ANd ME4 confirmed
#151
Posté 17 juillet 2013 - 06:13
And Remember me has no guns, the stuff that seems like a gun is not a gun, its called a spammer and it doesn't shoot projectiles.
#152
Posté 17 juillet 2013 - 06:14
EntropicAngel wrote...
LucasShark wrote...
Try reading what I've actually written, and the clarifications I've already given 3 or 4 times now, troll.
Put them in your OP or tell me them. I don't have time to go through six pages.
And I'll point out that the Unreal engine was developed for Unreal Tournament, an FPS. And allowed games like ME1, ME2, and ME3.
WHERE IS YOUR DOG NOW
You want me to read: read yourself, and again, you've mistaken genre for focus.
#153
Posté 17 juillet 2013 - 06:15
pirate1802 wrote...
Wasn't the "primary way of dealing with the enemy" in ME1 was to shoot at them? I didn't see a dialog wheel come up everytime I was facing a a hostile..
And Remember me has no guns, the stuff that seems like a gun is not a gun, its called a spammer and it doesn't shoot projectiles.
Not I also said "Core experience", not just "means of dealing with opposition".
My do people have a problem with subtlty.
#154
Posté 17 juillet 2013 - 06:16
#155
Guest_EntropicAngel_*
Posté 17 juillet 2013 - 06:20
Guest_EntropicAngel_*
LucasShark wrote...
You want me to read: read yourself, and again, you've mistaken genre for focus.
You're kidding, right? The "focus" of Unreal Tournament was BALLS TO THE WALL fast PvP. And it was used for ME1,2,3. The Battlefield series was undoubtedly, indesputably, a slower game focused more on dialog and on story (UT didn't HAVE a story
Keep tryin', I'll keep shooting them down.
Modifié par EntropicAngel, 17 juillet 2013 - 06:28 .
#156
Posté 17 juillet 2013 - 06:27
#157
Posté 17 juillet 2013 - 06:34
EntropicAngel wrote...
LucasShark wrote...
You want me to read: read yourself, and again, you've mistaken genre for focus.
You're kidding, right? The "focus" of Unreal Tournament was BALLS TO THE WALL fast PvP. And it was used for ME1,2,3. The Battlefield series was undoubtedly, indesputably, a slower game focused more on dialog and on story (UT didn't HAVE a storyor single-player, did it nowscratch that, apparently that part isn't true--the single player was multiplayer with bots:P). FB>>>>>Unreal, in terms of FOCUS.
Keep tryin', I'll keep shooting them down.
You do realize that there's no actual argument here, right?
#158
Guest_EntropicAngel_*
Posté 17 juillet 2013 - 06:36
Guest_EntropicAngel_*
AlanC9 wrote...
You do realize that there's no actual argument here, right?
His argument is that because ME4 is using FB, its focus will not be on dialog and story. At least, that's what his OP said. It's so very, very wrong.
Modifié par EntropicAngel, 17 juillet 2013 - 06:41 .
#159
Posté 17 juillet 2013 - 06:38
EntropicAngel wrote...
AlanC9 wrote...
You do realize that there's no actual argument here, right?
His argument is that because ME4 is using FB, its focus will be on being a shooter and not on dialog and story. At least, that's what his OP said. It's so very, very wrong.
Apparently he's shifted focus to, "Because frostbite 3 has pretty graphics, all the other parts of the game suffer for it."
It comes back to the resource fallacy these forums like to use so much.
#160
Posté 17 juillet 2013 - 06:43
#161
Guest_EntropicAngel_*
Posté 17 juillet 2013 - 06:45
Guest_EntropicAngel_*
Darth Brotarian wrote...
Apparently he's shifted focus to, "Because frostbite 3 has pretty graphics, all the other parts of the game suffer for it."
It comes back to the resource fallacy these forums like to use so much.
Which is lol, because Frostbite is supposed to be EASIER to work with than other engines.
Quote from an interview:
Tell me more of his theories so I can shatter them. This is fun.But I can tell you Frostbite 3, for us, is not only awesome in what it outputs on the screen, it's also how the developers back in Gothenburg can work with it. The iteration times are faster, the Frostbite team has that much more time - not working on the toolsets as [much as] they are on the output.
