BioWare: Next Mass Effect will appeal to longtime fans and newcomers
#51
Posté 18 juillet 2013 - 05:35
#52
Posté 18 juillet 2013 - 06:13
#53
Posté 18 juillet 2013 - 06:40
Demon Velsper wrote...
Funny, I could have sworn they said the exact same thing about Dragon Age 2.
And they said the same thing during Mass Effect 2, whats your point?
Every developer say this about their games. Its about getting the most sales as possible.
#54
Posté 19 juillet 2013 - 09:28
levyjl1988 wrote...
http://www.gamespot....wcomers-6411499
Hopfully they can cut the chore like planet scanning in favour of more substantially beefy content. Seriously all that planet scanning buisness was nothing more like repetitive filler especially for players undergoing a new game +. All that planet scanning, AGAIN! uhhg... at least Mass Effect 3 got it down to it's bare essentials which was good. Had to refer to http://www.gamesrada...el-and-credits/ to know where to find the places of interest, better than having annoying reapers chase me.
Here's hoping Bioware nails it this time. Citadel was perfect. If that type of dedication and thought can be emulated throughout the adventure of ME4 I'm going to swoon. No more tedious, chore like collecting.
the Citadel DLC or somthing like it won't work as well in a new ME game as we the player won't have the same sort of connection with the new companions or the new play Character. not to mension a new ME game won't have the history behand it as ME3 and Citadel.
as for say ME-whatever will apeal to the fan and the mew comer? that means 1 of two thing to me.
1 this so called newcomer already like the mass effect kind of game is a fan of dragon age or some other story centric RPG.
2 the new ME-whatever is going to be so whaterd down (they reached as far as they can go with ME3 and still call it an RPG) that it is just a shooter with an ME skin over the top.
but we will see.
#55
Posté 19 juillet 2013 - 03:05
The more I hear Bioware talk, the more it seems like they don't care about their core fans. They seem too busy trying to make the next Call of Duty, and sell 12 million copies.
#56
Posté 19 juillet 2013 - 03:16
#57
Posté 19 juillet 2013 - 04:38
ShadyKat wrote...
We shall see.
The more I hear Bioware talk, the more it seems like they don't care about their core fans. They seem too busy trying to make the next Call of Duty, and sell 12 million copies.
And who are exactly these "core fans"?
#58
Posté 19 juillet 2013 - 07:13
Once a company looses its core fanbase it has to find a new niche. Customers are fickle and will change consumption loyalty if relative quality qualifiers are not met. Look at what happened to Dungeons & Dragons with 4th edition. It lost half its customers who went over to primarily Pathfinder. I ended up investigating other rpg companies and found other companies and systems that better fit my tastes. I am not likely to go back no matter what the next D&D is unless it is truly spectacular. I will not be surprised if Bioware is discovering the same behavior among long term fans.
#59
Posté 19 juillet 2013 - 07:41
JonathonPR wrote...
Traditionally brand loyal customers attracted by previous works over the history of a company. Consumers willing to invest their personal time in projects or activities related to a company's or franchise's history. Customers whose endorsement of products acts as advertising and promotion of products over decades and generations.
Once a company looses its core fanbase it has to find a new niche. Customers are fickle and will change consumption loyalty if relative quality qualifiers are not met. Look at what happened to Dungeons & Dragons with 4th edition. It lost half its customers who went over to primarily Pathfinder. I ended up investigating other rpg companies and found other companies and systems that better fit my tastes. I am not likely to go back no matter what the next D&D is unless it is truly spectacular. I will not be surprised if Bioware is discovering the same behavior among long term fans.
Makes sense. I'm not certain if Bioware even recovered from the ME3 backlash that was the ending. Sure Bioware tried to quell the flames with the Extended Cut, but since the damage was done, reputation wise I wonder what ME3 players think. I think Citadel DLC worked wonders as it celebrated the trilogy fans have invested in. The level of quality in Citadel DLC was fantastic and hope to see that level and more for Bioware's next ME game, which perhaps incites many skeptism.
A thorough analysis makes me think that perhaps Bioware should evolve their gameplay mechanics to be fitted with next gen involvement. The paragon/ renage option has me questioning the nature of binary choices. I guess I'll make another topic on that later on. Choices that are more on par along the lines of TT's The Walking Dead.
#60
Posté 19 juillet 2013 - 09:28
JamesFaith wrote...
ShadyKat wrote...
We shall see.
The more I hear Bioware talk, the more it seems like they don't care about their core fans. They seem too busy trying to make the next Call of Duty, and sell 12 million copies.
And who are exactly these "core fans"?
I think she means the pre-existing fanbase, but in my experience, they usually mean themselves when they say things like that.
Personally, I don't mind. I love the Mass Effect series and while ME3 disappointed me in a few ways, I'm excited to see where they take the series next. As for appealing to newcomers, who cares? Mass Effect has been one of the best game series I've ever played and it will always have a special place in my heart. What's wrong with getting more people interested in the series? I would love to see more people out there enjoying the Mass Effect universe.
#61
Posté 19 juillet 2013 - 09:44
#62
Posté 19 juillet 2013 - 09:59
ShadyKat wrote...
We shall see.
