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ANd ME4 confirmed


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#426
Guest_EntropicAngel_*

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Valhart wrote...

 Sooommmmeeebbbbooooddddyyyy isssssssss buuuuutttthuuuuuurrrtttt.

BTW Game Engine =/= direction the game is taking.


Don't worry, we crushed that one long ago.

#427
Bleachrude

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I'm a little surprised that after all this time, people are still equating game engines with actual games.

Given that ME uses the Unreal engine, shouldn't this be a dead giveaway that the two aren't linked?

As for Frostbite 3, this is a good move on EA's part...Hopefully by insisting their developers use the one engine means that there is a library of solutions for any project....they won't have to re-invent the wheel everytime they start a game...

Currently, Frostbite 3 is to be the engine for DA:I, the next Need for Speed title, Mirror's Edge and the next 2 plant vs zombie games coming out.

#428
In Exile

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Darth Brotarian wrote...

I know, but come on? ME3 will be a FPS based off it's game engine? Quality of the game will go down because the game engine is too pretty? He should know better than that.

There's being worried, and than there's just foolishness.


What's hilarious is that we've already been through all this when ME1 was announced as being on unreal 3.  

#429
Nitrocuban

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How long did it take BW to modifiy UE3 for their needs?
Ain't nobody got time for that with ME4, so they gonna have to use what's already available after making DAI. Pretty sure both games will feel and look very similar regarding gameplay and design.

#430
AlanC9

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Nitrocuban wrote...

How long did it take BW to modifiy UE3 for their needs?
Ain't nobody got time for that with ME4, so they gonna have to use what's already available after making DAI. Pretty sure both games will feel and look very similar regarding gameplay and design.


Once a bad idea gets going, I see there's no stopping it.

#431
Cainhurst Crow

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Isn't thst assuming Me3 will come out close to when DAI comes out? Also that they aren't working on adjusting frostbite for ME use as we speak?

#432
ruggly

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It's a 2014 release, right? I thought I read that ME next or whatever will be borrowing a lot of animations from DA:I, which I imagine would save them a lot of time and resources to work on other things.

#433
Cainhurst Crow

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ruggly wrote...

It's a 2014 release, right? I thought I read that ME next or whatever will be borrowing a lot of animations from DA:I, which I imagine would save them a lot of time and resources to work on other things.


ME next doesn't have a release date set. DA I has a release date of 2014.

There was an article that claimed the date was set for 2014, but it was pulled after being found to contain numerous factual errors. At least that's what kotaku says.

Modifié par Darth Brotarian, 21 juillet 2013 - 08:19 .


#434
SNascimento

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@Darth Brotarian 

For a second I saw Revan there and that brought a huge smile to my face. I still want his armor in Mass Effect! 

#435
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LucasShark wrote...

Oh and look: not only have you not learned from that, you're embracing it, since it will be using the frostbite engine.  An engine purpose designed for BATTLEFIELD!  And used in such glorious games as Army of Two: Devils cartel, need for speed: the run, and Medal of Honor warfighter.  That last one is especially telling since it was purpose built like the last few battlefields to try and unseat COD atop the poo mountain that is the Modern Millitary SHooter genre, only to fail miserably and become one of the worst games reviewed this past year.

Oh and look: you have no idea what you are talking about.

Frostbite 2 is one of the best (if not the best) performing multiplatform engines right now and it's light years ahead of that ancient UE3 garbage they were using on modern hardware.

Modifié par Rubios, 21 juillet 2013 - 11:58 .


#436
ruggly

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Darth Brotarian wrote...

ruggly wrote...

It's a 2014 release, right? I thought I read that ME next or whatever will be borrowing a lot of animations from DA:I, which I imagine would save them a lot of time and resources to work on other things.


ME next doesn't have a release date set. DA I has a release date of 2014.

There was an article that claimed the date was set for 2014, but it was pulled after being found to contain numerous factual errors. At least that's what kotaku says.


My apologies, I meant that DA:I had the 2014 release.  ME next wouldn't be released until late 2015 at the earliest. what I was trying to get at was while DA:I still has another year to be released, it still gives ME next a lot of time to polish up what they borrowed from DA:I and Frostbite 3.

Modifié par ruggly, 22 juillet 2013 - 12:37 .


#437
Cainhurst Crow

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My monies actually on them releasing this new IP first, than mass effect next.

Dragon age I 2014, New IP 2015/6, and Next mass effect 2017

#438
ruggly

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Somehow I don't think EA will give BioWare that much time to develop a game. But maybe, yeah, new IP 2015 and ME:N 2016.

#439
Cainhurst Crow

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ruggly wrote...

Somehow I don't think EA will give BioWare that much time to develop a game. But maybe, yeah, new IP 2015 and ME:N 2016.