Modifié par EntropicAngel, 17 juillet 2013 - 06:46 .
#162
Posté 17 juillet 2013 - 07:14
After years of reading other BW fans complaints, one of them that seems to constantly crop up is the issue of BioWare's dated graphics. Pick a forum, and you can probably find a thread or a post where someone has mentioned the graphics, the textures, etc.
So they're finally getting with the program and at least trying to use a new engine at long, long last. What...is...the...problem? Oh, right - the problem is that you, the OP, are ignorant and seem to be incorrectly making associations between a game you don't like (Battlefield), its engine (which can be used for things OTHER than shooters), an entire genre you dislike (shooters), and the future course of ME development...all because you're disgruntled and are still throwing a hissy fit over ME3's game endings.
And in other ancient news about which no one (other than the OP) will be surprised...DA:I is based on Frostbite 3. WOOPS! I guess I should expect it to be a shooter, right? Maybe I'll see soldiers dressed in desert camo running around or watch an Apache helicopter fly across the skies of Thedas - all because of the Frostbite 3 engine! After all, the engine is hardcoded to ONLY allow you make militaristic shooters! *sarcasm to the infinite power*
#163
Guest_Imanol de Tafalla_*
Posté 17 juillet 2013 - 07:15
Guest_Imanol de Tafalla_*
Nothing new under the sun, eh?
Modifié par Imanol de Tafalla, 17 juillet 2013 - 07:18 .
#164
Posté 17 juillet 2013 - 07:16
Modifié par dreamgazer, 17 juillet 2013 - 07:18 .
#165
Posté 17 juillet 2013 - 07:20
Otherwise, cool thread.
#166
Posté 17 juillet 2013 - 07:20
Han Shot First wrote...
Sometimes I think people on the BSN are negative just for the sake of being negative.
There is literally no reason to complain about ME4 yet. This is a case of someone having already made up their mind that the next game is going to be a disaster, and looking for any bit of news to confirm that bias.
#167
Guest_EntropicAngel_*
Posté 17 juillet 2013 - 07:22
Guest_EntropicAngel_*
AtreiyaN7 wrote...
Maybe I'll see soldiers dressed in desert camo running around or watch an Apache helicopter fly across the skies of Thedas - all because of the Frostbite 3 engine!
I secretly hope someone developing DA:I sees this and puts it in. Just because, Apaches in Thedas.
#168
Posté 17 juillet 2013 - 07:23
#169
Posté 17 juillet 2013 - 07:25
#170
Guest_Imanol de Tafalla_*
Posté 17 juillet 2013 - 07:28
Guest_Imanol de Tafalla_*
Plus, Reapers in Thedas would be ultra-lulzy as well.
Make it happen Bioware.
#171
Guest_Imanol de Tafalla_*
Posté 17 juillet 2013 - 07:30
Guest_Imanol de Tafalla_*
EntropicAngel wrote...
AtreiyaN7 wrote...
Maybe I'll see soldiers dressed in desert camo running around or watch an Apache helicopter fly across the skies of Thedas - all because of the Frostbite 3 engine!
I secretly hope someone developing DA:I sees this and puts it in. Just because, Apaches in Thedas.
Oh mah Maker, this.
#172
Posté 17 juillet 2013 - 07:47
this seems like a good idea for a Skyrim moddreamgazer wrote...
I foresee a turret sequence on the back of a dragon.
#173
Posté 17 juillet 2013 - 08:06
Overly emotional people that like to jump to conclusions.
That goes for both Negative Nancys and Fanboys.
My opinion of ME4 is that I have no opinion. I know next to nothing about the game other than it is going to be set in the Mass Effect universe. I certainly don't know anywhere near enough to form an initial impression on the game.
Modifié par Han Shot First, 17 juillet 2013 - 08:07 .
#174
Posté 17 juillet 2013 - 08:09
#175
Posté 17 juillet 2013 - 08:15
AresKeith wrote...
People really taking this thread serious?
OP certainly yes.
But rest of people here...





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