The more I hear Bioware talk, the more it seems like they don't care about their core fans. They seem too busy trying to make the next Call of Duty, and sell 12 million copies.
Every developer would love to make the next Call of Duty.
I know people still, for some reason, cannot understand this, but developers are a BUSINESS. They exist to turn over a profit so that each member of that business can support themselves, not offer their fanbase LOVE.
#63
Posté 19 juillet 2013 - 10:30
#64
Posté 19 juillet 2013 - 10:38
QFTiOnlySignIn wrote...
They said the same thing about ME3.
It's just another way of saying "everyone come buy our product".
Never again.
#65
Posté 19 juillet 2013 - 10:51
This is very true. But it is also stupid to ignore your core fans (existing fanbase) over the new fans. Because doing so doesn't mean you will attract that new fanbase. And you could end up running your old fanbase away. Dragon Age 2 came very close to doing this. Keeping your existing fans happy, should be the first goal, then trying to bring in new fans.El_Chala_Legalizado wrote...
Nothing new...
All games try to bring new people along the way.
It's stupid to rely 100% on the existing fanbase.
#66
Posté 19 juillet 2013 - 10:57
Also, sadly I won't pre-order. I'll have to wait to see reviews and ensure it doesn't have another rubbish ending that needs DLC just to put it right.
#67
Posté 19 juillet 2013 - 11:27
ShadyKat wrote...
This is very true. But it is also stupid to ignore your core fans (existing fanbase) over the new fans. Because doing so doesn't mean you will attract that new fanbase. And you could end up running your old fanbase away. Dragon Age 2 came very close to doing this. Keeping your existing fans happy, should be the first goal, then trying to bring in new fans.El_Chala_Legalizado wrote...
Nothing new...
All games try to bring new people along the way.
It's stupid to rely 100% on the existing fanbase.
Problem with such claim about core/hardcore/true fans si that fanbase isn't some single monolitic creature. Fanbase is consisted of dozens faction with different and sometimes contradistory priorities and demands on BW games.
Change of something you consider invaluable in ME should mean nothing to other fans. And on other hand some trivia change by your opinion should be disaster for other.
Keeping all existing fans happy is impossible, because even if you conserve everything in same state as previous game, part of fanbase would complain about static series and no development. Every volume in game series means some lost old fans and some newcomers, this is way of life.
F.e. I'm with BW since Baldurs Gate I and I never feel ignored and chased out by BW. Plurality of tastes and opinions in praxis.
#68
Posté 19 juillet 2013 - 11:41
When games gets released it's open to critique. And with what's happening with ME3's ending it was quite a let down to most, still prevailing plot holes that devs don't seem to want to answer. Which just shows a bad sign. It would be great if they came out openly and discussed their ending. Mass Effect isn't the type of game where you would leave it to the player's imagination or interpretation like the ending of The Last of Us.
#69
Posté 20 juillet 2013 - 12:19
frostajulie wrote...
QFTiOnlySignIn wrote...
They said the same thing about ME3.
It's just another way of saying "everyone come buy our product".
Never again.
Not to be making a pyramid, but I feel this way too. They lied right through their teeth with ME3. I encourage you all to go look at all the lies Casey Hudson spewed.
Never again!
#70
Posté 20 juillet 2013 - 12:33
"Why should I trust you again?" will be my mantra for MENext
#71
Posté 20 juillet 2013 - 01:00
Of course you have to take care of the existing fanbase.ShadyKat wrote...
This is very true. But it is also stupid to ignore your core fans (existing fanbase) over the new fans. Because doing so doesn't mean you will attract that new fanbase. And you could end up running your old fanbase away. Dragon Age 2 came very close to doing this. Keeping your existing fans happy, should be the first goal, then trying to bring in new fans.El_Chala_Legalizado wrote...
Nothing new...
All games try to bring new people along the way.
It's stupid to rely 100% on the existing fanbase.
But I was aiming to a different matter: They haven't shown anything yet and people are making a big deal something that's really common on the industry.
The funny part is that they haven't said anything about gameplay or streamlining it:
The tweet said that you won't require another ME: Genesis to understand the game, reason why it's "Newcomers friendly", which makes sense considering that the game will be independent to the first trilogy.
#72
Posté 20 juillet 2013 - 01:23
#73
Posté 20 juillet 2013 - 01:27
#74
Posté 20 juillet 2013 - 04:06
Hmm,, heard this sentence before. It's marketing and their goal is trying to keep the old customer while at the same time trying to net new ones.
The choice wether or not you want to jump in the hype train is entirely up to you. Personally I'd rather wait and observe first before getting overly excited upon something I have little knowledge of. Sometimes they make something that I'm awfully fond of (like Baldures Gate. Idk what spell they put on that disc, I still fire up that old game now and then to get that nostalgic feeling) and some other game I don't like so I didn't make a purchase.
So this next MEwhatever? I'd rather wait and see. Personally, I'd rather be pleasantly surprised than be bitterly dissapointed.
#75
Posté 20 juillet 2013 - 10:03
I'll probably check it out when closer to release but it's the new IP Bioware's working on that has me more excited.
I find Bioware are at their best when creating new IP's and new ideas, I fear Mass Effect will simply become a huge cash cow with one badly rushed game after another.




Ce sujet est fermé
Retour en haut