New IP get's delayed, pushed back 1 year.

Same thing happens to ME NG, pushed back another year as well.

Bioware always pushes their products back 1 year.

#440
ruggly

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Always? DA2 and ME3 weren't pushed back a year. But only time will tell at this point.

#441
Cainhurst Crow

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ruggly wrote...

Always? DA2 and ME3 weren't pushed back a year. But only time will tell at this point.


Me3 actually was pushed back a number of months into the next year, 2012.

DA I was pushed back an entire year.

It seems to be becoming a trend.

#442
ruggly

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6 months, I believe, for ME3. And DA2 really could have used the extra time. But like I said, only time will tell.

#443
AlanC9

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Darth Brotarian wrote...

My monies actually on them releasing this new IP first, than mass effect next.

Dragon age I 2014, New IP 2015/6, and Next mass effect 2017


I'll take that bet. I don't think it makes sense to go five years between ME releases. Not enough people will remember or care anymore.

Modifié par AlanC9, 22 juillet 2013 - 04:10 .


#444
CronoDragoon

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As a Battlefield 3 vet, I assert that the Frostbyte engine rules. That is all.

#445
Artifex_Imperius

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CronoDragoon wrote...

As a Battlefield 3 vet, I assert that the Frostbyte engine rules. That is all.


an engine that uses more than four cores! nice! finally i could make something out of this amd octo-core shet! B)
if the graphics like bf3 my rig will run it smooth! oyeah!

- sad about the storyline though no shep -:crying:
 my fear is that they're gonna prequel this. coz present and future they're will always be a mentioning of shepard!:?

#446
10K

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 IMHO ME just needs to die, I want no more of it. BW please just focus on your new IP and DA and let everything just be forgotten. ME is just a mess now, if your not going to reboot the series don't do anything with it. I'm done with it...

#447
Xplode441

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I'm disinterested in further ME games unless they go back to the roots and keep it RPG. ME3 was alright, but I feel like it was catering too much to people who wanted an action game and not an RPG. I'm all for Bioware making more money from more players, but not at the expense of the game experience that the fans they already had came to expect.
I do want to see what it looks like on the Frostbite engine, I think it's a brilliant engine for rendering characters and environments. Much better than engines that have been around since the 90's and just been updated through the years.

#448
IntelligentME3Fanboy

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mosesarose wrote...

 IMHO ME just needs to die, I want no more of it. BW please just focus on your new IP and DA and let everything just be forgotten. ME is just a mess now, if your not going to reboot the series don't do anything with it. I'm done with it...

lol ME is basically the only succesful franchise BioWare has.Why would they abandon it?

#449
shodiswe

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LucasShark wrote...

Whee... /sarcasm

Gee Bioware: glad to see that you've made no mention of how you intend to continue on from the absolute mess that you created while rushing ME3 out the door.

Also glad to see you learned bloody nothing from the problems generated in ME3 by EA's obcession with broadening its appeal to the point it is so broad fitting through doorways is an issue.

Oh and look: not only have you not learned from that, you're embracing it, since it will be using the frostbite engine.  An engine purpose designed for BATTLEFIELD!  And used in such glorious games as Army of Two: Devils cartel, need for speed: the run, and Medal of Honor warfighter.  That last one is especially telling since it was purpose built like the last few battlefields to try and unseat COD atop the poo mountain that is the Modern Millitary SHooter genre, only to fail miserably and become one of the worst games reviewed this past year.

Glad to see EA's influence is alive and well.

Edit:

For one jackass who calls me a lier http://www.vg247.com...ore-kotor-team/



Frostbite isn't evil or FPS exclusive on it's own.  Frostbite is even being used for Starcitizen, a space sim RPG, with mmo characterisistics amd optiosn for personal mods on private servers.
The engine won't determine what the next game will be like, the game will be whatever the designers and writers makes of it. It's not a FPS exclusive engine.

On the other hand if you told me Frostbite was flawed as a game engine then I would love to hear about it. With some facts, references and examples.

Modifié par shodiswe, 22 juillet 2013 - 04:16 .


#450
Cainhurst Crow

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AlanC9 wrote...

Darth Brotarian wrote...

My monies actually on them releasing this new IP first, than mass effect next.

Dragon age I 2014, New IP 2015/6, and Next mass effect 2017


I'll take that bet. I don't think it makes sense to go five years between ME releases. Not enough people will remember or care anymore.


Exactly.   Fresh new beggening without a lot of the bitterness of people clinging to the past.

It's a hard gambit i've seen pay off before with the star wars prequels, took somewhere around 4 to 5 years for a sizeable number of people to look back and say "maybe those movies weren't so bad afterall."


Not saying that will be the case here, just saying letting the radiation from the ending fallout die down a lot before releasing the game could do some good.