians might have more capability than the Salarians at strategic processing (weird militiary linguo that Bioware threw in to sound military-ish since there's no such actual term). Getting back to my point, you drew in irrelevant conclusion from a false attribution.

The Quarians might have more capability than the Salarians. Therefore, they have more capability than the Geth.

That doesn't follow logically. 

And that's leaving out the part where we aren't informed to the capability of the Geth's.... "strategic processing". This is educated supposition, but I think it would probably be very high, much higher than any organic race due to the nature of the Geth's internal communication and software systems. I think they have every allied race beat when it comes to that. The only ones that probably have the same sort of level as the Geth would be the Rachni. 

Modifié par MassivelyEffective0730, 17 juillet 2013 - 01:02 .


#234
o Ventus

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Steelcan wrote...

The geth can be hacked. Much faster than indoctrination.


1. Not necessarily.
2. Hacking isn't permanent.

Furthermore, Traynor comments on the quarians abilities as superior to the Salarians.


Good for Traynor, considering that--

A). The quarians and salarians dabble and specialize in different fields of science. We see expert quarian machinists and engineers, and we see brilliant salarian biologists, geneticists, and chemists.

B). The salarians aren't the geth, thus rendering her statements irrelevant.

#235
Ryzaki

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Aren't the Geth now using Reaper code?

Shouldn't they be immune to reaper hacking seeing as they're on the same level? I mean the Reapers could TRY to hack em but wouldn't the Geth perfectly understand what they're trying to do? Resulting in a No Sell.

Modifié par Ryzaki, 17 juillet 2013 - 01:14 .


#236
DirtyPhoenix

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First choice: Peace, obviously.

If that's not available then blow the suit rats to hell. They deserved it.

#237
MassivelyEffective0730

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Ryzaki wrote...

Aren't the Geth now using Reaper code?

Shouldn't they be immune to reaper hacking seeing as they're on the same level? I mean the Reapers could TRY to hack em but wouldn't the Geth perfectly understand what they're trying to do? Resulting in a No Sell.


It's not exactly in the way you're putting it, but for the most part, the general purpose is correct.

The Geth cannot be hacked. Legion mentions this. Shepard mentions this in an interview with Allers. And talking to the Geth Prime on Earth reveals that the Reapers have indeed tried, and failed.

#238
Sir DeLoria

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pirate1802 wrote...

First choice: Peace, obviously.

If that's not available then blow the suit rats to hell. They deserved it.


:lol:Ikr, especially the damn children, elderly and civilians.

#239
Sir DeLoria

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Quarian military advantages:

- transport ships will save hundreds of thousands of lives and easily deploy ground troops
- anti-synthetic weaponry perfect against Reapers
- second most powerful fleet in the galaxy
- Quarian marines
- most technologically savant race in the galaxy
- most advanced guns in the galaxy

Geth military advantages:

- despite crushing casualties, strong fleet
- powerful groundtroops
- advanced tech

Ultimately the strenght of both forces is heavily influenced by choices in ME2 and 3, with the Quarians' being potentially higher. This is assuming you don't give a damn about morals.

#240
Ledgend1221

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Necanor wrote...

Quarian military advantages:

- transport ships will save hundreds of thousands of lives and easily deploy ground troops
- anti-synthetic weaponry perfect against Reapers
- second most powerful fleet in the galaxy
- Quarian marines
- most technologically savant race in the galaxy
- most advanced guns in the galaxy

Geth military advantages:

- despite crushing casualties, strong fleet
- powerful groundtroops
- advanced tech

Ultimately the strenght of both forces is heavily influenced by choices in ME2 and 3, with the Quarians' being potentially higher. This is assuming you don't give a damn about morals.

So you're saying Geth then.

#241
Steelcan

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@Massively, in the Allers interview Shepard just says he bets they won't turn.

Also Legion admits geth can be hacked, but they auto-correct after a bit. Thats using an omni tool though. I bet the Reaper's hardware is à tad more impressive.

#242
nos_astra

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wolfhowwl wrote...
If either the Geth or Quarians are blown out of the sky over Rannoch, it's hard to feel that bad for them.

The Quarians chose to try to exterminate the Geth and the Geth chose to return the favor. Sadly for the Quarians the Geth were better at it. So much spilled blood and hydraulic fluid in a war that has two sides that deserve each other.

That's pretty accurate.

My line of thinking is:
-- Consensus is the basis of every action the geth take. That means, there are no innocent geth. However, there are innocent quarians.
-- Both seem to have almost equal strength but the geth have previously sided with the enemy and the quarians did not.

