I have tried to research this, but it seems easier to ask.
I am a sucker for games that have factions and/or character classes which also have meaningful impact on the plot.
For example, in Gothic 1 and 2 where one had to go through various ranks and quests to rise in an organisation, which also worked as a character class. I also loved that the mage class changed how the world reacted to the player character in Dragon Age: Origins (I missed it a lot in DA2).
What are the games out there which have this? Most of the RPGs today, or well, which I have at least delved into, tend to just ignore the speciality of the character. I have not seen as in-depth faction system as in the first two Gothic games anywhere else, but then again, I have been rather casual for years now, meaning not so many games to play.
I had high hopes about this for Oblivion, which almost fulfilled it, and Skyrim, which rather failed in it.
So, can you help me? I have found that I am desperate for something like this as of late.
Modifié par Russalka, 16 juillet 2013 - 11:30 .





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