BioWare: Next Mass Effect will appeal to longtime fans and newcomers
#1
Posté 16 juillet 2013 - 02:57
Hopfully they can cut the chore like planet scanning in favour of more substantially beefy content. Seriously all that planet scanning buisness was nothing more like repetitive filler especially for players undergoing a new game +. All that planet scanning, AGAIN! uhhg... at least Mass Effect 3 got it down to it's bare essentials which was good. Had to refer to http://www.gamesrada...el-and-credits/ to know where to find the places of interest, better than having annoying reapers chase me.
Here's hoping Bioware nails it this time. Citadel was perfect. If that type of dedication and thought can be emulated throughout the adventure of ME4 I'm going to swoon. No more tedious, chore like collecting.
#2
Posté 16 juillet 2013 - 03:01
Gonna take a lot more than that to convince me.
#3
Posté 16 juillet 2013 - 05:40
That's not what "perfect" means, unless you want ME4 to be a random collection of stupid minigames, injokes, fanservice and a half-baked covershooting (yes, let's throw in a stealth segment into a game without the infrastructure via a kludgy uber OP pistol).Citadel was perfect
Modifié par AlexMBrennan, 16 juillet 2013 - 05:40 .
#4
Posté 16 juillet 2013 - 05:49
#5
Posté 16 juillet 2013 - 06:08
#6
Posté 16 juillet 2013 - 06:09
At least I hope that Bioware won't try and cater to as many people as possible. They still might be, but I think this article is twisting his words ever so slightly.
#7
Posté 16 juillet 2013 - 06:17
If they try to cater to as much people as possible ruining the game remains to be seen though, as the storyline and plot holes was the only major issue with ME3 with that approach aside from certain rpg elements being cut out along with lacking character interaction in some cases, the combat was pretty solid even with that but im not getting my hopes up.
Modifié par rashie, 16 juillet 2013 - 06:21 .
#8
Posté 16 juillet 2013 - 06:26
Modifié par Degs29, 16 juillet 2013 - 06:26 .
#9
Posté 16 juillet 2013 - 06:30
#10
Posté 16 juillet 2013 - 06:44
AlexMBrennan wrote...
That's not what "perfect" means, unless you want ME4 to be a random collection of stupid minigames, injokes, fanservice and a half-baked covershooting (yes, let's throw in a stealth segment into a game without the infrastructure via a kludgy uber OP pistol).
Agreed.
#11
Posté 16 juillet 2013 - 06:44
levyjl1988 wrote...
http://www.gamespot....wcomers-6411499
Hopfully they can cut the chore like planet scanning in favour of more substantially beefy content. Seriously all that planet scanning buisness was nothing more like repetitive filler especially for players undergoing a new game +. All that planet scanning, AGAIN! uhhg... at least Mass Effect 3 got it down to it's bare essentials which was good. Had to refer to http://www.gamesrada...el-and-credits/ to know where to find the places of interest, better than having annoying reapers chase me.
Here's hoping Bioware nails it this time. Citadel was perfect. If that type of dedication and thought can be emulated throughout the adventure of ME4 I'm going to swoon. No more tedious, chore like collecting.
Im sorry this is a little off-topic, but someone please remind me when that screenshot used in that article is from. The one with the reaperised husk. I've played through the trilogy countless times, but seem to have forgotten that moment. Thanks.
#12
Posté 16 juillet 2013 - 06:48
#13
Posté 16 juillet 2013 - 06:58
#14
Posté 16 juillet 2013 - 07:19
#15
Posté 16 juillet 2013 - 07:25
All games try to bring new people along the way.
It's stupid to rely 100% on the existing fanbase.
Modifié par El_Chala_Legalizado, 16 juillet 2013 - 07:25 .
#16
Posté 16 juillet 2013 - 08:06
#17
Posté 16 juillet 2013 - 11:11
These so called Newcomers had their chance before, focus more on LONG TIME FANS THIS TIME!! I want a New Story. New Playable character of any species and new things to do and see.
#18
Posté 16 juillet 2013 - 11:36
It's just another way of saying "everyone come buy our product".
#19
Posté 17 juillet 2013 - 12:10
Actually, I'm pretty sure that's the reason they said this game will be "Newcomers friendly", almost everything will be new, there's no need to play previous installments, after all, it's a fresh start.Zakuspec089 wrote...
I just want a Better Story, New Characters Weapon, Locations, New Hun=bs, Simulators and Vehicles and Exploration. That is all.
These so called Newcomers had their chance before, focus more on LONG TIME FANS THIS TIME!! I want a New Story. New Playable character of any species and new things to do and see.
#20
Posté 17 juillet 2013 - 12:56
Well, for the next ME (starting a new story and all) that marketing line and that strategy actually make sense though (as opposed to last time)..
#21
Posté 17 juillet 2013 - 02:15
Im sorry this is a little off-topic, but someone please remind me when that screenshot used in that article is from. The one with the reaperised husk. I've played through the trilogy countless times, but seem to have forgotten that moment. Thanks.
[/quote]
It's just a possessed abomination from the multiplayer.
#22
Posté 17 juillet 2013 - 02:23
#23
Posté 17 juillet 2013 - 02:26
Modifié par Malanek999, 17 juillet 2013 - 02:26 .
#24
Posté 17 juillet 2013 - 03:57
#25
Posté 17 juillet 2013 - 07:11
farhansdisplayname wrote...
Im sorry this is a little off-topic, but someone please remind me when that screenshot used in that article is from. The one with the reaperised husk. I've played through the trilogy countless times, but seem to have forgotten that moment. Thanks.
It's in multiplayer. It's a drell fighting a Collector abomination on Hazard Reactor.
and yes, I play, or played, MP a lot.




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