Naturally, I'd chose peace but since peace is the lame option an requires the destruction of the geth as they were anyway I side with the quarians.

Modifié par klarabella, 17 juillet 2013 - 03:16 .


#243
HellbirdIV

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Necanor wrote...

Quarian military advantages:

- anti-synthetic weaponry perfect against Reapers


The Reaper ground forces are primarily organic.

Necanor wrote...

- second most powerful fleet in the galaxy


Second largest (after the geth). Without Dreadnoughts and Carriers and modern military armaments and shields, the Flotilla is ill-suited to direct warfare. Even the significantly smaller salarian fleet would stomp the quarians because of their vastly superior firepower and shielding - and stealth dreadnoughts.

Necanor wrote...

- Quarian marines


Quarian marines lack biotics and heavy equipment like tanks and gunships. This means the only benefit they bring is the usual quarian tech expertise and marksmanship, which salarians, asari and turians already provide.

The problem with fighting Reapers is that small commando units - which is the primary strength of the quarian marines, just like it is for the asari and salarians - aren't really terribly useful.

Necanor wrote...

- most advanced guns in the galaxy


Salarians and asari, actually. I don't know where you got that idea. Cerberus made Arc throwers in ME2, that's not a quarian invention, whereas the salarians and asari have multiple special purpose weapons.

So all of that leaves us with;

Quarian military advantages:

- Transport ships
- Advanced tech

Geth military advantages:

- Strong fleet
- Powerful ground troops
- Different but equally advanced tech

Modifié par HellbirdIV, 17 juillet 2013 - 03:15 .


#244
in it for the lolz

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Necanor wrote...

Quarian military advantages:

- transport ships will save hundreds of thousands of lives and easily deploy ground troops
- anti-synthetic weaponry perfect against Reapers
- second most powerful fleet in the galaxy
- Quarian marines
- most technologically savant race in the galaxy
- most advanced guns in the galaxy

Geth military advantages:

- despite crushing casualties, strong fleet
- powerful groundtroops
- advanced tech

Ultimately the strenght of both forces is heavily influenced by choices in ME2 and 3, with the Quarians' being potentially higher. This is assuming you don't give a damn about morals.

Darth Shepard: Armies, fleets and guns are nothing next to the power of the Dark Side.

#245
DirtyPhoenix

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Necanor wrote...

pirate1802 wrote...

First choice: Peace, obviously.

If that's not available then blow the suit rats to hell. They deserved it.


:lol:Ikr, especially the damn children, elderly and civilians.


Indeed.

#246
nos_astra

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HellbirdIV wrote...
Second largest (after the geth). Without Dreadnoughts and Carriers and modern military armaments and shields, the Flotilla is ill-suited to direct warfare. Even the significantly smaller salarian fleet would stomp the quarians because of their vastly superior firepower and shielding - and stealth dreadnoughts.


And yet the geth need the Magical Reaper Upgrade Of True Sentience and Shepard's approval to survive the quarian attack. Hmmmmm.

Modifié par klarabella, 17 juillet 2013 - 03:15 .


#247
Ledgend1221

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HellbirdIV wrote...

Necanor wrote...

Quarian military advantages:

- anti-synthetic weaponry perfect against Reapers


The Reaper ground forces are primarily organic.

Necanor wrote...

- second most powerful fleet in the galaxy


Second largest (after the geth). Without Dreadnoughts and Carriers and modern military armaments and shields, the Flotilla is ill-suited to direct warfare. Even the significantly smaller salarian fleet would stomp the quarians because of their vastly superior firepower and shielding - and stealth dreadnoughts.

Necanor wrote...

- Quarian marines


Quarian marines lack biotics and heavy equipment like tanks and gunships. This means the only benefit they bring is the usual quarian tech expertise and marksmanship, which salarians, asari and turians already provide.

The problem with fighting Reapers is that small commando units - which is the primary strength of the quarian marines, just like it is for the asari and salarians - aren't really terribly useful.

Necanor wrote...

- most advanced guns in the galaxy


Salarians and asari, actually. I don't know where you got that idea. Cerberus made Arc throwers in ME2, that's not a quarian invention, whereas the salarians and asari have multiple special purpose weapons.

So all of that leaves us with;

Quarian military advantages:

- Transport ships
- Advanced tech

Geth military advantages:

- Strong fleet
- Powerful ground troops
- Different but equally advanced tech

In order of gamplay, Humans have the best weapons with Geth being second.
In order of lore, Geth probably have the best.

Javelin is proof of this.

#248
HellbirdIV

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klarabella wrote...

HellbirdIV wrote...
Second largest (after the geth). Without Dreadnoughts and Carriers and modern military armaments and shields, the Flotilla is ill-suited to direct warfare. Even the significantly smaller salarian fleet would stomp the quarians because of their vastly superior firepower and shielding - and stealth dreadnoughts.


And yet the geth need the Magical Reaper Upgrade Of True Sentience and Shepard's approval to survive the quarian attack.


Yeah, that's kind of the point. The geth have the most powerful fleet, militarily, which is why they curbstomp the quarians once they obtain sapience.

As we were told as far back as ME1, lonely geth are stupid - a single Platform has only rudimentary animal level instincts and intelligence, but multiples working together achieve sapience. That's how the geth first became self-aware.

The quarians exploited this by using special signal jammers to hinder geth communication, and they also destroyed a large number of geth programs when they massacred the programs uploaded into the geth dyson sphere as part of their surprise attack. This is what allowed the quarians to obtain the upper hand.

With the "True AI" code changes, the geth are no longer dependent on proximity contact with eachother to be fully self-aware, alert and intelligent, and thus the quarians lose the resulting battle after the upgrade.

Ledgend1221 wrote...

In order of gamplay, Humans have the best weapons with Geth being second.
In order of lore, Geth probably have the best.

Javelin is proof of this.


In ME1, the best weapons in the game were Geth Pulse Rifles (which conveniently came in Shotgun and Sniper Rifle configurations) - with the exception of the Spectre Master X gear, which you can only obtain as achievement bonuses.

But yeah, the geth have very advanced weapons according to the lore, but the turians invented the Thanix cannon, the salarians have those cool microgrenade pistols and the asari have guns that shoot biotic bombs!

All humans have are regular bullets.

Modifié par HellbirdIV, 17 juillet 2013 - 03:29 .


#249
Ledgend1221

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HellbirdIV wrote...

klarabella wrote...

HellbirdIV wrote...
Second largest (after the geth). Without Dreadnoughts and Carriers and modern military armaments and shields, the Flotilla is ill-suited to direct warfare. Even the significantly smaller salarian fleet would stomp the quarians because of their vastly superior firepower and shielding - and stealth dreadnoughts.


And yet the geth need the Magical Reaper Upgrade Of True Sentience and Shepard's approval to survive the quarian attack.


Yeah, that's kind of the point. The geth have the most powerful fleet, militarily, which is why they curbstomp the quarians once they obtain sapience.

As we were told as far back as ME1, lonely geth are stupid - a single Platform has only rudimentary animal level instincts and intelligence, but multiples working together achieve sapience. That's how the geth first became self-aware.

The quarians exploited this by using special signal jammers to hinder geth communication, and they also destroyed a large number of geth programs when they massacred the programs uploaded into the geth dyson sphere as part of their surprise attack. This is what allowed the quarians to obtain the upper hand.

With the "True AI" code changes, the geth are no longer dependent on proximity contact with eachother to be fully self-aware, alert and intelligent, and thus the quarians lose the resulting battle after the upgrade.

Ledgend1221 wrote...

In order of gamplay, Humans have the best weapons with Geth being second.
In order of lore, Geth probably have the best.

Javelin is proof of this.


In ME1, the best weapons in the game were Geth Pulse Rifles (which conveniently came in Shotgun and Sniper Rifle configurations) - with the exception of the Spectre Master X gear, which you can only obtain as achievement bonuses.

But yeah, the geth have very advanced weapons according to the lore, but the turians invented the Thanix cannon, the salarians have those cool microgrenade pistols and the asari have guns that shoot biotic bombs!

All humans have are regular bullets.

Turians invented the Thanix cannon, the Geth turned it into a sniper.

And Humans do bullets better then anyone else.
Black widow, Harrier, Crusader, Typhoooooooooooon, Hurricane, Falcon, Talon, Crutchmoar...

#250
AlanC9

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MassivelyEffective0730 wrote...

Traynor says the Quarians might have more capability than the Salarians at strategic processing (weird militiary linguo that Bioware threw in to sound military-ish since there's no such actual term). Getting back to my point, you drew in irrelevant conclusion from a false attribution.


I though that was an attempt at future military lingo, myself. The stuff changes sll the time; a few decades ago you'd never hear about OODA loops.